Phillip Stephens
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76acf45e96
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Merge branch 'master' of https://github.com/AxioDL/urde
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2017-10-14 22:44:29 -07:00 |
Phillip Stephens
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5941a61ae6
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Update hecl, implement CScriptPickup
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2017-10-14 22:44:07 -07:00 |
Jack Andersen
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96c17ba729
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Work on CBallCamera
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2017-10-13 20:34:57 -10:00 |
Jack Andersen
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75094ca39a
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Finish CFirstPersonCamera
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2017-10-06 19:32:11 -10:00 |
Jack Andersen
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d4a97861dc
|
Initial work on CGroundMovement
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2017-06-18 21:00:50 -10:00 |
Jack Andersen
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4f33422423
|
Lots of CPlayer implementations
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2017-06-11 18:23:34 -10:00 |
Jack Andersen
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6056857cab
|
Windows build fixes
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2017-04-14 20:16:38 -10:00 |
Jack Andersen
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db12dd2ea2
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Implement CStateManager::Update
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2017-03-23 19:30:16 -10:00 |
Jack Andersen
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6c9462e099
|
Camera shakers and controller action scripting
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2017-03-17 19:12:27 -10:00 |
Jack Andersen
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e923d83617
|
CScriptMidi and work on CGameArea loading
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2017-02-26 19:25:14 -10:00 |
Phillip Stephens
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d9f5805356
|
Re-organize MP1 specific world objects
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2017-02-05 12:23:58 -08:00 |
Phillip Stephens
|
d1b55e23db
|
TCastToPtr adjustments
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2017-01-18 14:30:02 -08:00 |
Jack Andersen
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56b24c39f0
|
Ensure directories are created late in extract
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2017-01-16 15:23:19 -10:00 |
Phillip Stephens
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65fb75737f
|
CScriptTrigger work
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2017-01-14 19:59:37 -08:00 |
Jack Andersen
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e2c671e9b4
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TCastTo implementation
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2017-01-14 17:07:01 -10:00 |