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RuntimeCommon: Make use of bitfield initializers where applicable
Continues and finishes the migration towards initializing all bitfield members where applicable
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@@ -10,10 +10,7 @@
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namespace urde::MP1 {
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COptionsScreen::COptionsScreen(const CStateManager& mgr, CGuiFrame& frame, const CStringTable& pauseStrg)
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: CPauseScreenBase(mgr, frame, pauseStrg) {
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x1a0_gameCube = std::make_unique<CGameCubeDoll>();
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x2a0_24_inOptionBody = false;
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}
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: CPauseScreenBase(mgr, frame, pauseStrg), x1a0_gameCube{std::make_unique<CGameCubeDoll>()} {}
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COptionsScreen::~COptionsScreen() { CSfxManager::SfxStop(x1a4_sliderSfx); }
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