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RuntimeCommon: Make use of bitfield initializers where applicable
Continues and finishes the migration towards initializing all bitfield members where applicable
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@@ -18,7 +18,6 @@ CGameCamera::CGameCamera(TUniqueId uid, bool active, std::string_view name, cons
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, x164_zfar(zfar)
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, x168_aspect(aspect)
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, x16c_controllerIdx(controllerIdx)
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, x170_24_perspDirty(true)
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, x170_25_disablesInput(disableInput)
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, x180_perspInterpStartFov(fovy)
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, x184_perspInterpEndFov(fovy) {
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