Phillip Stephens
5f1aed51cb
De-hardcode max entity count
2021-06-06 16:53:41 -07:00
Phillip Stephens
9bae2f943e
Rename everything
2021-04-10 01:42:06 -07:00
Luke Street
09d23ef519
CIceSheegoth/CMetroid: Use pas::EAnimationState
2021-03-01 23:55:55 -05:00
Luke Street
76de1541f2
Runtime: Resolve -Wrange-loop-analysis warnings (part 2)
2020-09-18 17:04:50 -04:00
Lioncash
17ed0794e9
CIceSheegoth: Add missing reference ampersands to IsClosestSheegoth()
...
Same behavior, but doesn't make copies of the vector and
reserved_vector (the reserved vector in particular is 2056 bytes in size
and this function is called in a loop, so this can have quite an
impact).
2020-06-11 10:28:00 -04:00
Lioncash
3352f0e812
CIceSheegoth: Make use of TCastToConstPtr where applicable
...
Makes the immutability of the data enforced and explicit.
2020-06-11 10:22:13 -04:00
Lioncash
58186ad5df
CIceSheegoth: Make use of in-class initializers for bitfields
...
Same behavior, less code.
2020-06-11 10:18:03 -04:00
Luke Street
932b5587a2
Build fixes & cleanup for CDrone, CIceSheegoth
2020-06-06 16:40:51 -04:00
Phillip Stephens
5724be3294
CIceSheegoth: Implement AddToRenderer and AttractProjectiles
2020-04-26 17:43:22 -07:00
Phillip Stephens
4e0b933357
CIceSheegoth: Implement ShakePlayer and minor fixes
2020-04-24 16:34:23 -07:00
Phillip Stephens
86acf6dce7
CIceSheegoth: Call the correct PathFind... I'm an idiot
2020-04-24 07:42:54 -07:00
Phillip Stephens
7b9fecfdc6
CIceSheegoth: Final state implementations
2020-04-24 07:36:49 -07:00
Phillip Stephens
1b1907d910
CIceSheegoth: Minor fixes
2020-04-22 16:46:52 -07:00
Phillip Stephens
97a25f01e2
Initial state implementations
2020-04-22 15:06:15 -07:00
Phillip Stephens
b1a897d246
CIceSheegoth: Implement Think
2020-04-22 15:06:15 -07:00
Phillip Stephens
3779b205b7
Initial CIceSheegoth stubout
2020-04-22 15:06:15 -07:00