Jack Andersen
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7c7da6671a
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SIMD refactor
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2018-12-07 15:49:15 -10:00 |
Jack Andersen
|
1851308021
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Windows fixes
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2018-10-14 10:16:21 -10:00 |
Jack Andersen
|
e4ff23c279
|
Massive template-based DNA refactor
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2018-02-21 21:24:51 -10:00 |
Jack Andersen
|
8301adc3d6
|
Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
Jack Andersen
|
f7ec7bdc0c
|
string_view refactor
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2017-11-12 20:19:18 -10:00 |
Jack Andersen
|
d54bb3746c
|
Additional work on CMapWorld rendering
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2017-04-22 11:46:18 -10:00 |
Jack Andersen
|
56e386088a
|
Additional work on CAutoMapper; CGameArea model setup
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2017-04-18 13:41:01 -10:00 |
Jack Andersen
|
5a6e40c5aa
|
MAPA/MAPU bug fixes
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2017-03-20 11:15:00 -10:00 |
Jack Andersen
|
8e7773aa94
|
AutoMapper work
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2017-03-19 19:09:53 -10:00 |
Jack Andersen
|
04452ad919
|
Windows fixes
|
2017-01-20 14:21:35 -10:00 |
Jack Andersen
|
26eb9891c8
|
Work on world cooking
|
2016-10-01 13:20:20 -10:00 |
Jack Andersen
|
9a15f72fc7
|
use `-flto=thin` as LTO flag; MemoryCardSys work
|
2016-09-30 12:43:19 -10:00 |
Jack Andersen
|
b9baa84b1d
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AGSC/ATBL/CSNG extracting and cooking
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2016-09-18 13:47:48 -10:00 |
Jack Andersen
|
4cdb93f980
|
MREA cooker fixes
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2016-08-12 09:42:18 -10:00 |
Jack Andersen
|
6972926b66
|
More blender crash fixes
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2016-08-09 09:30:23 -10:00 |
Phillip Stephens
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95062eceb4
|
Keep original paths for areas, worlds, and maps when not in a world pak
|
2016-03-10 18:56:16 -08:00 |
Jack Andersen
|
2f14331d5d
|
Windows fixes
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2016-03-08 10:29:59 -10:00 |
Jack Andersen
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9ade279902
|
Merge branch 'master' into urde-tags
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2016-03-04 14:03:41 -10:00 |
Jack Andersen
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496903047e
|
Template instantiation rampage (much lighter common headers)
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2016-03-01 21:29:19 -10:00 |