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Rename and publicly expose LoadStringTable->ImGuiLoadStringTable
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@@ -14,6 +14,7 @@
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namespace metaforce {
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void ImGuiStringViewText(std::string_view text);
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void ImGuiTextCenter(std::string_view text);
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std::string ImGuiLoadStringTable(CAssetId stringId, int idx);
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struct ImGuiEntityEntry {
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TUniqueId uid = kInvalidUniqueId;
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