Jack Andersen
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0f4ef04efa
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Thermal Hot filter Metal
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2016-08-03 13:47:01 -10:00 |
Jack Andersen
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dc1ad1c773
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Thermal Hot filter HLSL
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2016-08-03 13:16:31 -10:00 |
Jack Andersen
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9222a928ef
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Thermal Hot GLSL filter
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2016-08-03 11:53:03 -10:00 |
Jack Andersen
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1c64605261
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HLSL extension shaders
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2016-07-31 18:35:42 -10:00 |
Jack Andersen
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c4c3e1883f
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Metal extended shader support
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2016-07-31 10:52:04 -10:00 |
Jack Andersen
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05a52c00be
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Fixes for extended shaders
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2016-07-30 18:46:03 -10:00 |
Jack Andersen
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95033d3988
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Initial extended shader refactor
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2016-07-30 16:06:47 -10:00 |
Jack Andersen
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df4ce27240
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Preserve proportions for non-square warps
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2016-07-29 18:48:02 -10:00 |
Jack Andersen
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f33dcaa1ab
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Minor coordinate fix
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2016-07-29 18:45:20 -10:00 |
Jack Andersen
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8460ed713b
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More CSpaceWarpFilter coordinate fixes
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2016-07-29 18:39:13 -10:00 |
Jack Andersen
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03671ce5e1
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Allocation bounds fix, Space Warp 0.5 bias
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2016-07-29 17:53:45 -10:00 |
Jack Andersen
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0a7e36a1fb
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Space warp pixel-accuracy fixes
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2016-07-29 12:57:48 -10:00 |
Jack Andersen
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4d018ade12
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Working CSpaceWarpFilter
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2016-07-29 12:22:17 -10:00 |
Jack Andersen
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67801e993a
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Initial space warp filter
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2016-07-29 07:38:44 -10:00 |
Jack Andersen
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bf7b8fcec9
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Graphics bug fixes
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2016-07-26 20:11:02 -10:00 |
Jack Andersen
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dcd41271c3
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Update submodule
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2016-07-26 18:14:46 -10:00 |
Jack Andersen
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e3c8e5a7be
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Buckets::Sort implementation
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2016-07-25 16:43:55 -10:00 |
Phillip Stephens
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76b88d0ad6
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Windows compile fixes, and warning squash
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2016-07-23 23:05:12 -07:00 |
Jack Andersen
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f10168e824
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Additional state imps
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2016-07-23 18:46:32 -10:00 |
Jack Andersen
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6bbed11859
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Additional ThermalCold filter work; CStateManager fields
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2016-07-22 09:46:30 -10:00 |
Jack Andersen
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a6477c635d
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Lots of initial CThermalColdFilter implementation
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2016-07-21 16:32:23 -10:00 |
Jack Andersen
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2ff1a2ee0b
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Shader directory refactor
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2016-07-20 19:21:45 -10:00 |