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Particle POI fix, implement ORNT mode for particles
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@@ -38,11 +38,11 @@ public:
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CPOINode(CInputStream& in);
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virtual ~CPOINode() = default;
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std::string_view GetString() const {return x8_name;}
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const CCharAnimTime& GetTime() const {return x1c_time;}
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std::string_view GetString() const { return x8_name; }
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const CCharAnimTime& GetTime() const { return x1c_time; }
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void SetTime(const CCharAnimTime& time) { x1c_time = time; }
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EPOIType GetPoiType() const { return x18_type; }
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u32 GetIndex() const {return x24_index;}
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u32 GetIndex() const { return x24_index; }
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float GetWeight() const { return x2c_weight; }
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s32 GetCharacterIndex() const { return x30_charIdx; }
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s32 GetFlags() const { return x34_flags; }
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