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DeferredWindowEvents class to prevent race conditions

This commit is contained in:
Jack Andersen
2015-11-30 14:35:45 -10:00
parent 46916d6fac
commit fc2a6d64e9
7 changed files with 295 additions and 30 deletions

View File

@@ -169,9 +169,9 @@ void View::System::init(boo::ID3DDataFactory* factory)
vertBlob.Reset();
fragBlob.Reset();
pipeBlob.Reset();
m_solidShader = factory->newShaderPipeline(TexVS, TexFS, vertBlob, fragBlob, pipeBlob, m_texVtxFmt,
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
false, false, false);
m_texShader = factory->newShaderPipeline(TexVS, TexFS, vertBlob, fragBlob, pipeBlob, m_texVtxFmt,
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
false, false, false);
}
#elif BOO_HAS_METAL