Jack Andersen
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c91e5df986
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
Jack Andersen
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c307e354ca
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Huge shader refactor
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2018-10-06 16:59:17 -10:00 |
Jack Andersen
|
d0af2cb4f7
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Finish CScriptPlatform
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2018-06-29 10:21:36 -10:00 |
Jack Andersen
|
06d755cf4c
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GameCube spec cook fixes
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2018-04-01 18:27:24 -10:00 |
Jack Andersen
|
619a784434
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Initial PATH cooking support
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2018-02-24 22:23:27 -10:00 |
Jack Andersen
|
e4ff23c279
|
Massive template-based DNA refactor
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2018-02-21 21:24:51 -10:00 |
Jack Andersen
|
8301adc3d6
|
Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
Jack Andersen
|
783fb4c4fe
|
Humungous refactor
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2016-03-04 13:04:53 -10:00 |
Phillip Stephens
|
af69c9d3ab
|
Rename namespaces
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2016-02-13 01:02:47 -08:00 |
Jack Andersen
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e423db32ee
|
Major scoped-enum refactor
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2015-11-20 15:16:07 -10:00 |
Jack Andersen
|
bf8a007514
|
Initial CMDL cooking in place
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2015-10-18 17:28:47 -10:00 |
Jack Andersen
|
9529fad78f
|
Added binarySize method to DNA implementations
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2015-10-17 18:08:45 -10:00 |
Jack Andersen
|
84531b676f
|
Initial MP3 Material Support
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2015-09-18 15:38:40 -10:00 |
Jack Andersen
|
2fef79ceaa
|
Initial MP1 MREA support
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2015-09-06 18:05:44 -10:00 |
Jack Andersen
|
d1faf4e72d
|
Windows refactors
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2015-08-30 17:44:42 -10:00 |
Jack Andersen
|
f3b5b9f49a
|
various implementation
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2015-08-22 20:42:29 -10:00 |
Jack Andersen
|
53256dea15
|
proper recursive resource extraction
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2015-08-16 13:00:33 -10:00 |
Jack Andersen
|
0da7ab7e01
|
added multiple material sets to addon
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2015-08-15 12:56:55 -10:00 |
Jack Andersen
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f50629fad7
|
added pre-index pass for CMDL
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2015-08-10 12:16:54 -10:00 |
Jack Andersen
|
310aa10116
|
Refactor of CMDL to effectively share across games
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2015-08-09 15:53:24 -10:00 |