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RuntimeCommon: Make use of bitfield initializers where applicable
Continues and finishes the migration towards initializing all bitfield members where applicable
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@@ -95,9 +95,9 @@ class CSamusHud {
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u32 x2d4_totalEnergyTanks = 0;
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u32 x2d8_missileAmount = 0;
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u32 x2dc_missileCapacity = 0;
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bool x2e0_24_inFreeLook : 1;
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bool x2e0_25_lookControlHeld : 1;
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bool x2e0_26_latestFirstPerson : 1;
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bool x2e0_24_inFreeLook : 1 = false;
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bool x2e0_25_lookControlHeld : 1 = false;
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bool x2e0_26_latestFirstPerson : 1 = true;
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bool x2e0_27_energyLow : 1;
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u32 x2e4_ = 0;
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u32 x2e8_ = 0;
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