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Refactor for original/pc dataspec handling
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@@ -78,11 +78,7 @@ struct SpecMP2 : SpecBase
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{
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for (const hecl::SystemString& arg : args)
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{
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#if HECL_UCS2
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std::string lowerArg = hecl::WideToUTF8(arg);
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#else
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std::string lowerArg = arg;
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#endif
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std::string lowerArg = hecl::SystemUTF8View(arg).str();
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std::transform(lowerArg.begin(), lowerArg.end(), lowerArg.begin(), tolower);
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if (!lowerArg.compare(0, lowerBase.size(), lowerBase))
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good = true;
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@@ -309,4 +305,12 @@ hecl::Database::DataSpecEntry SpecEntMP2
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-> hecl::Database::IDataSpec* {return new struct SpecMP2(project);}
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);
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hecl::Database::DataSpecEntry SpecEntMP2PC =
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{
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_S("MP2-PC"),
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_S("Data specification for PC-optimized Metroid Prime 2 engine"),
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[](hecl::Database::Project& project, hecl::Database::DataSpecTool)
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-> hecl::Database::IDataSpec* {return nullptr;}
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};
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}
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