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RuntimeCommon: Make use of bitfield initializers where applicable

Continues and finishes the migration towards initializing all bitfield
members where applicable
This commit is contained in:
Lioncash
2020-04-21 03:22:41 -04:00
parent d3a44259c3
commit fa3e639a9d
129 changed files with 467 additions and 866 deletions

View File

@@ -74,19 +74,19 @@ protected:
CGuiSliderGroup* x18c_slidergroup_slider = nullptr;
CGuiTableGroup* x190_tablegroup_double = nullptr;
CGuiTableGroup* x194_tablegroup_triple = nullptr;
bool x198_24_ready : 1;
bool x198_25_handledInput : 1;
bool x198_26_exitPauseScreen : 1;
bool x198_27_canDraw : 1;
bool x198_28_pulseTextArrowTop : 1;
bool x198_29_pulseTextArrowBottom : 1;
bool x198_24_ready : 1 = false;
bool x198_25_handledInput : 1 = false;
bool x198_26_exitPauseScreen : 1 = false;
bool x198_27_canDraw : 1 = false;
bool x198_28_pulseTextArrowTop : 1 = false;
bool x198_29_pulseTextArrowBottom : 1 = false;
bool m_isLogBook : 1;
bool m_bodyUpClicked : 1;
bool m_bodyDownClicked : 1;
bool m_bodyClicked : 1;
bool m_leftClicked : 1;
bool m_rightClicked : 1;
bool m_playRightTableSfx : 1;
bool m_bodyUpClicked : 1 = false;
bool m_bodyDownClicked : 1 = false;
bool m_bodyClicked : 1 = false;
bool m_leftClicked : 1 = false;
bool m_rightClicked : 1 = false;
bool m_playRightTableSfx : 1 = true;
void InitializeFrameGlue();
void ChangeMode(EMode mode, bool playSfx = true);