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Fix CScriptSound favoring the right speaker, cleanup CBallCamera, update amuse
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@@ -26,7 +26,7 @@ class CScriptSound : public CActor {
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s16 x110_;
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s16 x112_prio;
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float x114_pan;
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bool x116_;
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short x116_;
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float x118_pitch;
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bool x11c_24_playRequested : 1 = false;
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bool x11c_25_looped : 1;
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