Phillip Stephens
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a0e6bcec49
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Merge branch 'master' of https://github.com/AxioDL/urde
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2016-03-19 12:20:13 -07:00 |
Phillip Stephens
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62e8066a63
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Initial CPlayerState RE
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2016-03-19 12:19:43 -07:00 |
Jack Andersen
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5a4033e925
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More field discoveries and imps
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2016-03-18 17:58:01 -10:00 |
Jack Andersen
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1908ac111b
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More GuiSys stubs
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2016-03-10 14:23:16 -10:00 |
Phillip Stephens
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9726682939
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Initial MP1 CSplashScreen
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2016-03-09 23:13:50 -08:00 |
Jack Andersen
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9ade279902
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Merge branch 'master' into urde-tags
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2016-03-04 14:03:41 -10:00 |
Jack Andersen
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783fb4c4fe
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Humungous refactor
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2016-03-04 13:04:53 -10:00 |
Jack Andersen
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8c9eca1858
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remove 'mp1' target in favor of library entry
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2016-03-03 19:28:20 -10:00 |
Jack Andersen
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23688360c9
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CElementGen TIND updates
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2016-02-24 16:55:38 -10:00 |
Jack Andersen
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488de1bdb9
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GLSL macros
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2016-02-23 17:20:07 -10:00 |
Phillip Stephens
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764d75f38e
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Add ability to reference resources by name
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2016-02-20 04:40:58 -08:00 |
Phillip Stephens
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a37f536ae9
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Use rendertarget
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2016-02-20 02:26:43 -08:00 |
Phillip Stephens
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8af98fb2f3
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Code cleanup and add NamedResourceCatalog
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2016-02-20 00:31:11 -08:00 |
Phillip Stephens
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5229f95fb7
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Restructure event handling
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2016-02-19 22:45:36 -08:00 |
Phillip Stephens
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4bfe4026f2
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Fix crash on exit
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2016-02-19 21:49:47 -08:00 |
Jack Andersen
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365f6ac9e7
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Implement line renderer (OpenGL only for now)
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2016-02-17 16:42:32 -10:00 |
Jack Andersen
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a80142728d
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Tons of PART rendering preparation
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2016-02-15 19:50:41 -10:00 |
Phillip Stephens
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af69c9d3ab
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Rename namespaces
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2016-02-13 01:02:47 -08:00 |
Jack Andersen
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33eb00b366
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CElementGen constructor
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2016-02-09 12:52:33 -10:00 |
Jack Andersen
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e423db32ee
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Major scoped-enum refactor
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2015-11-20 15:16:07 -10:00 |
Jack Andersen
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58e394d5df
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Windows fixes
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2015-11-10 10:12:43 -10:00 |
Phillip Stephens
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9cb8b10fda
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Update API.
Use u32 rather than uint32_t in CRandom16
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2015-11-08 19:43:11 -08:00 |
Phillip Stephens
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b261e09f51
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Various stubs, and starting on core functionality
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2015-11-02 10:45:39 -08:00 |
Phillip Stephens
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3209748a66
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Add temporary malloc/free to CGameAllocator
Add missing CTimeProvider to CMakeLists.txt
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2015-10-27 21:45:02 -07:00 |
Jack Andersen
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faa262b73c
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Windows fixes
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2015-10-11 18:41:28 -10:00 |
Phillip Stephens
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b65ac4e9f8
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Fix crash with TRANInv
CTweakParticle
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2015-09-23 12:01:25 -07:00 |
Jack Andersen
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45494ec9aa
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Shared extract only applies to world paks now
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2015-09-21 15:42:03 -10:00 |
Jack Andersen
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da24b39957
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Lightmap rendering
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2015-09-17 09:50:43 -10:00 |
Jack Andersen
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5fb8287d50
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OS X fixes
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2015-09-02 09:10:11 -10:00 |
Jack Andersen
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d1faf4e72d
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Windows refactors
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2015-08-30 17:44:42 -10:00 |
Jack Andersen
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7223a9dce5
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more input implementation
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2015-08-28 15:30:47 -10:00 |
Jack Andersen
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ce42cdd3be
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various input class implementations
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2015-08-27 14:11:31 -10:00 |
Jack Andersen
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3616f14f94
|
moved AdvanceGameState to subclass
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2015-08-26 14:27:32 -10:00 |
Jack Andersen
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d6e0a1c7c6
|
More class stubs
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2015-08-26 14:23:46 -10:00 |
Jack Andersen
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3f1025abb3
|
link fix
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2015-08-24 21:04:50 -10:00 |
Jack Andersen
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e9de110cee
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All CResLoader methods in-place
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2015-08-23 13:58:07 -10:00 |
Jack Andersen
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b51911ed3d
|
more classes added
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2015-08-21 15:58:41 -10:00 |
Jack Andersen
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746eb46026
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various implementations
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2015-08-19 16:52:07 -10:00 |
Jack Andersen
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b9c3c8138e
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TOneStatic tweak
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2015-08-18 13:30:23 -10:00 |
Jack Andersen
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6809fcc4a4
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Codebase refactor
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2015-08-18 12:51:54 -10:00 |
Jack Andersen
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1b3d5e1d3c
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More stubs and main flow layout
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2015-08-17 19:54:43 -10:00 |
Jack Andersen
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3112addebd
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Started Tweaks in MP1 DataSpec
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2015-08-17 13:46:41 -10:00 |
Jack Andersen
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520eec7aa2
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Refactored directory layout for cleaner runtime organization
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2015-08-17 12:05:00 -10:00 |