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Refactor for original/pc dataspec handling
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66
Editor/ProjectResourceFactoryBase.hpp
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66
Editor/ProjectResourceFactoryBase.hpp
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#ifndef URDE_PROJECT_RESOURCE_FACTORY_BASE_HPP
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#define URDE_PROJECT_RESOURCE_FACTORY_BASE_HPP
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#include "Runtime/IFactory.hpp"
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#include "Runtime/CFactoryMgr.hpp"
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#include "Runtime/CResFactory.hpp"
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#include "Runtime/optional.hpp"
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#include <thread>
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#include <mutex>
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namespace urde
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{
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class ProjectResourceFactoryBase : public urde::IFactory
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{
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protected:
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std::unordered_map<urde::SObjectTag, hecl::ProjectPath> m_tagToPath;
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std::unordered_map<std::string, urde::SObjectTag> m_catalogNameToTag;
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void Clear();
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const hecl::Database::Project* m_proj = nullptr;
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const hecl::Database::DataSpecEntry* m_origSpec = nullptr;
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const hecl::Database::DataSpecEntry* m_pcSpec = nullptr;
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urde::CFactoryMgr m_factoryMgr;
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std::experimental::optional<hecl::BlenderConnection> m_backgroundBlender;
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std::thread m_backgroundIndexTh;
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std::mutex m_backgroundIndexMutex;
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bool m_backgroundRunning = false;
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std::unordered_map<SObjectTag, CResFactory::SLoadingData> m_asyncLoadList;
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virtual SObjectTag TagFromPath(const hecl::ProjectPath& path) const=0;
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hecl::BlenderConnection& GetBackgroundBlender() const;
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void ReadCatalog(const hecl::ProjectPath& catalogPath);
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void BackgroundIndexRecursiveProc(const hecl::SystemString& path, int level);
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void BackgroundIndexProc();
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void CancelBackgroundIndex();
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void BeginBackgroundIndex(const hecl::Database::Project& proj,
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const hecl::Database::DataSpecEntry& origSpec,
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const hecl::Database::DataSpecEntry& pcSpec);
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virtual hecl::ProjectPath GetCookedPath(const SObjectTag& tag,
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const hecl::ProjectPath& working,
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bool pcTarget) const=0;
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virtual bool DoCook(const SObjectTag& tag, const hecl::ProjectPath& working,
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const hecl::ProjectPath& cooked,
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bool pcTarget)=0;
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CFactoryFnReturn MakeObject(const SObjectTag& tag, const hecl::ProjectPath& path,
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const CVParamTransfer& paramXfer);
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public:
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std::unique_ptr<urde::IObj> Build(const urde::SObjectTag&, const urde::CVParamTransfer&);
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void BuildAsync(const urde::SObjectTag&, const urde::CVParamTransfer&, urde::IObj**);
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void CancelBuild(const urde::SObjectTag&);
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bool CanBuild(const urde::SObjectTag&);
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const urde::SObjectTag* GetResourceIdByName(const char*) const;
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void AsyncIdle();
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};
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}
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#endif // URDE_PROJECT_RESOURCE_FACTORY_BASE_HPP
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