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Additional particle imps
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@@ -19,21 +19,23 @@ public:
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u32 x4;
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u32 x8;
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u32 xc;
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TToken<CGenDescription> x10_token;
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TLockedToken<CGenDescription> x10_token;
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bool x18_found = false;
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void LoadToken(CSimplePool* pool);
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public:
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CSpawnSystemKeyframeInfo(CInputStream& in);
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TLockedToken<CGenDescription>& GetToken() {return x10_token;}
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};
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private:
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u32 x0;
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u32 x4;
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u32 x8;
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u32 x8_endFrame;
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u32 xc;
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std::vector<std::pair<u32, std::vector<CSpawnSystemKeyframeInfo>>> x10_spawns;
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public:
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CSpawnSystemKeyframeData(CInputStream& in);
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void LoadAllSpawnedSystemTokens(CSimplePool* pool);
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std::vector<CSpawnSystemKeyframeInfo>& GetSpawnedSystemsAtFrame(u32 frame);
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};
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}
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