Luke Street
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1193bab7e4
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Use Left Alt for ImGui toggle
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2022-08-09 18:29:12 -04:00 |
Luke Street
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5b6744e188
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Restore graphics backend switching
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2022-08-09 18:28:42 -04:00 |
Luke Street
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976aebef24
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CMain: Show message on fatal aurora log
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2022-08-09 02:11:23 -04:00 |
Luke Street
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e2fbc0663f
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Update submodules; changes for emscripten support
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2022-08-03 18:19:57 -04:00 |
Luke Street
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94645de53e
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Use new VI methods from Aurora
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2022-07-29 16:46:51 -04:00 |
Luke Street
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1e9d96c906
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Migrate to aurora submodule
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2022-07-29 16:17:24 -04:00 |
Luke Street
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ce14e1c2aa
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ci: macOS bundle fixes
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2022-06-13 03:55:12 -04:00 |
Luke Street
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2380361d16
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Workaround logvisor path issue
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2022-06-13 01:46:01 -04:00 |
Luke Street
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01e887e8a3
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Build fixes
- Fix WIN32 issue in CMain
- Remove usages of spaceship operator for GCC 9
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2022-06-13 01:33:41 -04:00 |
Luke Street
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5fb8b1237e
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Store last game path; CVar updates & more
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2022-06-13 01:18:30 -04:00 |
Luke Street
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97357146f5
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Add pre-launch settings, graphics API switching & more
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2022-06-12 17:09:47 -04:00 |
Phillip Stephens
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46a93166ef
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Restore graphicsApi, msaa, and textureAniso cvars, fix a few deserialization bugs in CVar.cpp
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2022-06-08 10:58:38 -07:00 |
Luke Street
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d7c62d8d90
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CMain: Restore #include <shellapi.h>
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2022-06-02 01:54:22 -04:00 |
Luke Street
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d47d5661c6
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Various fixes
- Unlock audio pump on exit
- Remove WinMain from CMain (handled by SDL_main)
- Use SDL2:: namespace in CMake
- Disable buildcache on macOS CI for now
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2022-06-02 01:52:58 -04:00 |
Luke Street
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a76d26d724
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CMain: Support SDL2 audio backend
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2022-05-31 20:48:25 -04:00 |
Luke Street
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4048492279
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iOS and tvOS support
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2022-05-27 15:52:16 -04:00 |
Luke Street
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26fd0e2b9f
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Text rendering & CWorldTransManager fixes
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2022-05-19 00:57:30 -07:00 |
Luke Street
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21f54ca09d
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Runtime: Windows compile fixes
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2022-05-03 20:27:19 -04:00 |
Phillip Stephens
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42dde9187b
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Migrate to new CInputGenerator and rename old
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2022-03-22 12:04:57 -07:00 |
Luke Street
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efd14dcaf2
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aurora: Use MapAsync for buffer writing
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2022-03-15 22:39:22 -04:00 |
Henrique Gemignani Passos Lima
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cf41841f1d
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Fix references to WIN32 instead of _WIN32
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2022-03-12 21:13:01 +02:00 |
Phillip Stephens
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24a602c10f
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Cleanup and more migration to Stream
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2022-03-05 13:46:53 -08:00 |
Phillip Stephens
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d93cf46bc3
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Add CInfiniteLoopDetector to detect infinite loops in release builds
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2022-03-04 01:46:33 -08:00 |
Luke Street
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5e7b8ebacf
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Merge branch 'dawn' into new-cmodel
# Conflicts:
# Runtime/Streams/ContainerReaders.hpp
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2022-03-01 01:37:08 -05:00 |
Phillip Stephens
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b305454199
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FileStoreManager: Use SDL_GetPrefPath, add org argument
Use SDL_GetPrefPath by default, if we fail to get a valid path *then* we use the platform specific logic as a fallback
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2022-02-27 17:35:13 -08:00 |
Luke Street
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40a1f3c4a0
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Merge branch 'dawn' into new-cmodel
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2022-02-26 16:44:13 -05:00 |
Luke Street
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4b69cb449d
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aurora: DPI scaling fixes (renderer, imgui)
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2022-02-26 15:59:55 -05:00 |
Luke Street
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832eb180bd
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Begin transitioning to new CModel/CCubeModel & friends
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2022-02-25 02:45:25 -05:00 |
Luke Street
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c3c9f9d601
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Remove shader warmup
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2022-02-23 03:20:29 -05:00 |
Luke Street
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9966ca13fb
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Add CDvdFile::DiscInfo and update version detection
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2022-02-23 01:28:35 -05:00 |
Luke Street
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107ca74702
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Extract extern CMakeLists.txt; add nativefiledialog
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2022-02-23 00:28:21 -05:00 |
Phillip Stephens
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15900053fa
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Remove athena from Runtime, use raw zlib in bintoc rather than gzip
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2022-02-21 22:59:47 -08:00 |
Luke Street
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c33674b9ab
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Lots of Windows fixes; add D3D12; more boo decoupling
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2022-02-22 00:53:57 -05:00 |
Luke Street
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57d96dbb17
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Fully decouple hecl from Metaforce
- Added CStringExtras Convert functions
(and UTF-compatible versions)
- GX header copied into Runtime
- SFX headers copied into Runtime/Audio
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2022-02-21 08:01:06 -08:00 |
Phillip Stephens
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6c92f03664
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Move CVar* into Metaforce to begin removal of hecl's Dataspec
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2022-02-21 08:01:06 -08:00 |
Phillip Stephens
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49418f444f
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aurora: Cleanup, rename ZTest to ZComp to more accurately describe purprose, implement colored_quad
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2022-02-20 13:06:04 -08:00 |
Phillip Stephens
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2648fc50e4
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aurora: Implement all major input events (still missing scroll events)
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2022-02-19 19:25:21 -08:00 |
Phillip Stephens
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aabef3e058
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Aurora: Initial event implementations
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2022-02-16 01:23:39 -08:00 |
Luke Street
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7b9f893a49
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aurora: the boring C++ version
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2022-02-16 00:21:24 -05:00 |
Phillip Stephens
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615204f71f
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More input and rendering implementations
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2022-02-13 13:32:52 -08:00 |
Phillip Stephens
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a6b2d66e1e
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Input: Add onControllerAdded/Removed callbacks and also display the controller name in the input viewer
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2022-02-09 00:54:53 -08:00 |
Luke Street
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72b4d5a7fc
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macOS fixes; call onAppWindowResized after launch
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2022-02-08 03:42:59 -05:00 |
Luke Street
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011f65c48f
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Set window icon
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2022-02-08 03:28:56 -05:00 |
Luke Street
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a1482b4743
|
SDL controller input
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2022-02-07 20:48:08 -05:00 |
Phillip Stephens
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72502ec9a2
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Start implementing input
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2022-02-07 02:45:56 -08:00 |
Phillip Stephens
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710b9ae6b3
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Add resized/moved events, minor cleanup
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2022-02-06 14:53:42 -08:00 |
Luke Street
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e48435f11e
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Start wiring up wgpu+winit
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2022-01-31 19:06:54 -05:00 |
Luke Street
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a2cc6cd204
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Merge remote-tracking branch 'darkszero/feature/lazy-commit-resources'
# Conflicts:
# extern/boo
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2021-10-25 23:07:56 -04:00 |
Luke Street
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32e115f4aa
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Merge remote-tracking branch 'origin/main' into utf8
# Conflicts:
# DataSpec/DNAMP1/FRME.cpp
# DataSpec/DNAMP1/MLVL.cpp
# Runtime/CMain.cpp
# hecl/lib/Blender/Connection.cpp
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2021-10-25 19:03:01 -04:00 |
Phillip Stephens
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30f17812cd
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Minor cleanups in Collision code
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2021-07-24 17:54:26 -07:00 |