Jack Andersen
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ad2681f857
|
Windows fixes
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2019-01-28 22:28:35 -10:00 |
Jack Andersen
|
f3f9924309
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Initial mouse events for pause screen
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2019-01-20 18:10:34 -10:00 |
Jack Andersen
|
47c6b5cba8
|
Bug fixes and CGuiFrame mouse events
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2019-01-19 20:43:11 -10:00 |
Jack Andersen
|
636c82a568
|
New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
|
c91e5df986
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
Jack Andersen
|
15e5b4bbb8
|
NESEmulator save fixes
|
2018-02-02 14:35:19 -10:00 |
Jack Andersen
|
2c4967ca4d
|
More work on CMorphBall
|
2017-09-16 17:13:03 -10:00 |
Jack Andersen
|
6c257e1811
|
Work on CPlayer
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2017-07-15 20:13:37 -10:00 |
Jack Andersen
|
db12dd2ea2
|
Implement CStateManager::Update
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2017-03-23 19:30:16 -10:00 |
Phillip Stephens
|
8292e8abaa
|
Fix CIOWinManager crash when attempting to distribute messages
|
2017-01-27 01:21:02 -08:00 |
Phillip Stephens
|
a8f5efb6e5
|
Fix command line args on macOS when passed via open, implement CScriptCameraPitchVolume
|
2017-01-23 02:31:15 -08:00 |
Jack Andersen
|
f665812d6e
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More CGuiSys and CFrontEndUI work
|
2016-12-15 18:35:49 -10:00 |
Jack Andersen
|
5de5c3d85f
|
Character factory support classes
|
2016-04-12 20:07:23 -10:00 |
Jack Andersen
|
5566c5b002
|
More CGuiFrame imps
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2016-03-14 18:55:57 -10:00 |
Jack Andersen
|
66247cfe79
|
Input handling for CGuiFrame
|
2016-03-14 13:32:44 -10:00 |
Jack Andersen
|
783fb4c4fe
|
Humungous refactor
|
2016-03-04 13:04:53 -10:00 |
Phillip Stephens
|
7ec23b50ba
|
First round Rumble stubs
|
2016-02-20 22:34:42 -08:00 |
Phillip Stephens
|
af69c9d3ab
|
Rename namespaces
|
2016-02-13 01:02:47 -08:00 |
Jack Andersen
|
7223a9dce5
|
more input implementation
|
2015-08-28 15:30:47 -10:00 |
Jack Andersen
|
ce42cdd3be
|
various input class implementations
|
2015-08-27 14:11:31 -10:00 |
Jack Andersen
|
746eb46026
|
various implementations
|
2015-08-19 16:52:07 -10:00 |