Jack Andersen
|
651d0a27c2
|
More work on CBallCamera
|
2017-10-09 17:50:48 -10:00 |
Jack Andersen
|
30ae347420
|
Implement CWorldShadow and texture clamp mode
|
2017-09-30 18:26:46 -10:00 |
Jack Andersen
|
2c4967ca4d
|
More work on CMorphBall
|
2017-09-16 17:13:03 -10:00 |
Jack Andersen
|
361aa1512b
|
Finish CGunWeapon
|
2017-09-04 17:00:19 -10:00 |
Jack Andersen
|
96b17ac73d
|
Implement MetroidPrimeStage1 loader
|
2017-08-19 19:23:22 -10:00 |
Jack Andersen
|
3fa80babf6
|
More CPlayer implementations
|
2017-08-18 20:52:13 -10:00 |
Jack Andersen
|
98b2fb6855
|
Work on CPlayer
|
2017-08-17 15:30:15 -10:00 |
Jack Andersen
|
8e8ce66799
|
Additional CPlayer implementations
|
2017-08-15 19:34:02 -10:00 |
Jack Andersen
|
086ff76474
|
Implement CFluidPlaneDoor and CScriptDamageableTrigger
|
2017-08-13 17:55:06 -10:00 |
Jack Andersen
|
02f8f77b57
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-08-12 22:19:33 -10:00 |
Jack Andersen
|
e25d2a423d
|
Nearly finish CScriptWater
|
2017-08-12 21:56:35 -10:00 |
Phillip Stephens
|
870e8c80ee
|
Refactor ResId into CAssetId
|
2017-08-12 22:26:14 -07:00 |
Phillip Stephens
|
8409cf7868
|
Proper TUniqueId implementation, minor bug fixes in CSortedListManager
|
2017-08-10 06:40:07 -07:00 |
Jack Andersen
|
3650a58a1e
|
Initial CFluidPlane implementation
|
2017-08-07 20:03:57 -10:00 |
Jack Andersen
|
e67a142013
|
Implement class declaration for CFluidPlane/CFluidPlaneCPU
|
2017-08-05 21:15:42 -10:00 |
Jack Andersen
|
884a18b80b
|
Additional CPlayer imps
|
2017-08-01 21:13:11 -10:00 |
Jack Andersen
|
a71e48cf43
|
More work on CPlayer
|
2017-07-16 17:04:14 -10:00 |
Jack Andersen
|
6c257e1811
|
Work on CPlayer
|
2017-07-15 20:13:37 -10:00 |
Jack Andersen
|
ff15bfbec3
|
Finish CMetroidAreaCollider
|
2017-06-29 15:39:34 -10:00 |
Jack Andersen
|
ec7ac212ef
|
Finish AABB area colliders
|
2017-06-25 15:36:31 -10:00 |
Jack Andersen
|
d4a97861dc
|
Initial work on CGroundMovement
|
2017-06-18 21:00:50 -10:00 |
Jack Andersen
|
4f33422423
|
Lots of CPlayer implementations
|
2017-06-11 18:23:34 -10:00 |
Jack Andersen
|
6da6e37d42
|
Conform CElementGen with retail
|
2017-06-03 15:01:09 -10:00 |
Jack Andersen
|
ca69a54faf
|
Camera filter refactor
|
2017-05-31 19:34:24 -10:00 |
Jack Andersen
|
6f84cfcb38
|
Finish CPlayerVisor and CSamusFaceReflection
|
2017-05-30 16:51:38 -10:00 |
Jack Andersen
|
56e386088a
|
Additional work on CAutoMapper; CGameArea model setup
|
2017-04-18 13:41:01 -10:00 |
Jack Andersen
|
664cbec769
|
Move some collision functions to CGameCollision.cpp
|
2017-04-14 19:49:01 -10:00 |
Jack Andersen
|
0fe125d913
|
Finish CSamusHud and subsystems
|
2017-04-13 09:28:31 -10:00 |
Jack Andersen
|
dc781f5c67
|
Additional HUD interfaces
|
2017-04-03 19:48:13 -10:00 |
Jack Andersen
|
a2b9bfb1a2
|
Lots of CSamusHud imps
|
2017-04-02 15:39:23 -10:00 |
Jack Andersen
|
b3c94f1d2b
|
Lots of HUD-related implementations
|
2017-04-01 17:03:37 -10:00 |
Jack Andersen
|
1731cae418
|
Implement remaining CStateManager stubs
|
2017-03-31 09:51:40 -10:00 |
Jack Andersen
|
2530163a8c
|
Initial collision testing and CStateManager work
|
2017-03-30 12:36:18 -10:00 |
Jack Andersen
|
a0549cd82b
|
Work on CStateManager
|
2017-03-28 16:51:12 -10:00 |
Jack Andersen
|
f016a251db
|
Additional CStateManager imps
|
2017-03-26 09:36:07 -10:00 |
Jack Andersen
|
c069666307
|
Player reflection and other imps
|
2017-03-25 19:53:04 -10:00 |
Jack Andersen
|
db12dd2ea2
|
Implement CStateManager::Update
|
2017-03-23 19:30:16 -10:00 |
Jack Andersen
|
8e7773aa94
|
AutoMapper work
|
2017-03-19 19:09:53 -10:00 |
Jack Andersen
|
87a22b73fa
|
DrawWorld implementation complete
|
2017-03-05 20:33:51 -10:00 |
Jack Andersen
|
52fe795407
|
Fix Windows compile fail
|
2017-03-03 18:58:33 -10:00 |
Jack Andersen
|
cac0e328f7
|
Tons of DrawWorld-related implementations
|
2017-03-03 18:31:08 -10:00 |
Jack Andersen
|
5c884fec0c
|
Work on CStateManager rendering functions
|
2017-03-02 21:18:12 -10:00 |
Jack Andersen
|
5277d445d3
|
MREA fixes, some script constructors
|
2017-02-27 21:31:14 -10:00 |
Jack Andersen
|
e923d83617
|
CScriptMidi and work on CGameArea loading
|
2017-02-26 19:25:14 -10:00 |
Phillip Stephens
|
fc51cd38aa
|
Initial CCollisionActor imps, minor cleanup
|
2017-02-20 19:29:45 -08:00 |
Jack Andersen
|
50fe6d34ab
|
PVS implementations
|
2017-02-18 23:27:01 -10:00 |
Jack Andersen
|
56328c3e4d
|
Lots of CMFGame integration
|
2017-02-17 16:19:50 -10:00 |
Jack Andersen
|
59406a069b
|
Bug fixes and more CStateManager imps
|
2017-02-13 18:27:20 -10:00 |
Phillip Stephens
|
e062de1429
|
Finish CScriptActor
|
2017-02-12 16:00:07 -08:00 |
Phillip Stephens
|
696f7a9772
|
Implement CScriptGenerator
|
2017-01-24 09:23:10 -08:00 |