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RuntimeCommon: Make use of bitfield initializers where applicable

Continues and finishes the migration towards initializing all bitfield
members where applicable
This commit is contained in:
Lioncash
2020-04-21 03:22:41 -04:00
parent d3a44259c3
commit fa3e639a9d
129 changed files with 467 additions and 866 deletions

View File

@@ -681,18 +681,8 @@ void CBooRenderer::LoadBallFade() {
}
CBooRenderer::CBooRenderer(IObjectStore& store, IFactory& resFac)
: x8_factory(resFac), xc_store(store), x2a8_thermalRand(20)
, x318_24_refectionDirty(false)
, x318_25_drawWireframe(false)
, x318_26_requestRGBA6(false)
, x318_27_currentRGBA6(false)
, x318_28_disableFog(false)
, x318_29_thermalVisor(false)
, x318_30_inAreaDraw(false)
, x318_31_persistRGBA6(false)
, m_thermalHotPass(false) {
: x8_factory(resFac), xc_store(store), x2a8_thermalRand(20) {
g_Renderer = this;
xee_24_ = true;
m_staticEntropy = store.GetObj("RandomStaticEntropy");