Lioncash
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d3d629d405
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RuntimeCommon: Use const on member functions where applicable
Adds missing const qualifiers on class member functions that don't
modify instance state.
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2019-08-14 09:25:39 -04:00 |
Jack Andersen
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e218b8aeb5
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CActorContraption fixes, better CMake dependency handling
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2019-06-11 16:05:17 -10:00 |
Jack Andersen
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ad2681f857
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Windows fixes
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2019-01-28 22:28:35 -10:00 |
Jack Andersen
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636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
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c91e5df986
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
Jack Andersen
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640623f3ef
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Finish CGrappleArm
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2017-09-03 16:22:46 -10:00 |
Jack Andersen
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35ab6e4803
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Finish CPlayerGun
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2017-09-01 18:06:05 -10:00 |
Jack Andersen
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ddb1d584b7
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More work on CPlayerGun
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2017-08-30 16:42:37 -10:00 |
Jack Andersen
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1f7e8e1033
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Additional CPlayerGun implementations; downcast macro for tweak pointers
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2017-08-26 17:02:18 -10:00 |
Jack Andersen
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86ada63867
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Work on CPlayerGun
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2017-08-25 18:36:25 -10:00 |
Jack Andersen
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ed991a6ac0
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Initial CPlayerGun implementations
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2017-08-24 20:18:09 -10:00 |
Jack Andersen
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925aa3fe1a
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More CPlayer imps
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2017-07-30 19:19:05 -10:00 |
Jack Andersen
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4528a6b60a
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Additional CPlayer work
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2017-07-23 13:45:04 -10:00 |
Jack Andersen
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c5514b3374
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More CPlayer implementations
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2017-07-19 07:47:57 -10:00 |
Jack Andersen
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4017f2acdd
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Implement CPlayer::UpdateGrappleState
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2017-07-17 20:11:37 -10:00 |
Jack Andersen
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a71e48cf43
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More work on CPlayer
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2017-07-16 17:04:14 -10:00 |
Jack Andersen
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71a361f54e
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Work on collision related implementations
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2017-06-17 15:58:13 -10:00 |
Phillip Stephens
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be40ebc8db
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Move weapon code to RuntimeWeapon
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2016-11-22 12:43:16 -08:00 |