Lioncash
|
d6f2e27d8a
|
CParticleGlobals: Make use of std::array where applicable
|
2020-04-11 20:29:36 -04:00 |
Lioncash
|
7d42b2d763
|
CParticleGlobals: Initialize all data members
Provides a deterministic initial state.
|
2020-04-11 20:23:40 -04:00 |
Phillip Stephens
|
34e78a2dd0
|
Move CParticleGlobals from the executable and onto the heap, minor fixes, update wiki link
|
2019-12-03 00:47:05 -08:00 |
Lioncash
|
06789d1860
|
General: Normalize several headers' include paths
Normalizes the include paths and makes them consistent. Also adds any
missing includes relevant to the interface.
|
2019-09-22 20:36:33 -04:00 |
Jack Andersen
|
636c82a568
|
New code style refactor
|
2018-12-07 19:30:43 -10:00 |
Jack Andersen
|
c91e5df986
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
Jack Andersen
|
5a60a0acfc
|
Amuse API changes
|
2018-08-27 19:44:16 -10:00 |
Jack Andersen
|
7100ed437f
|
macOS decal rendering support
|
2018-03-16 17:41:01 -10:00 |
Jack Andersen
|
6da6e37d42
|
Conform CElementGen with retail
|
2017-06-03 15:01:09 -10:00 |
Jack Andersen
|
5de5c3d85f
|
Character factory support classes
|
2016-04-12 20:07:23 -10:00 |
Phillip Stephens
|
42717c383c
|
Rename EVNT structs to match the engine
Implement getter elements and state tracking for CElementGen
|
2016-03-18 19:04:12 -07:00 |
Jack Andersen
|
783fb4c4fe
|
Humungous refactor
|
2016-03-04 13:04:53 -10:00 |
Phillip Stephens
|
37da86838d
|
Implement ParticleAccessParameters properly
SParticleMetrics is still a lie
|
2016-02-27 17:03:46 -08:00 |
Jack Andersen
|
2e6d7c26e2
|
SParticleMetrics is a lie
|
2016-02-24 20:23:35 -10:00 |
Phillip Stephens
|
33f50789e4
|
Implement rest of elements
|
2016-02-13 23:38:01 -08:00 |
Phillip Stephens
|
af69c9d3ab
|
Rename namespaces
|
2016-02-13 01:02:47 -08:00 |
Jack Andersen
|
33eb00b366
|
CElementGen constructor
|
2016-02-09 12:52:33 -10:00 |
Jack Andersen
|
8fbe6a953c
|
All real elements implemented
|
2016-02-05 21:31:53 -10:00 |
Jack Andersen
|
8b02f897e6
|
All MP1 element decls in
|
2016-02-04 22:34:14 -10:00 |