Luke Street
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9bc0e7f2e6
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Begin transitioning CCameraFilterPass
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2022-03-23 01:35:25 -04:00 |
Phillip Stephens
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42dde9187b
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Migrate to new CInputGenerator and rename old
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2022-03-22 12:04:57 -07:00 |
Phillip Stephens
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e3c8fa1d8f
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Start integrating new controller classes
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2022-03-22 10:58:19 -07:00 |
Phillip Stephens
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a96fe24260
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Initial CDolphinController RE
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2022-03-22 10:58:18 -07:00 |
Phillip Stephens
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ec430567c3
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Correct tab usage
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2022-03-22 10:54:58 -07:00 |
Luke Street
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fcfa9f0d64
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Begin transitioning CElementGen RenderParticles & many fixes
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2022-03-20 16:24:02 -04:00 |
Luke Street
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a3d0da44e2
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Implement CGX & migrate usages to CGX/GX
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2022-03-12 10:47:20 -05:00 |
Luke Street
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d7dbec5be0
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Implement CVertexMorphEffect & CSkinnedModelWithAvgNormals (prev. CMorphableSkinnedModel)
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2022-03-10 18:56:50 -05:00 |
Luke Street
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d62336b813
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CModel destructor & frame list fixes
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2022-03-09 02:23:56 -05:00 |
Luke Street
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5097a700f5
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CTweakPlayer: Call FixupValues
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2022-03-09 00:39:48 -05:00 |
Luke Street
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c7f05d0a59
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Windows fixes & memory fixes
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2022-03-08 18:36:39 -05:00 |
Luke Street
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3fd0b1f23a
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Fixes & CArtifactDoll/CSamusDoll updates
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2022-03-08 17:21:15 -05:00 |
Luke Street
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71342ed75e
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More aurora::gx refactoring
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2022-03-07 18:53:42 -05:00 |
Luke Street
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cd86dbd6ee
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More CCubeMaterial, more CGraphics, more aurora::gx
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2022-03-06 02:46:42 -05:00 |
Luke Street
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6c3e74b93e
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CGuiFrame & Model fixes; CModel::Draw impl; Document CModelFlags bits
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2022-03-05 19:26:52 -05:00 |
Luke Street
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740114af9e
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Begin transitioning to new CTexture; start Stream API
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2022-03-04 02:47:21 -05:00 |
Phillip Stephens
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b0a711d5e2
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Initial proper CTexture RE, fix configuration corruption
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2022-03-02 00:26:24 -08:00 |
Phillip Stephens
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44f9d6648a
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CGraphics: Viewport fixes
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2022-02-27 14:46:15 -08:00 |
Luke Street
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1583248896
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Fix missing CMoviePlayer::Initialize call
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2022-02-27 12:08:24 -05:00 |
Luke Street
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832eb180bd
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Begin transitioning to new CModel/CCubeModel & friends
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2022-02-25 02:45:25 -05:00 |
Luke Street
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c3c9f9d601
|
Remove shader warmup
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2022-02-23 03:20:29 -05:00 |
Phillip Stephens
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1685489303
|
Get MP1 Trilogy loading, implement version difference in CGuiTextPane, harden FrontEnd for Trilogy missing files
|
2022-02-23 00:18:50 -08:00 |
Luke Street
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d466fab19d
|
aurora: Add controller button remapping
|
2022-02-23 02:59:52 -05:00 |
Luke Street
|
049a7764b8
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Add CDvdFile::SetRootDirectory; load proper DOL for Wii versions
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2022-02-23 02:04:48 -05:00 |
Luke Street
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848a8e4201
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Use game disc title in log message
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2022-02-23 01:38:01 -05:00 |
Luke Street
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9966ca13fb
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Add CDvdFile::DiscInfo and update version detection
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2022-02-23 01:28:35 -05:00 |
Phillip Stephens
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15900053fa
|
Remove athena from Runtime, use raw zlib in bintoc rather than gzip
|
2022-02-21 22:59:47 -08:00 |
Luke Street
|
c33674b9ab
|
Lots of Windows fixes; add D3D12; more boo decoupling
|
2022-02-22 00:53:57 -05:00 |
Luke Street
|
57d96dbb17
|
Fully decouple hecl from Metaforce
- Added CStringExtras Convert functions
(and UTF-compatible versions)
- GX header copied into Runtime
- SFX headers copied into Runtime/Audio
|
2022-02-21 08:01:06 -08:00 |
Phillip Stephens
|
6c92f03664
|
Move CVar* into Metaforce to begin removal of hecl's Dataspec
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2022-02-21 08:01:06 -08:00 |
Phillip Stephens
|
64d4b0388c
|
Get Exo off the DataSpec
|
2022-02-21 08:01:06 -08:00 |
Phillip Stephens
|
ad272f7468
|
More refactoring, decouple tweaks from hecl
|
2022-02-21 08:01:05 -08:00 |
Phillip Stephens
|
dad7249927
|
RE COutput/InputStream and friends and migrate over
This branch is probably still horribly broken, but it's a good first step to migrating away from having hecl embedded in the runtime
|
2022-02-21 08:01:05 -08:00 |
Phillip Stephens
|
49418f444f
|
aurora: Cleanup, rename ZTest to ZComp to more accurately describe purprose, implement colored_quad
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2022-02-20 13:06:04 -08:00 |
Luke Street
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c64f9eb2d1
|
aurora: Reimplement textures
|
2022-02-17 19:38:31 -05:00 |
Luke Street
|
7b9f893a49
|
aurora: the boring C++ version
|
2022-02-16 00:21:24 -05:00 |
Phillip Stephens
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615204f71f
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More input and rendering implementations
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2022-02-13 13:32:52 -08:00 |
Phillip Stephens
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acd861754c
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TexturedQuad fixes, Better controller input handling (needs custom mapping)
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2022-02-08 11:18:12 -08:00 |
Luke Street
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5a41dab870
|
Merge remote-tracking branch 'origin/main' into wgpu
# Conflicts:
# extern/boo
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2022-02-08 03:46:22 -05:00 |
Luke Street
|
921d6bf10a
|
Working movie player
|
2022-02-08 01:54:05 -05:00 |
Luke Street
|
a1482b4743
|
SDL controller input
|
2022-02-07 20:48:08 -05:00 |
Phillip Stephens
|
06a1c6e8ac
|
Minor fixes, get PRESS START rendering
|
2022-02-05 07:22:30 -08:00 |
Luke Street
|
8e695dce74
|
Fix macOS compilation
|
2022-02-04 23:25:35 -05:00 |
Phillip Stephens
|
a6106b6c42
|
Fix factory ref
|
2022-02-01 23:20:29 -08:00 |
Luke Street
|
e48435f11e
|
Start wiring up wgpu+winit
|
2022-01-31 19:06:54 -05:00 |
Phillip Stephens
|
8a9701fc30
|
CMetroidPrimeExo fixes
|
2022-01-09 17:17:10 -08:00 |
Phillip Stephens
|
bb9a29c82f
|
Fix missed GRP* macros in Runtime/MP0/MP1.cpp
|
2021-11-25 13:58:15 -08:00 |
Luke Street
|
32e115f4aa
|
Merge remote-tracking branch 'origin/main' into utf8
# Conflicts:
# DataSpec/DNAMP1/FRME.cpp
# DataSpec/DNAMP1/MLVL.cpp
# Runtime/CMain.cpp
# hecl/lib/Blender/Connection.cpp
|
2021-10-25 19:03:01 -04:00 |
Phillip Stephens
|
a6df91b795
|
Minor fixes for CMetroidPrimeExo
|
2021-10-23 14:45:03 -07:00 |
Phillip Stephens
|
01ee9a83b4
|
[MetroidPrimeExo] More implementations, and minor bug fix
|
2021-09-04 16:18:03 -07:00 |