Jack Andersen
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3698199403
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Reflection sampler fixes
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2018-10-18 13:55:42 -10:00 |
Jack Andersen
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0ee18025dd
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Huge shader infrastructure refactor
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2018-10-06 16:53:57 -10:00 |
Jack Andersen
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eff677ca20
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Update boo
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2018-06-11 15:16:00 -10:00 |
Jack Andersen
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03cb7cf237
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Ensure lighting extension is passed vec3
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2018-06-06 18:36:46 -10:00 |
Jack Andersen
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d0d330062f
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Resource tracing and memory leak fixes
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2018-05-19 20:12:32 -10:00 |
Jack Andersen
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7a60440d58
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Add shader mode for constant alpha overwrite
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2018-02-04 20:54:35 -10:00 |
Jack Andersen
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ac29a724ba
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Deep color CVar and GLSL backend bug fixes
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2018-01-15 20:30:37 -10:00 |
Jack Andersen
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b3ca5b1e1e
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Changes to support MSAA rendering
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2018-01-06 19:17:45 -10:00 |
Jack Andersen
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aae0dc56b7
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Huge compile performance refactor
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2017-12-28 21:56:31 -10:00 |
Jack Andersen
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93711460f8
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More flexible cull-mode options for shader extensions
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2017-12-09 19:29:23 -10:00 |
Jack Andersen
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d2fda8a373
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Changes to support new boo object tracker API
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2017-11-04 20:15:03 -10:00 |
Jack Andersen
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48ec4cf6eb
|
Various bug fixes
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2017-10-21 20:10:59 -10:00 |
Jack Andersen
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7c3bac2951
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Add perspective division to texture matrix processing
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2017-09-30 18:25:49 -10:00 |
Phillip Stephens
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c72ee72f6f
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Conform other platforms
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2017-05-29 01:18:54 -07:00 |
Jack Andersen
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21e2a26e36
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HLSL reflection fix
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2017-03-26 08:21:01 -10:00 |
Jack Andersen
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b860d962ae
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Reflection shader support
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2017-03-25 19:51:58 -10:00 |
Jack Andersen
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626056f3b9
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Refactor for boo upgrades
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2017-03-13 21:03:22 -10:00 |
Jack Andersen
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21194f43db
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Update Metal for frontface culling support
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2017-03-10 11:07:55 -10:00 |
Jack Andersen
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3b7c7cf0fc
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Texture identifier collision avoidance for Metal
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2017-03-05 13:34:55 -10:00 |
Jack Andersen
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437fd54400
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Ensure shader extension textures don't conflict
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2017-03-05 13:00:37 -10:00 |
Jack Andersen
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154a44e21f
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Add master mulColor to programmable shader output
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2017-02-09 23:00:23 -10:00 |
Jack Andersen
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daeef99f83
|
More reliable Metal shader cache
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2016-08-08 09:06:51 -10:00 |
Jack Andersen
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07fcc2db92
|
Metal extended shader fixes
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2016-08-03 13:46:25 -10:00 |
Jack Andersen
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f9cae24c5d
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Add alpha-test functionality for applicable blend modes
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2016-07-31 13:35:46 -10:00 |
Jack Andersen
|
ec859598e9
|
Metal platform conformance
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2016-07-31 10:26:08 -10:00 |
Jack Andersen
|
9c48e5e8b6
|
Metal backend fixes
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2016-07-19 10:33:04 -10:00 |
Jack Andersen
|
d73c12c61f
|
Normalize must occur on 3-components
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2016-07-19 10:12:04 -10:00 |
Jack Andersen
|
0decdce86d
|
Update shaders for normalize TCG flag
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2016-07-18 20:12:00 -10:00 |
Jack Andersen
|
2fbc21cc18
|
Remove unneeded fprintf
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2016-04-04 16:44:47 -10:00 |
Jack Andersen
|
6abde07598
|
Metal extension shaders
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2016-04-03 20:15:07 -10:00 |
Jack Andersen
|
54ca41f2ed
|
Update boo and Metal backend
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2016-04-02 20:19:03 -10:00 |
Jack Andersen
|
31fa668e78
|
Humungous refactor
|
2016-03-04 13:02:44 -10:00 |
Jack Andersen
|
d76fcf0f5b
|
Vulkan Updates
|
2016-02-22 16:33:29 -10:00 |
Jack Andersen
|
8bf39efcd8
|
Update boo
|
2015-11-27 18:08:28 -10:00 |
Jack Andersen
|
c4f8743bf6
|
OS X enum refactor fixes
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2015-11-20 16:16:54 -10:00 |
Jack Andersen
|
daa446588b
|
Metal shader generation
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2015-11-18 13:56:45 -10:00 |