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RuntimeCommon: Make use of bitfield initializers where applicable

Continues and finishes the migration towards initializing all bitfield
members where applicable
This commit is contained in:
Lioncash
2020-04-21 03:22:41 -04:00
parent d3a44259c3
commit fa3e639a9d
129 changed files with 467 additions and 866 deletions

View File

@@ -44,16 +44,16 @@ private:
bool x90_resourcesLoaded = false;
bool x91_initialTransition = true;
bool m_returnClicked : 1;
bool m_nextClicked : 1;
bool m_backClicked : 1;
bool m_lClicked : 1;
bool m_rClicked : 1;
bool m_returnDown : 1;
bool m_nextDown : 1;
bool m_backDown : 1;
bool m_lDown : 1;
bool m_rDown : 1;
bool m_returnClicked : 1 = false;
bool m_nextClicked : 1 = false;
bool m_backClicked : 1 = false;
bool m_lClicked : 1 = false;
bool m_rClicked : 1 = false;
bool m_returnDown : 1 = false;
bool m_nextDown : 1 = false;
bool m_backDown : 1 = false;
bool m_lDown : 1 = false;
bool m_rDown : 1 = false;
std::unique_ptr<CPauseScreenBase> BuildPauseSubScreen(ESubScreen subscreen, const CStateManager& mgr,
CGuiFrame& frame) const;