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RuntimeCommon: Make use of bitfield initializers where applicable
Continues and finishes the migration towards initializing all bitfield members where applicable
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@@ -105,7 +105,7 @@ class CBooRenderer final : public IRenderer {
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u32 xe0_pvsAreaIdx = 0;
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// boo::ITextureS* xe4_blackTex = nullptr;
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bool xee_24_ : 1;
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bool xee_24_ : 1 = true;
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boo::ObjToken<boo::ITexture> m_clearTexture;
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boo::ObjToken<boo::ITexture> m_blackTexture;
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@@ -152,15 +152,15 @@ class CBooRenderer final : public IRenderer {
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// std::unique_ptr<CTexture> x314_phazonSuitMask;
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CPhazonSuitFilter m_phazonSuitFilter;
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bool x318_24_refectionDirty : 1;
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bool x318_25_drawWireframe : 1;
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bool x318_26_requestRGBA6 : 1;
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bool x318_27_currentRGBA6 : 1;
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bool x318_28_disableFog : 1;
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bool x318_29_thermalVisor : 1;
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bool x318_30_inAreaDraw : 1;
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bool x318_31_persistRGBA6 : 1;
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bool m_thermalHotPass : 1;
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bool x318_24_refectionDirty : 1 = false;
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bool x318_25_drawWireframe : 1 = false;
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bool x318_26_requestRGBA6 : 1 = false;
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bool x318_27_currentRGBA6 : 1 = false;
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bool x318_28_disableFog : 1 = false;
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bool x318_29_thermalVisor : 1 = false;
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bool x318_30_inAreaDraw : 1 = false;
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bool x318_31_persistRGBA6 : 1 = false;
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bool m_thermalHotPass : 1 = false;
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void GenerateFogVolumeRampTex(boo::IGraphicsDataFactory::Context& ctx);
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void GenerateSphereRampTex(boo::IGraphicsDataFactory::Context& ctx);
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