Luke Street
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a1482b4743
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SDL controller input
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2022-02-07 20:48:08 -05:00 |
Luke Street
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8e695dce74
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Fix macOS compilation
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2022-02-04 23:25:35 -05:00 |
Luke Street
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e48435f11e
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Start wiring up wgpu+winit
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2022-01-31 19:06:54 -05:00 |
Phillip Stephens
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a9bcb7a9ce
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Reformat pass
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2021-06-07 12:29:18 -07:00 |
Phillip Stephens
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95f44be694
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Rename CSavwWorld to CWorldSaveGameInfo
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2021-06-04 22:30:23 -07:00 |
Phillip Stephens
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945302c481
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Remove deleted file from CMakeLists.txt
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2021-06-03 23:08:51 -07:00 |
Phillip Stephens
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0f92b8d8c5
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Rename CRelayTracker back to CScriptMailbox
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2021-06-03 14:40:01 -07:00 |
Luke Street
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b55e56b8a6
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Add developer menu hint on startup
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2021-05-31 11:03:41 -04:00 |
Phillip Stephens
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27f25223fb
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Initial PlayerLoadout structure
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2021-05-30 22:14:07 -07:00 |
Luke Street
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5167a33605
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Okay, actually fix link ordering
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2021-05-29 18:45:08 -04:00 |
Luke Street
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3524ac2281
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Try different way of specifying link ordering
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2021-05-29 18:45:08 -04:00 |
Luke Street
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0841bd4ab2
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Initial work on entity introspection
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2021-05-29 18:45:07 -04:00 |
Luke Street
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55002f1537
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Begin Runtime ImGui integration
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2021-05-29 18:45:07 -04:00 |
Luke Street
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d0f088e7d5
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Fix Metal rendering; HI-DPI improvements
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2021-05-29 18:45:07 -04:00 |
Luke Street
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1a5ec8b569
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Add initial imgui implementation
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2021-05-29 18:45:07 -04:00 |
Luke Street
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94f10bb002
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Remove Editor & specter
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2021-05-29 18:45:07 -04:00 |
Phillip Stephens
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070d34d281
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Add CMayaSpline update zeus
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2021-05-23 11:53:15 -07:00 |
Henrique Gemignani Passos Lima
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d6f19d26e7
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Using optick, linked from boo
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2021-04-10 09:21:34 -04:00 |
Luke Street
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316128b7af
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Use bintoc_compress; reduce URDE/HECL binary sizes
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2020-03-02 02:02:57 -05:00 |
Phillip Stephens
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1a13f7e4ee
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Update submodules, initial CTextureCache
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2019-12-10 20:51:33 -08:00 |
Jack Andersen
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e218b8aeb5
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CActorContraption fixes, better CMake dependency handling
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2019-06-11 16:05:17 -10:00 |
Jack Andersen
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233d13ceb9
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Refactor for blender 2.8 and new shader model
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2019-05-07 17:50:21 -10:00 |
Jack Andersen
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1b31a8fbc3
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Windows fixes
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2019-02-23 22:42:33 -10:00 |
Jack Andersen
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5600bf5172
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MSVC static library split hack
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2019-02-06 18:10:07 -10:00 |
Jack Andersen
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395e5c191b
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macOS build fixes
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2018-10-18 16:44:41 -10:00 |
Jack Andersen
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70b3404b7c
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Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
Jack Andersen
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b5c79d0e75
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Add .gitlab-ci.yml
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2018-01-01 00:17:36 -10:00 |
Jack Andersen
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1f637b57ab
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Missing file fix
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2017-12-28 22:21:07 -10:00 |
Jack Andersen
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8301adc3d6
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
Jack Andersen
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ce6a3aa50c
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Bug fixes and ASan build submodule
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2017-12-11 16:06:19 -10:00 |
Jack Andersen
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55cfb267c1
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UWP fixes
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2017-12-06 18:13:12 -10:00 |
Jack Andersen
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3522d757fc
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Add `-l` flag to enable logging
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2017-11-18 21:10:54 -10:00 |
Phillip Stephens
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001125429f
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Basic CGameAllocator implementation (WIP)
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2017-09-12 08:27:48 -07:00 |
Phillip Stephens
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870e8c80ee
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
Jack Andersen
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4f33422423
|
Lots of CPlayer implementations
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2017-06-11 18:23:34 -10:00 |
Jack Andersen
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6056857cab
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Windows build fixes
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2017-04-14 20:16:38 -10:00 |
Jack Andersen
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b3c94f1d2b
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Lots of HUD-related implementations
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2017-04-01 17:03:37 -10:00 |
Jack Andersen
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2530163a8c
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Initial collision testing and CStateManager work
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2017-03-30 12:36:18 -10:00 |
Jack Andersen
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a7cab596e6
|
Initial InGameGuiManager imps
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2017-02-11 17:17:18 -10:00 |
Jack Andersen
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def32a1cca
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Implement CSaveUITouchBar
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2017-02-10 13:58:05 -10:00 |
Jack Andersen
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17d986bb43
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Implement CGameOptionsTouchBar
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2017-02-09 23:00:57 -10:00 |
Jack Andersen
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3f03ba7950
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Implement key FrontEnd Touch Bar functionality
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2017-02-08 23:23:17 -10:00 |
Jack Andersen
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e2c671e9b4
|
TCastTo implementation
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2017-01-14 17:07:01 -10:00 |
Jack Andersen
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8af76017c2
|
Integrate JBus
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2017-01-07 16:52:49 -10:00 |
Phillip Stephens
|
777419ad4e
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Remove IAllocator, CMemory and CGameAllocator
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2016-12-23 22:08:48 -08:00 |
Phillip Stephens
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be40ebc8db
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Move weapon code to RuntimeWeapon
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2016-11-22 12:43:16 -08:00 |
Phillip Stephens
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23b6bd350e
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Prelim CPlayer imps, fix race condition in CGameGlobalObjects
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2016-09-25 09:45:22 -07:00 |
Jack Andersen
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7f987ab10e
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Further CGameState imps
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2016-09-24 15:58:54 -10:00 |
Jack Andersen
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c8d44d181b
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Several resource management bug fixes
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2016-09-20 19:41:51 -10:00 |
Phillip Stephens
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f721d0494e
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Make CMain a polymorphic class
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2016-09-16 23:40:45 -07:00 |