Lioncash
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9ef2fbba5a
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RetroDataSpec: Make use of make_unique where applicable
Same behavior, but without a mildly wonky way of performing it.
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2020-03-31 13:06:27 -04:00 |
Jack Andersen
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16ca0d24c2
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Explicit Asset ID refactor
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2019-09-30 21:38:03 -10:00 |
Jack Andersen
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7a3da1f7a6
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Massive fmtlib refactor
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2019-07-19 18:27:21 -10:00 |
Jack Andersen
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77af3f0ebd
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CPuddleToadGamma and animation system fixes
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2019-06-20 20:02:56 -10:00 |
Jack Andersen
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37307e1cf6
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Various CActorContraption fixes
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2019-06-14 14:39:20 -10:00 |
Jack Andersen
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c9a38c567f
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Fix for extracting animations which animate undefined bones
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2019-01-29 11:36:43 -10:00 |
Jack Andersen
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636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
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7c7da6671a
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SIMD refactor
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2018-12-07 15:49:15 -10:00 |
Jack Andersen
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079c343557
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ANIM cook fix; OBB generation crash fix
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2018-06-15 16:26:58 -10:00 |
Jack Andersen
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2c151a0f3b
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Ensure *all* EVNT resources are extracted
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2018-05-27 15:54:55 -10:00 |
Jack Andersen
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055de86170
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ANIM serialization fix
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2018-03-03 20:15:40 -10:00 |
Jack Andersen
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e4ff23c279
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Massive template-based DNA refactor
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2018-02-21 21:24:51 -10:00 |
Jack Andersen
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47b3d57c3a
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Arm cannon rendering fixes
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2018-01-14 21:39:25 -10:00 |
Jack Andersen
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8301adc3d6
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
Jack Andersen
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7085b837b7
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Subresource cooking and various bug fixes
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2017-02-12 20:51:47 -10:00 |
Jack Andersen
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9b436b4b23
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Tons of animation bug fixes
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2016-09-05 19:52:51 -10:00 |
Jack Andersen
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0aaeed2aeb
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const_cast refactor
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2016-08-28 18:22:54 -10:00 |
Jack Andersen
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e2f342d107
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Signed read bug fix
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2016-08-28 16:28:55 -10:00 |
Jack Andersen
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7953ca4828
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Proper scratch size computation for ANIM2/3
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2016-08-28 15:18:49 -10:00 |
Jack Andersen
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bf992f2d16
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ANIM cooking bug fixes
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2016-08-28 14:28:53 -10:00 |
Jack Andersen
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b25e5ad014
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Additional animation tree imps
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2016-08-27 11:16:44 -10:00 |
Jack Andersen
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c5ddb51dfc
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Define ChannelDescPC for 24-bit ANIM3
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2016-08-26 15:02:12 -10:00 |
Jack Andersen
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f9cef44029
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Work on CFBStreamedCompression; defined 24-bit ANIM3 format
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2016-08-26 12:23:59 -10:00 |
Jack Andersen
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bf049843e1
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Character cooking fixes
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2016-08-21 14:11:18 -10:00 |
Jack Andersen
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ca37657dbd
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SLERP PoseBone exporting for supported blender builds
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2016-04-25 14:47:48 -10:00 |
Jack Andersen
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e661fa6f2b
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Initial CCharLayoutInfo implementation
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2016-04-09 13:19:17 -10:00 |
Jack Andersen
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68c1ac8978
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MP2/3 RigInverter
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2016-04-08 21:10:09 -10:00 |
Jack Andersen
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5a8b7c599a
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RigInverter translation fix
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2016-04-08 13:21:41 -10:00 |
Jack Andersen
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0ff9794f94
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Initial working RigInverter
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2016-04-08 13:11:26 -10:00 |
Jack Andersen
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84541e1ed7
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Merge branch 'new-anim' of https://github.com/AxioDL/urde into new-anim
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2016-04-07 17:38:30 -10:00 |
Jack Andersen
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1b1a94c649
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More RigInverter work
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2016-04-07 17:37:14 -10:00 |
Jack Andersen
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3deb20de07
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Added key-dump macro for data-debugging convenience
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2016-04-07 17:30:00 -10:00 |
Jack Andersen
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9ee8840b54
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Migration to new ANIM extract
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2016-04-06 17:40:25 -10:00 |
Jack Andersen
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783fb4c4fe
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Humungous refactor
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2016-03-04 13:04:53 -10:00 |
Phillip Stephens
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af69c9d3ab
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Rename namespaces
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2016-02-13 01:02:47 -08:00 |
Jack Andersen
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e423db32ee
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Major scoped-enum refactor
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2015-11-20 15:16:07 -10:00 |
Jack Andersen
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07392938d8
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work on ANCS cooking
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2015-10-22 14:45:26 -10:00 |
Jack Andersen
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9529fad78f
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Added binarySize method to DNA implementations
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2015-10-17 18:08:45 -10:00 |
Jack Andersen
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60142602fd
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Working MP3 skin extraction
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2015-09-25 17:12:08 -10:00 |
Jack Andersen
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1e3d281136
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ANIM performance improvements and a crash fix
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2015-08-31 14:31:52 -10:00 |
Jack Andersen
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d1faf4e72d
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Windows refactors
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2015-08-30 17:44:42 -10:00 |
Jack Andersen
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b5d96f7040
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ANIM fixes and explicit-endian refactor
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2015-08-13 17:00:51 -10:00 |
Jack Andersen
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5b38596595
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MP1 ANIM bug fixes
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2015-08-13 11:29:07 -10:00 |
Jack Andersen
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fd550702e1
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CINF/CSKR integration
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2015-08-12 21:29:00 -10:00 |
Jack Andersen
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2cc94bf4ed
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Initial MP1 ANIM implementation
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2015-08-11 13:32:02 -10:00 |