Commit Graph

21 Commits

Author SHA1 Message Date
Jack Andersen b9baa84b1d AGSC/ATBL/CSNG extracting and cooking 2016-09-18 13:47:48 -10:00
Jack Andersen cfb16f34f1 Self-rebuilding resource cache; init performance improvements 2016-09-17 11:33:32 -10:00
Jack Andersen dae5ea06f5 Complete merge 2016-09-16 10:23:07 -10:00
Jack Andersen 32be061783 Merge branch 'master' of https://github.com/AxioDL/urde 2016-09-16 10:21:43 -10:00
Jack Andersen 2fed8f36fb Initial CSlideShow 2016-09-16 10:18:03 -10:00
Phillip Stephens c40135f97f Reworked CGameArchitectureSupport initialization, initial CFirstPersonCamera imp 2016-09-15 00:26:35 -07:00
Jack Andersen 0d08d4a40e CToken usage fixes in CWorldTransManager; better model instances 2016-09-02 11:39:46 -10:00
Jack Andersen 129767134e Various bug fixes 2016-08-31 13:08:09 -10:00
Phillip Stephens d104c7eb45 Implement CTweaks::RegisterResourceTweaks 2016-08-31 13:43:41 -07:00
Jack Andersen c91bfade75 CCharacterFactory imps 2016-04-14 17:02:21 -10:00
Phillip Stephens 62e8066a63 Initial CPlayerState RE 2016-03-19 12:19:43 -07:00
Jack Andersen 9ade279902 Merge branch 'master' into urde-tags 2016-03-04 14:03:41 -10:00
Jack Andersen 783fb4c4fe Humungous refactor 2016-03-04 13:04:53 -10:00
Phillip Stephens af69c9d3ab Rename namespaces 2016-02-13 01:02:47 -08:00
Phillip Stephens b261e09f51 Various stubs, and starting on core functionality 2015-11-02 10:45:39 -08:00
Phillip Stephens 3209748a66 Add temporary malloc/free to CGameAllocator
Add missing CTimeProvider to CMakeLists.txt
2015-10-27 21:45:02 -07:00
Jack Andersen 7223a9dce5 more input implementation 2015-08-28 15:30:47 -10:00
Jack Andersen ce42cdd3be various input class implementations 2015-08-27 14:11:31 -10:00
Jack Andersen d6e0a1c7c6 More class stubs 2015-08-26 14:23:46 -10:00
Jack Andersen 6809fcc4a4 Codebase refactor 2015-08-18 12:51:54 -10:00
Jack Andersen 1b3d5e1d3c More stubs and main flow layout 2015-08-17 19:54:43 -10:00