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RuntimeCommon: Make use of bitfield initializers where applicable

Continues and finishes the migration towards initializing all bitfield
members where applicable
This commit is contained in:
Lioncash
2020-04-21 03:22:41 -04:00
parent d3a44259c3
commit fa3e639a9d
129 changed files with 467 additions and 866 deletions

View File

@@ -10,10 +10,7 @@
namespace urde::MP1 {
COptionsScreen::COptionsScreen(const CStateManager& mgr, CGuiFrame& frame, const CStringTable& pauseStrg)
: CPauseScreenBase(mgr, frame, pauseStrg) {
x1a0_gameCube = std::make_unique<CGameCubeDoll>();
x2a0_24_inOptionBody = false;
}
: CPauseScreenBase(mgr, frame, pauseStrg), x1a0_gameCube{std::make_unique<CGameCubeDoll>()} {}
COptionsScreen::~COptionsScreen() { CSfxManager::SfxStop(x1a4_sliderSfx); }