Jack Andersen
|
58d8d4fcd2
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-05-29 09:56:36 -10:00 |
Jack Andersen
|
d14dc8f7a8
|
Finish CPauseScreenBlur; work on CPlayerVisor
|
2017-05-29 09:55:44 -10:00 |
Phillip Stephens
|
a612f0dc66
|
Add missing data formats (still need PATH), update submodules
|
2017-05-22 04:24:24 -07:00 |
Jack Andersen
|
4b048a0dff
|
Finish CInGameGuiManager
|
2017-05-21 12:01:04 -04:00 |
Jack Andersen
|
1f25becf8e
|
Finish CAuiImagePane
|
2017-05-17 21:07:49 -10:00 |
Jack Andersen
|
08a8b1819a
|
Finish CScanDisplay
|
2017-05-16 19:04:38 -10:00 |
Jack Andersen
|
5835e5173e
|
Finish CLogBookScreen
|
2017-05-14 09:58:44 -10:00 |
Jack Andersen
|
9796ba9244
|
Complete CArtifactDoll
|
2017-05-12 18:57:24 -10:00 |
Jack Andersen
|
b2d375a1d7
|
Finish CSamusDoll
|
2017-05-05 19:21:42 -10:00 |
Jack Andersen
|
159b83b37a
|
Initial pause screen implementations
|
2017-04-25 20:43:48 -10:00 |
Jack Andersen
|
53c01af8e9
|
Finish CMapWorld and CMapUniverse rendering
|
2017-04-24 15:11:31 -10:00 |
Jack Andersen
|
d54bb3746c
|
Additional work on CMapWorld rendering
|
2017-04-22 11:46:18 -10:00 |
Jack Andersen
|
337ffd1c16
|
Work on CMapWorld rendering
|
2017-04-21 20:42:32 -10:00 |
Jack Andersen
|
56e386088a
|
Additional work on CAutoMapper; CGameArea model setup
|
2017-04-18 13:41:01 -10:00 |
Jack Andersen
|
89b6935e1a
|
Additional CAutoMapper work
|
2017-04-16 10:56:34 -10:00 |
Jack Andersen
|
c3f04bcbaa
|
CAutoMapper work
|
2017-04-15 19:52:43 -10:00 |
Jack Andersen
|
28b1b38a67
|
Lots of work on CAutoMapper
|
2017-04-14 19:32:25 -10:00 |
Jack Andersen
|
0fe125d913
|
Finish CSamusHud and subsystems
|
2017-04-13 09:28:31 -10:00 |
Jack Andersen
|
84578e9909
|
Implement CActorLights::BuildAreaLightList
|
2017-04-09 20:57:00 -10:00 |
Jack Andersen
|
9cd421888d
|
Additional HUD work
|
2017-04-08 20:14:22 -10:00 |
Jack Andersen
|
e070844e8a
|
Additional HUD work
|
2017-04-08 10:40:36 -10:00 |
Jack Andersen
|
d3c4f69e6f
|
Work on HUD interfaces
|
2017-04-06 19:35:09 -10:00 |
Jack Andersen
|
dc781f5c67
|
Additional HUD interfaces
|
2017-04-03 19:48:13 -10:00 |
Jack Andersen
|
67ed82bc52
|
Implement CHudEnergyInterface
|
2017-04-02 19:37:54 -10:00 |
Jack Andersen
|
a2b9bfb1a2
|
Lots of CSamusHud imps
|
2017-04-02 15:39:23 -10:00 |
Jack Andersen
|
b3c94f1d2b
|
Lots of HUD-related implementations
|
2017-04-01 17:03:37 -10:00 |
Jack Andersen
|
1731cae418
|
Implement remaining CStateManager stubs
|
2017-03-31 09:51:40 -10:00 |
Jack Andersen
|
c069666307
|
Player reflection and other imps
|
2017-03-25 19:53:04 -10:00 |
Jack Andersen
|
db12dd2ea2
|
Implement CStateManager::Update
|
2017-03-23 19:30:16 -10:00 |
Jack Andersen
|
8e7773aa94
|
AutoMapper work
|
2017-03-19 19:09:53 -10:00 |
Jack Andersen
|
6c9462e099
|
Camera shakers and controller action scripting
|
2017-03-17 19:12:27 -10:00 |
Jack Andersen
|
22989ff47c
|
GCC compile fixes
|
2017-03-10 20:32:53 -10:00 |
Jack Andersen
|
d2e9290363
|
Pointer dereference bug fixes
|
2017-03-10 08:00:40 -10:00 |
Jack Andersen
|
cac0e328f7
|
Tons of DrawWorld-related implementations
|
2017-03-03 18:31:08 -10:00 |
Jack Andersen
|
5277d445d3
|
MREA fixes, some script constructors
|
2017-02-27 21:31:14 -10:00 |
Jack Andersen
|
e923d83617
|
CScriptMidi and work on CGameArea loading
|
2017-02-26 19:25:14 -10:00 |
Jack Andersen
|
c312aa355b
|
VISIGen for Windows
|
2017-02-24 21:59:37 -10:00 |
Jack Andersen
|
40179c02dc
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-02-23 22:29:14 -10:00 |
Jack Andersen
|
ccbd19b9ea
|
Add VISIGen utility
|
2017-02-23 22:28:44 -10:00 |
Phillip Stephens
|
fc51cd38aa
|
Initial CCollisionActor imps, minor cleanup
|
2017-02-20 19:29:45 -08:00 |
Jack Andersen
|
50fe6d34ab
|
PVS implementations
|
2017-02-18 23:27:01 -10:00 |
Jack Andersen
|
56328c3e4d
|
Lots of CMFGame integration
|
2017-02-17 16:19:50 -10:00 |
Jack Andersen
|
7085b837b7
|
Subresource cooking and various bug fixes
|
2017-02-12 20:51:47 -10:00 |
Jack Andersen
|
748e81ae6e
|
YAML RAII refactor
|
2017-02-12 13:56:03 -10:00 |
Jack Andersen
|
a7cab596e6
|
Initial InGameGuiManager imps
|
2017-02-11 17:17:18 -10:00 |
Phillip Stephens
|
43bfb638c9
|
CDamageInfo and CDamageVulnerability imps
|
2017-02-09 21:43:07 -08:00 |
Phillip Stephens
|
7e4c82a013
|
Fix SCAN state saving, clean up MLVL, add support for newer CRasterFont versions
|
2017-02-08 23:37:00 -08:00 |
Jack Andersen
|
4b21ded1e3
|
SAVW file padding
|
2017-02-05 17:32:06 -10:00 |
Jack Andersen
|
9ea7cee23c
|
Memory card bug fixes
|
2017-02-03 17:46:12 -10:00 |
Phillip Stephens
|
5b5f3318b0
|
Externally track MemoryRelays
|
2017-01-31 03:21:45 -08:00 |
Phillip Stephens
|
1960103f6c
|
Windows Fixes
|
2017-01-29 22:08:44 -08:00 |
Jack Andersen
|
e276bd3be9
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-01-29 18:16:52 -10:00 |
Jack Andersen
|
83176b41a9
|
FRME bug fixes and shader adjustments
|
2017-01-29 18:16:20 -10:00 |
Phillip Stephens
|
aeba4b7f1b
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-01-29 18:16:01 -08:00 |
Phillip Stephens
|
f1892afeef
|
Move CEntityInfo to it's own header
|
2017-01-29 18:15:21 -08:00 |
Jack Andersen
|
1fbd08b7c6
|
Conform HLSL shaders
|
2017-01-28 21:27:48 -10:00 |
Jack Andersen
|
d5c7efce58
|
Tons of refactors and bug fixes
|
2017-01-28 17:58:16 -10:00 |
Phillip Stephens
|
933e731817
|
CTweakPlayerGun rep (THE FINAL ONE YAY!!!)
|
2017-01-26 18:58:21 -08:00 |
Jack Andersen
|
3a3298d48e
|
STRG cooking bug fixes
|
2017-01-26 16:22:52 -10:00 |
Phillip Stephens
|
bcc524e084
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-01-26 02:06:41 -08:00 |
Phillip Stephens
|
0f3e4b4a38
|
Tweak Imps
|
2017-01-26 02:06:18 -08:00 |
Jack Andersen
|
d6482874d6
|
Path-substitution integrated into MP1 STRG cook/uncook
|
2017-01-25 22:09:22 -10:00 |
Phillip Stephens
|
9f3b979970
|
Fix windows compile error
|
2017-01-23 23:59:32 -08:00 |
Jack Andersen
|
7a60151d3e
|
Char16 refactor and GuiSys bug fixes
|
2017-01-23 21:41:33 -10:00 |
Phillip Stephens
|
f8853fbccf
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-01-23 02:31:39 -08:00 |
Phillip Stephens
|
a8f5efb6e5
|
Fix command line args on macOS when passed via open, implement CScriptCameraPitchVolume
|
2017-01-23 02:31:15 -08:00 |
Jack Andersen
|
38f8f32039
|
RoomAcoustics fields
|
2017-01-22 21:39:26 -10:00 |
Jack Andersen
|
e9222c7aba
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-01-21 15:53:11 -10:00 |
Jack Andersen
|
0744a2307a
|
Several architectural fixes and additions
|
2017-01-21 15:40:12 -10:00 |
Phillip Stephens
|
9c96bf8c54
|
Add CTweakTargeting
|
2017-01-21 14:26:07 -08:00 |
Phillip Stephens
|
362fb6b00d
|
Implement CParticleGenInfoGeneric
|
2017-01-20 22:03:37 -08:00 |
Jack Andersen
|
04452ad919
|
Windows fixes
|
2017-01-20 14:21:35 -10:00 |
Jack Andersen
|
1e344363e0
|
Fix incidious threading derp
|
2017-01-18 23:03:43 -10:00 |
Jack Andersen
|
3cc93ffd75
|
DSP streaming bug fixes
|
2017-01-18 10:57:48 -10:00 |
Jack Andersen
|
56b24c39f0
|
Ensure directories are created late in extract
|
2017-01-16 15:23:19 -10:00 |
Jack Andersen
|
01c31b4fc5
|
Initial CStreamAudioManager implementation
|
2017-01-15 22:40:33 -10:00 |
Jack Andersen
|
e2c671e9b4
|
TCastTo implementation
|
2017-01-14 17:07:01 -10:00 |
Jack Andersen
|
3544cbd278
|
Work on FRME widgets; initial DSP streaming
|
2017-01-13 18:16:10 -10:00 |
Phillip Stephens
|
b765ce3eb7
|
Lots of ScriptObject and Collision work
|
2017-01-03 20:30:05 -08:00 |
Phillip Stephens
|
23315610ed
|
Complete collision flags
|
2016-12-28 11:41:43 -08:00 |
Phillip Stephens
|
e7eb961c04
|
Better collision flag export
|
2016-12-26 13:01:18 -08:00 |
Phillip Stephens
|
7b79e52740
|
Collision flags and SFX type handling
|
2016-12-25 23:58:44 -08:00 |
Jack Andersen
|
8166104b32
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-12-24 15:36:57 -10:00 |
Jack Andersen
|
e192fb77a4
|
World cooking bug fixes
|
2016-12-24 15:36:42 -10:00 |
Phillip Stephens
|
770c3e6395
|
Fix YAML faux pas in SpecialFunction
|
2016-12-24 11:31:25 -08:00 |
Phillip Stephens
|
777419ad4e
|
Remove IAllocator, CMemory and CGameAllocator
|
2016-12-23 22:08:48 -08:00 |
Jack Andersen
|
a2b07ba357
|
CFrontEndUI work
|
2016-12-16 13:05:29 -10:00 |
Jack Andersen
|
f665812d6e
|
More CGuiSys and CFrontEndUI work
|
2016-12-15 18:35:49 -10:00 |
Phillip Stephens
|
d733dce1cf
|
CCameraManager imps
|
2016-10-31 15:56:44 -07:00 |
Jack Andersen
|
545fccc4cc
|
Work on memory card sys; CMake fixes
|
2016-10-08 21:45:04 -10:00 |
Jack Andersen
|
647643f579
|
Several world-cooking bug fixes
|
2016-10-07 17:41:08 -10:00 |
Jack Andersen
|
2503e04b9f
|
DataSpec link structure refactor; UniqueIDBridge cache fix
|
2016-10-07 08:44:45 -10:00 |
Jack Andersen
|
341fe2c728
|
Tons of dependency gathering flow
|
2016-10-02 12:41:36 -10:00 |
Jack Andersen
|
26eb9891c8
|
Work on world cooking
|
2016-10-01 13:20:20 -10:00 |
Jack Andersen
|
2dad2e2051
|
Multi-intermediate MLVL path; simpler metadata yaml
|
2016-09-30 16:57:09 -10:00 |
Jack Andersen
|
5df7c188b0
|
Fill in known unknown
|
2016-09-30 15:28:19 -10:00 |
Jack Andersen
|
9a15f72fc7
|
use `-flto=thin` as LTO flag; MemoryCardSys work
|
2016-09-30 12:43:19 -10:00 |
Jack Andersen
|
d440c0ff43
|
Additional catalog corner cases
|
2016-09-18 20:08:18 -10:00 |
Jack Andersen
|
796394c54f
|
Catalog now encodes aux paths
|
2016-09-18 19:29:05 -10:00 |
Jack Andersen
|
b9baa84b1d
|
AGSC/ATBL/CSNG extracting and cooking
|
2016-09-18 13:47:48 -10:00 |
Jack Andersen
|
cfb16f34f1
|
Self-rebuilding resource cache; init performance improvements
|
2016-09-17 11:33:32 -10:00 |
Jack Andersen
|
386e9445e5
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-09-16 13:44:45 -10:00 |
Jack Andersen
|
6ea727e4a8
|
Additional CSlideShow work; amuse voice handle integration
|
2016-09-16 13:43:33 -10:00 |
Phillip Stephens
|
38fcf914b4
|
CFirstPersonCamera imps
|
2016-09-16 15:21:19 -07:00 |
Jack Andersen
|
32be061783
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-09-16 10:21:43 -10:00 |
Jack Andersen
|
2fed8f36fb
|
Initial CSlideShow
|
2016-09-16 10:18:03 -10:00 |
Phillip Stephens
|
c40135f97f
|
Reworked CGameArchitectureSupport initialization, initial CFirstPersonCamera imp
|
2016-09-15 00:26:35 -07:00 |
Jack Andersen
|
64b85786de
|
Windows fixes
|
2016-09-10 15:25:59 -10:00 |
Phillip Stephens
|
f2635f449c
|
Various cleanups and minor imps
|
2016-09-09 21:50:00 -07:00 |
Phillip Stephens
|
f5db2527e4
|
Initial HINT support
|
2016-09-07 19:03:28 -07:00 |
Jack Andersen
|
9b436b4b23
|
Tons of animation bug fixes
|
2016-09-05 19:52:51 -10:00 |
Jack Andersen
|
668c4f7eee
|
Fixes in preparation for rigged model rendering
|
2016-09-04 12:47:48 -10:00 |
Phillip Stephens
|
12e6702389
|
Rename Mode7 to more appropriate name
|
2016-09-03 00:23:39 -07:00 |
Phillip Stephens
|
022c2feb6c
|
CPhysicsActor fixes, initial clang-format
|
2016-09-02 08:26:29 -07:00 |
Phillip Stephens
|
955d043c9e
|
Add ability to load tweaks
|
2016-08-31 14:00:06 -07:00 |
Phillip Stephens
|
d104c7eb45
|
Implement CTweaks::RegisterResourceTweaks
|
2016-08-31 13:43:41 -07:00 |
Jack Andersen
|
4a7d3e8b40
|
ANCS cook fixes; initial Tweak DNA pipeline
|
2016-08-31 09:58:21 -10:00 |
Jack Andersen
|
405a344fdf
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-08-30 15:14:52 -10:00 |
Jack Andersen
|
52c6ce10b7
|
Refactored ProjectPath aux info usage to function correctly
|
2016-08-30 15:13:58 -10:00 |
Phillip Stephens
|
c35106c907
|
Fix MP3 SAVW support, code cleanup, and more stubs
|
2016-08-30 17:33:59 -07:00 |
Jack Andersen
|
0aaeed2aeb
|
const_cast refactor
|
2016-08-28 18:22:54 -10:00 |
Jack Andersen
|
e2f342d107
|
Signed read bug fix
|
2016-08-28 16:28:55 -10:00 |
Jack Andersen
|
7953ca4828
|
Proper scratch size computation for ANIM2/3
|
2016-08-28 15:18:49 -10:00 |
Jack Andersen
|
bf992f2d16
|
ANIM cooking bug fixes
|
2016-08-28 14:28:53 -10:00 |
Jack Andersen
|
969e2a86de
|
Changes for debug testing in ANIM bitstream encoder
|
2016-08-28 12:29:49 -10:00 |
Jack Andersen
|
b25e5ad014
|
Additional animation tree imps
|
2016-08-27 11:16:44 -10:00 |
Jack Andersen
|
c5ddb51dfc
|
Define ChannelDescPC for 24-bit ANIM3
|
2016-08-26 15:02:12 -10:00 |
Jack Andersen
|
f9cef44029
|
Work on CFBStreamedCompression; defined 24-bit ANIM3 format
|
2016-08-26 12:23:59 -10:00 |
Jack Andersen
|
f8fb72250a
|
Athena YAML refactor
|
2016-08-21 17:47:48 -10:00 |
Jack Andersen
|
bf049843e1
|
Character cooking fixes
|
2016-08-21 14:11:18 -10:00 |
Jack Andersen
|
670eb998d4
|
Work on character animation
|
2016-08-21 10:39:18 -10:00 |
Jack Andersen
|
25d808e2b9
|
Functioning XRay blur filter
|
2016-08-19 18:22:13 -10:00 |
Phillip Stephens
|
fd26dd56c3
|
CStringTable and CRasterFont fixes
|
2016-08-16 22:40:25 -07:00 |
Jack Andersen
|
12f23ba340
|
Several CWorldTransManager imps
|
2016-08-16 12:49:19 -10:00 |
Jack Andersen
|
24bfc47d1a
|
Plenty of dependency stubs for CStateManager
|
2016-08-14 11:11:44 -10:00 |
Jack Andersen
|
2a425b5a73
|
Work on CStateManager::InitializeState flow
|
2016-08-13 17:00:58 -10:00 |
Jack Andersen
|
abcb9c2424
|
MREA generation fixes
|
2016-08-13 09:37:03 -10:00 |
Jack Andersen
|
7a653bc3af
|
Various MREA-generation fixes
|
2016-08-12 15:23:27 -10:00 |
Jack Andersen
|
a0f6c18e35
|
MREA cooker padding fix
|
2016-08-12 10:44:13 -10:00 |
Jack Andersen
|
4cdb93f980
|
MREA cooker fixes
|
2016-08-12 09:42:18 -10:00 |
Jack Andersen
|
42d39bf6b9
|
Various extract tweaks; ResourceLock integration
|
2016-08-11 16:33:38 -10:00 |
Jack Andersen
|
157c06f1f9
|
Minor STL usage tweak
|
2016-08-11 09:54:34 -10:00 |
Jack Andersen
|
e14bbeb368
|
All MREA cooker sections initial integration
|
2016-08-11 09:52:22 -10:00 |
Jack Andersen
|
bc8daa1d50
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-08-10 11:55:28 -10:00 |
Jack Andersen
|
6789cdf064
|
AROTBuilder and initial collision mesh cook integration
|
2016-08-10 11:54:53 -10:00 |
Phillip Stephens
|
9c9002cee3
|
PATH stubs
|
2016-08-10 09:05:14 -07:00 |
Jack Andersen
|
4519e3abf2
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-08-09 16:52:51 -10:00 |
Jack Andersen
|
7cd9ddfad9
|
Initial round of MREA cooking imps
|
2016-08-09 16:52:00 -10:00 |
Jack Andersen
|
6972926b66
|
More blender crash fixes
|
2016-08-09 09:30:23 -10:00 |
Phillip Stephens
|
b8ac7f0082
|
Complete CScriptDistanceFog RE
|
2016-08-08 20:58:19 -07:00 |
Phillip Stephens
|
e59a0408cf
|
WIP Tweak RE
|
2016-07-26 21:19:32 -07:00 |
Phillip Stephens
|
4b229bac27
|
More FRME work, implement CScriptRelay
|
2016-07-25 19:33:32 -07:00 |
Phillip Stephens
|
162994ca39
|
Use template function for SAVW
|
2016-07-23 19:07:52 -07:00 |
Phillip Stephens
|
b188c4892a
|
Add SAVW DNAs
|
2016-07-23 18:53:02 -07:00 |
Jack Andersen
|
56f43706d3
|
CGameArea stubs
|
2016-07-22 14:26:17 -10:00 |
Jack Andersen
|
95ad8237da
|
Support for normalizing TCG configs
|
2016-07-18 17:42:46 -10:00 |
Phillip Stephens
|
4101ea78a2
|
Various imps
|
2016-05-03 02:24:50 -07:00 |
Phillip Stephens
|
0df9ffd56d
|
Symbol correct function/variable names
|
2016-04-27 21:52:41 -07:00 |
Phillip Stephens
|
bacc98d4a6
|
Initial CCollidableOBBTreeGroup imps
|
2016-04-26 03:40:56 -07:00 |
Jack Andersen
|
ca37657dbd
|
SLERP PoseBone exporting for supported blender builds
|
2016-04-25 14:47:48 -10:00 |
Phillip Stephens
|
beb1946e47
|
Add ScriptWater loader imp
|
2016-04-19 22:44:08 -07:00 |
Jack Andersen
|
c614d2d2d1
|
ScriptLoader support imps
|
2016-04-17 19:33:23 -10:00 |
Jack Andersen
|
48e8de05c5
|
Additional ScriptLoader imps
|
2016-04-17 15:58:13 -10:00 |
Jack Andersen
|
1817227465
|
CCameraManager imps
|
2016-04-16 16:50:45 -10:00 |
Jack Andersen
|
abff623cf6
|
Prep MP1::CMain for testing
|
2016-04-15 10:42:40 -10:00 |
Jack Andersen
|
f6c35bfc9b
|
CAnimData and CModelData stubs
|
2016-04-13 17:32:27 -10:00 |
Jack Andersen
|
a2f400274f
|
CHierarchyPoseBuilder imps
|
2016-04-13 13:07:18 -10:00 |
Jack Andersen
|
795b77fe48
|
Initial CAnimData implementation and other support classes
|
2016-04-12 12:28:08 -10:00 |
Phillip Stephens
|
14e0468adf
|
DGRP Fixes
|
2016-04-12 04:37:07 -07:00 |
Phillip Stephens
|
e9abb7abc7
|
Add DGRP DNA
ScriptMailbox fix
|
2016-04-12 03:52:40 -07:00 |
Jack Andersen
|
64d85d7427
|
Add CPOINode family of classes
|
2016-04-10 21:10:28 -10:00 |
Jack Andersen
|
4f7d6e167f
|
Several initial character classes
|
2016-04-09 18:49:02 -10:00 |
Jack Andersen
|
e661fa6f2b
|
Initial CCharLayoutInfo implementation
|
2016-04-09 13:19:17 -10:00 |
Jack Andersen
|
68c1ac8978
|
MP2/3 RigInverter
|
2016-04-08 21:10:09 -10:00 |
Jack Andersen
|
6d13a4b257
|
Merge branch 'master' into new-anim
|
2016-04-08 17:14:02 -10:00 |
Jack Andersen
|
5a8b7c599a
|
RigInverter translation fix
|
2016-04-08 13:21:41 -10:00 |
Jack Andersen
|
0ff9794f94
|
Initial working RigInverter
|
2016-04-08 13:11:26 -10:00 |
Jack Andersen
|
84541e1ed7
|
Merge branch 'new-anim' of https://github.com/AxioDL/urde into new-anim
|
2016-04-07 17:38:30 -10:00 |
Jack Andersen
|
1b1a94c649
|
More RigInverter work
|
2016-04-07 17:37:14 -10:00 |
Jack Andersen
|
3deb20de07
|
Added key-dump macro for data-debugging convenience
|
2016-04-07 17:30:00 -10:00 |
Phillip Stephens
|
481cd4fd29
|
Rename known value in ANCS
|
2016-04-07 20:24:53 -07:00 |
Jack Andersen
|
9ee8840b54
|
Migration to new ANIM extract
|
2016-04-06 17:40:25 -10:00 |
Jack Andersen
|
cd8b6b6ed4
|
Decide against emitting ANIM IDs in ANCS YAML
|
2016-04-05 17:43:14 -10:00 |
Jack Andersen
|
3723076ae3
|
Fix horrible memory leak
|
2016-04-05 17:28:10 -10:00 |
Jack Andersen
|
234573938a
|
Use base ID where needed
|
2016-04-05 16:16:27 -10:00 |
Jack Andersen
|
28b9cd9e3f
|
AuxiliaryID32 implemented for sub-resources
|
2016-04-05 15:44:07 -10:00 |
Jack Andersen
|
dae2621d93
|
Initial CLight integration
|
2016-04-03 16:32:57 -10:00 |
Jack Andersen
|
8fc0d57500
|
Thread-safe extraction
|
2016-03-31 18:25:00 -10:00 |
Jack Andersen
|
372e11e190
|
Cook path directories properly created
|
2016-03-31 08:56:43 -10:00 |
Phillip Stephens
|
51fadb2894
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-03-28 17:08:05 -07:00 |
Phillip Stephens
|
a9a304ea58
|
Add DPSC and WPSC
Particle Fixes
|
2016-03-28 17:07:38 -07:00 |
Jack Andersen
|
81de11f2c3
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-03-28 11:39:07 -10:00 |
Jack Andersen
|
8e412da96e
|
Initial cook integration
|
2016-03-28 11:38:48 -10:00 |
Phillip Stephens
|
3426aaf260
|
Add more particle DNAs
|
2016-03-28 01:54:02 -07:00 |
Jack Andersen
|
5108456dc9
|
CGuiTextPane imps
|
2016-03-21 16:27:46 -10:00 |
Phillip Stephens
|
62e8066a63
|
Initial CPlayerState RE
|
2016-03-19 12:19:43 -07:00 |
Phillip Stephens
|
572b5167fe
|
Rename EVNT members to match their behavior
|
2016-03-18 19:39:39 -07:00 |
Phillip Stephens
|
42717c383c
|
Rename EVNT structs to match the engine
Implement getter elements and state tracking for CElementGen
|
2016-03-18 19:04:12 -07:00 |
Jack Andersen
|
5b6333fb60
|
More widget imps
|
2016-03-17 12:19:25 -10:00 |
Jack Andersen
|
79d90f46d3
|
CGuiModel imps
|
2016-03-16 16:18:01 -10:00 |
Jack Andersen
|
a81bc3c7a2
|
CGuiLight imps
|
2016-03-16 10:49:35 -10:00 |
Jack Andersen
|
fcee32f666
|
Some initial widget imps
|
2016-03-15 17:37:51 -10:00 |
Jack Andersen
|
b3859c4476
|
Many CGuiWidget imps
|
2016-03-15 13:23:45 -10:00 |
Jack Andersen
|
aa207d3e5f
|
Frame and Widget imps
|
2016-03-13 14:58:19 -10:00 |
Jack Andersen
|
d81c9698ff
|
Various widget constructor stubs and factories
|
2016-03-11 18:58:56 -10:00 |
Phillip Stephens
|
95062eceb4
|
Keep original paths for areas, worlds, and maps when not in a world pak
|
2016-03-10 18:56:16 -08:00 |
Phillip Stephens
|
23268fdb40
|
Add FONT DNA
|
2016-03-09 00:54:28 -08:00 |
Phillip Stephens
|
14c0189d1f
|
Add ELSC to DataSpec
|
2016-03-08 20:49:44 -08:00 |
Jack Andersen
|
2f14331d5d
|
Windows fixes
|
2016-03-08 10:29:59 -10:00 |
Jack Andersen
|
9ade279902
|
Merge branch 'master' into urde-tags
|
2016-03-04 14:03:41 -10:00 |
Jack Andersen
|
783fb4c4fe
|
Humungous refactor
|
2016-03-04 13:04:53 -10:00 |
Jack Andersen
|
1884f89f53
|
New atdna YAML handling
|
2016-03-03 15:01:37 -10:00 |
Jack Andersen
|
7049ab2b1d
|
Working MP1 extract with tags replaced with paths
|
2016-03-01 15:49:21 -10:00 |
Phillip Stephens
|
af69c9d3ab
|
Rename namespaces
|
2016-02-13 01:02:47 -08:00 |
Phillip Stephens
|
0133115cee
|
Prelim CSimplePool RE work (needs verification)
|
2016-02-04 21:56:29 -08:00 |
Phillip Stephens
|
24578fc52f
|
Add AFSM
|
2016-02-03 18:04:05 -08:00 |
Jack Andersen
|
a6ed8ae247
|
All MP1 PARTs reading
|
2016-02-03 14:55:39 -10:00 |
Jack Andersen
|
0f2b9ce962
|
Further element implementation; GPSM factory refactor
|
2016-02-02 17:58:33 -10:00 |
Phillip Stephens
|
10b7c624f2
|
Update libSpecter
|
2016-02-01 20:34:46 -08:00 |
Jack Andersen
|
f06e7ed7e2
|
Update submodules
|
2016-01-24 19:57:01 -10:00 |
Phillip Stephens
|
4428f67998
|
Actually fix MLVL for MP2/3
More FRME support
|
2016-01-22 04:19:43 -08:00 |
Phillip Stephens
|
01f5b513d4
|
Preliminary FRME blender export
|
2016-01-20 23:56:22 -08:00 |
Phillip
|
b53a1d30b2
|
Fix MSVC name squatting, (near, far)
|
2016-01-19 04:35:55 -08:00 |
Phillip Stephens
|
7c6dbacbd3
|
Fix TXPN for version 1
Prelim EGMC support (just getting ID and loading DNA)
|
2016-01-19 01:45:30 -08:00 |
Phillip Stephens
|
8a454a4fb2
|
Add FRME
Various fixes
|
2016-01-18 21:32:34 -08:00 |
Phillip Stephens
|
23020b2a35
|
Add surfaceGroup specifier to SurfaceHeader_2/3
|
2016-01-14 14:42:44 -08:00 |
Phillip Stephens
|
e35027ba17
|
Clean up SCAN enum and pane lookup
Update hecl
|
2016-01-10 14:27:59 -08:00 |
Phillip Stephens
|
106cb940d3
|
Change how GIT revision information is handled
Add Cook to SCAN
Prelim CCharAnimTime
|
2016-01-04 16:50:29 -08:00 |
Jack Andersen
|
5de9028a51
|
YAML read/write refactor
|
2016-01-03 19:31:02 -10:00 |
Phillip Stephens
|
e4b329e8cf
|
Prelim MAPA refactor
|
2015-12-05 19:05:34 -08:00 |
Phillip Stephens
|
bf2487d036
|
Archive ed_dpi
Update HECL
|
2015-12-02 20:11:03 -08:00 |
Phillip Stephens
|
3c369a6d7b
|
Switch SCLY to unique_ptr
|
2015-11-28 21:59:34 -08:00 |
Jack Andersen
|
23bc343d2b
|
Fixed enum cast
|
2015-11-20 15:23:55 -10:00 |
Jack Andersen
|
0a214e4d99
|
Merge branch 'master' of https://github.com/AxioDL/PathShagged
|
2015-11-20 15:17:40 -10:00 |
Jack Andersen
|
e423db32ee
|
Major scoped-enum refactor
|
2015-11-20 15:16:07 -10:00 |
Phillip Stephens
|
636fca3be1
|
Store widget names rather than enumerator values
|
2015-11-19 05:16:15 -08:00 |
Jack Andersen
|
bea7a2a3a0
|
Merge branch 'master' of https://github.com/AxioDL/PathShagged
|
2015-11-17 20:17:25 -10:00 |
Jack Andersen
|
12fb5814a7
|
Updated hecl
|
2015-11-17 20:17:06 -10:00 |
Phillip Stephens
|
25cd964c86
|
Rename unknowns
|
2015-11-17 20:18:38 -08:00 |
Jack Andersen
|
bbc977cc79
|
HMDL support added
|
2015-11-14 13:42:58 -10:00 |
Jack Andersen
|
79cf5f12ca
|
initial HMDL/CMDL implementation
|
2015-11-13 16:28:45 -10:00 |
Jack Andersen
|
58e394d5df
|
Windows fixes
|
2015-11-10 10:12:43 -10:00 |
Jack Andersen
|
b94e14cd55
|
Submodule updates
|
2015-11-09 16:07:15 -10:00 |
Phillip Stephens
|
b261e09f51
|
Various stubs, and starting on core functionality
|
2015-11-02 10:45:39 -08:00 |
Jack Andersen
|
571f9d1b4c
|
Added EVNT naming
|
2015-10-26 14:32:12 -10:00 |
Jack Andersen
|
d46f44cefa
|
Lots of reverse naming functionality added
|
2015-10-26 14:19:03 -10:00 |
Jack Andersen
|
fa8b48d43e
|
temporary ID dumping hard-coded
|
2015-10-25 16:31:09 -10:00 |
Jack Andersen
|
b207db8c27
|
Began migration to MLVL blend representation
|
2015-10-23 15:23:45 -10:00 |
Jack Andersen
|
07392938d8
|
work on ANCS cooking
|
2015-10-22 14:45:26 -10:00 |
Jack Andersen
|
e20837eabd
|
Skin intermediate outputting for mesh cooker
|
2015-10-21 16:03:26 -10:00 |