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RuntimeCommon: Make use of bitfield initializers where applicable
Continues and finishes the migration towards initializing all bitfield members where applicable
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@@ -44,16 +44,16 @@ private:
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bool x90_resourcesLoaded = false;
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bool x91_initialTransition = true;
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bool m_returnClicked : 1;
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bool m_nextClicked : 1;
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bool m_backClicked : 1;
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bool m_lClicked : 1;
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bool m_rClicked : 1;
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bool m_returnDown : 1;
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bool m_nextDown : 1;
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bool m_backDown : 1;
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bool m_lDown : 1;
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bool m_rDown : 1;
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bool m_returnClicked : 1 = false;
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bool m_nextClicked : 1 = false;
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bool m_backClicked : 1 = false;
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bool m_lClicked : 1 = false;
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bool m_rClicked : 1 = false;
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bool m_returnDown : 1 = false;
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bool m_nextDown : 1 = false;
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bool m_backDown : 1 = false;
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bool m_lDown : 1 = false;
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bool m_rDown : 1 = false;
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std::unique_ptr<CPauseScreenBase> BuildPauseSubScreen(ESubScreen subscreen, const CStateManager& mgr,
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CGuiFrame& frame) const;
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