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CINF/CSKR integration
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@@ -1,6 +1,7 @@
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#ifndef _DNACOMMON_ANCS_HPP_
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#define _DNACOMMON_ANCS_HPP_
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#include <unordered_set>
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#include "DNACommon.hpp"
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#include "BlenderConnection.hpp"
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#include "CMDL.hpp"
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@@ -27,8 +28,8 @@ bool ReadANCSToBlender(HECL::BlenderConnection& conn,
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const typename PAKRouter::EntryType& entry,
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const HECL::ProjectPath& masterShader,
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bool force=false)
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{
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/* Extract characters first */
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{
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/* Extract character CMDL/CSKR first */
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std::vector<CharacterResInfo<typename PAKRouter::IDType>> chResInfo;
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ancs.getCharacterResInfo(chResInfo);
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for (const auto& info : chResInfo)
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@@ -40,12 +41,17 @@ bool ReadANCSToBlender(HECL::BlenderConnection& conn,
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{
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if (!conn.createBlend(cmdlPath.getAbsolutePath()))
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return false;
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PAKEntryReadStream rs = cmdlE->beginReadStream(*node);
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DNACMDL::ReadCMDLToBlender<PAKRouter, MaterialSet, CMDLVersion>
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(conn, rs, pakRouter, entry, masterShader);
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const typename PAKRouter::EntryType* cskrE = pakRouter.lookupEntry(info.cskr);
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const typename PAKRouter::EntryType* cinfE = pakRouter.lookupEntry(info.cinf);
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typename ANCSDNA::CSKRType cskr;
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pakRouter.lookupAndReadDNA(info.cskr, cskr);
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typename ANCSDNA::CINFType cinf;
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pakRouter.lookupAndReadDNA(info.cinf, cinf);
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using RIGPair = std::pair<typename ANCSDNA::CSKRType*, typename ANCSDNA::CINFType*>;
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RIGPair rigPair(&cskr, &cinf);
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PAKEntryReadStream rs = cmdlE->beginReadStream(*node);
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DNACMDL::ReadCMDLToBlender<PAKRouter, MaterialSet, RIGPair, CMDLVersion>
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(conn, rs, pakRouter, *cmdlE, masterShader, &rigPair);
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conn.saveBlend();
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}
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@@ -56,14 +62,76 @@ bool ReadANCSToBlender(HECL::BlenderConnection& conn,
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return false;
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HECL::BlenderConnection::PyOutStream os = conn.beginPythonOut(true);
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os.format("import bpy\n"
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"from mathutils import Vector\n"
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"bpy.context.scene.name = '%s'\n"
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"bpy.context.scene.hecl_type = 'ACTOR'\n"
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"bpy.context.scene.hecl_mesh_obj = bpy.context.scene.name\n"
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"\n"
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"# Using 'Blender Game'\n"
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"bpy.context.scene.render.engine = 'BLENDER_GAME'\n"
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"\n"
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"# Clear Scene\n"
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"for ob in bpy.data.objects:\n"
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" if ob.type != 'LAMP':\n"
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" bpy.context.scene.objects.unlink(ob)\n"
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" bpy.data.objects.remove(ob)\n"
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"\n"
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"actor_data = bpy.context.scene.hecl_sact_data\n",
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pakRouter.getBestEntryName(entry).c_str());
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typename ANCSDNA::CINFType cinf;
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std::unordered_set<typename PAKRouter::IDType> cinfsDone;
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for (const auto& info : chResInfo)
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{
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/* Build CINF if needed */
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if (cinfsDone.find(info.cinf) == cinfsDone.end())
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{
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pakRouter.lookupAndReadDNA(info.cinf, cinf);
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cinf.sendCINFToBlender(os, info.cinf);
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cinfsDone.insert(info.cinf);
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}
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else
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os.format("arm_obj = bpy.data.objects['CINF_%08X']\n", info.cinf.toUint32());
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/* Link CMDL */
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const typename PAKRouter::EntryType* cmdlE = pakRouter.lookupEntry(info.cmdl);
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HECL::ProjectPath cmdlPath = pakRouter.getWorking(cmdlE);
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os.linkBlend(cmdlPath.getAbsolutePath(), pakRouter.getBestEntryName(*cmdlE), true);
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/* Attach CMDL to CINF */
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os << "if obj.name not in bpy.context.scene.objects:\n"
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" bpy.context.scene.objects.link(obj)\n"
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"obj.parent = arm_obj\n"
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"obj.parent_type = 'ARMATURE'\n"
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"\n";
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/* Provide data to add-on */
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os.format("actor_subtype = actor_data.subtypes.add()\n"
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"actor_subtype.name = '%s'\n"
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"actor_subtype.linked_armature = arm_obj.name\n"
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"actor_subtype.linked_mesh = obj.name\n\n",
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info.name.c_str());
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}
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/* Get animation primitives */
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std::unordered_set<typename PAKRouter::IDType> animResInfo;
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std::map<atUint32, std::pair<std::string, typename PAKRouter::IDType>> animResInfo;
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ancs.getAnimationResInfo(animResInfo);
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for (const auto& id : animResInfo)
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{
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const typename PAKRouter::EntryType* animE = pakRouter.lookupEntry(id);
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typename ANCSDNA::ANIMType anim;
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pakRouter.lookupAndReadDNA(id.second.second, anim);
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os.format("act = bpy.data.actions.new('%s')\n"
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"act.use_fake_user = True\n", id.second.first.c_str());
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anim.sendANIMToBlender(os, cinf);
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os.format("actor_action = actor_data.actions.add()\n"
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"actor_action.name = '%s'\n", id.second.first.c_str());
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}
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os.close();
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conn.saveBlend();
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return true;
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}
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