Jack Andersen
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f77900a9cb
|
TEV->Blender fixes
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2015-10-10 19:56:42 -10:00 |
Jack Andersen
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2de7d91fe7
|
Added UV Animation 8
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2015-09-19 14:14:31 -10:00 |
Jack Andersen
|
84531b676f
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Initial MP3 Material Support
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2015-09-18 15:38:40 -10:00 |
Jack Andersen
|
2fef79ceaa
|
Initial MP1 MREA support
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2015-09-06 18:05:44 -10:00 |
Jack Andersen
|
d1faf4e72d
|
Windows refactors
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2015-08-30 17:44:42 -10:00 |
Jack Andersen
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731d8bbcb4
|
more stubs
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2015-08-20 14:06:39 -10:00 |
Jack Andersen
|
53256dea15
|
proper recursive resource extraction
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2015-08-16 13:00:33 -10:00 |
Jack Andersen
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b5d96f7040
|
ANIM fixes and explicit-endian refactor
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2015-08-13 17:00:51 -10:00 |
Jack Andersen
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f50629fad7
|
added pre-index pass for CMDL
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2015-08-10 12:16:54 -10:00 |
Jack Andersen
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310aa10116
|
Refactor of CMDL to effectively share across games
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2015-08-09 15:53:24 -10:00 |
Jack Andersen
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abfbec1563
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ported in GX -> Blender material translator
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2015-08-02 13:30:39 -10:00 |
Jack Andersen
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28985165ff
|
shared resource routing
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2015-07-28 13:53:57 -10:00 |
Jack Andersen
|
a517adcb01
|
Better flag casts
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2015-07-25 16:45:28 -10:00 |
Jack Andersen
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c526c7df85
|
more GX material additions
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2015-07-25 12:59:39 -10:00 |
Jack Andersen
|
4972c2ae95
|
Initial MP1 materials
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2015-07-24 17:43:49 -10:00 |