Luke Street
bb7e94f304
Runtime/World: Replace bitfield unions with constructor initializers
2020-04-11 01:50:10 -04:00
Lioncash
ad30f0c61c
CActorModelParticles: Make GetParticleDGRPTokens take a std::string_view
...
Same behavior, but provides a more type-safe interface. All internal
functions called within the function operate on std::string_view
anyways.
2020-04-03 00:36:53 -04:00
Lioncash
75aa359855
CActorModelParticles: Use static_cast instead of reinterpret_cast in PointGenerator()
...
Casting from void* to a concrete type is permitted with static_cast.
2020-04-03 00:28:14 -04:00
Lioncash
a80838b2df
CActorModelParticles: Don't cast away const in SetupHook()
...
Now that we have a non-const overload, we don't need to cast away const
any longer, removing a cast-qual warning.
2020-04-03 00:26:35 -04:00
Lioncash
9ac1a94a5f
CActorModelParticles: Add non-const overload of FindSystem()
...
Same behavior but returns a non-const iterator, which will be used in a
following change.
2020-04-03 00:24:52 -04:00
Lioncash
b33fcf9e02
CActorModelParticles: Collapse FindSystem() into a find_if call
...
Same behavior, less code.
2020-04-03 00:22:37 -04:00
Lioncash
c913502d90
CActorModelParticles: Dehardcode container sizes where applicable
2020-04-03 00:08:09 -04:00
Lioncash
221cc5c6b8
RuntimeCommonB: Normalize cpp file includes
...
Like the prior changes normalizing the inclusions within headers, this
tackles the cpp files of the RuntimeCommonB target, making these source
files consistent with their headers.
2019-12-22 18:12:04 -05:00
Lioncash
5baf3206f4
CActorModelParticles: Make DGRP array constexpr
...
Technically this array wasn't readonly and contained a sequence of
modifiable elements. We can make this constexpr so that the compiler can
definitively place it into the read-only segment.
2019-09-09 20:44:23 -04:00
Lioncash
afab3e0327
Runtime: Make const/non-const getters have the same name
...
Makes for a more consistent interface, as getters won't have different
names to remember based off whether or not they're const qualified.
2019-08-14 12:45:57 -04:00
Jack Andersen
8df0a4913c
zeus constexpr refactor and thermal visor fixes
2019-02-23 21:15:54 -10:00
Jack Andersen
f9b0614327
Various bug fixes
2019-01-04 22:34:09 -10:00
Jack Andersen
ec1cb75b25
Finish CSpacePirate implementation
2018-12-12 21:39:16 -10:00
Jack Andersen
636c82a568
New code style refactor
2018-12-07 19:30:43 -10:00
Jack Andersen
7c7da6671a
SIMD refactor
2018-12-07 15:49:15 -10:00
Jack Andersen
1aab0528f3
Various bug fixes
2018-11-07 14:53:38 -10:00
Jack Andersen
0b3a9e1865
Implement CPatterned::KnockBack
2018-11-05 20:16:12 -10:00
Phillip Stephens
679ce01a61
More CPatterned imps
2018-09-13 17:49:34 -07:00
Jack Andersen
d0af2cb4f7
Finish CScriptPlatform
2018-06-29 10:21:36 -10:00
Jack Andersen
70b3404b7c
Windows build fixes and warning avoidance
2018-05-24 20:39:38 -10:00
Jack Andersen
317aa9af25
Finish CScriptPlayerActor
2018-05-13 18:38:58 -10:00
Jack Andersen
ac8dfde174
Various bug fixes and CActor rendering
2018-02-04 20:56:09 -10:00
Jack Andersen
10092821c8
Initial round of CMorphBall implementations
2017-09-10 16:18:49 -10:00
Jack Andersen
c66f9d0ec7
Add CPU-based skinning path for vertex manipulation effects
2017-08-20 19:46:59 -10:00
Phillip Stephens
2dee7c72cb
Fix build error
2017-08-01 03:08:42 -07:00
Phillip Stephens
9afacd791b
CActorModelParticles work
2017-07-31 03:47:04 -07:00
Phillip Stephens
db03927e1d
Various imps and minor fixes
2017-07-30 04:00:30 -07:00
Jack Andersen
8a493615c4
Implement CBodyController
2017-07-13 19:14:19 -10:00
Jack Andersen
1731cae418
Implement remaining CStateManager stubs
2017-03-31 09:51:40 -10:00
Jack Andersen
c069666307
Player reflection and other imps
2017-03-25 19:53:04 -10:00
Jack Andersen
db12dd2ea2
Implement CStateManager::Update
2017-03-23 19:30:16 -10:00
Jack Andersen
52fe795407
Fix Windows compile fail
2017-03-03 18:58:33 -10:00
Jack Andersen
cac0e328f7
Tons of DrawWorld-related implementations
2017-03-03 18:31:08 -10:00
Jack Andersen
1817227465
CCameraManager imps
2016-04-16 16:50:45 -10:00