Lioncash
f9079f0215
Runtime: Make use of std::make_unique where applicable
...
Makes use of the C++14 make_unique allocation function to allocate class
instances where applicable instead of a reset with a new operator within
it.
This doesn't touch cases where buffers are allocated, given make_unique
would zero-initialize them.
2019-09-12 04:09:48 -04:00
Lioncash
afab3e0327
Runtime: Make const/non-const getters have the same name
...
Makes for a more consistent interface, as getters won't have different
names to remember based off whether or not they're const qualified.
2019-08-14 12:45:57 -04:00
Lioncash
d3d629d405
RuntimeCommon: Use const on member functions where applicable
...
Adds missing const qualifiers on class member functions that don't
modify instance state.
2019-08-14 09:25:39 -04:00
Jack Andersen
5acf9ecbcf
Graphics debug groups and bug fixes
2019-07-20 22:42:52 -10:00
Jack Andersen
7a3da1f7a6
Massive fmtlib refactor
2019-07-19 18:27:21 -10:00
Jack Andersen
e38a3ece89
More CBabygoth fixes
2019-07-06 22:22:35 -10:00
Jack Andersen
77af3f0ebd
CPuddleToadGamma and animation system fixes
2019-06-20 20:02:56 -10:00
Jack Andersen
e218b8aeb5
CActorContraption fixes, better CMake dependency handling
2019-06-11 16:05:17 -10:00
Jack Andersen
410d7896f7
Support for rendering dynamic cubemaps
2019-05-31 17:41:01 -10:00
Jack Andersen
b72cc490e8
Implement CFishCloud
2019-04-02 18:32:31 -10:00
Jack Andersen
99b1a8ef49
Lots of bug fixes
2019-03-12 17:46:20 -10:00
Jack Andersen
8df0a4913c
zeus constexpr refactor and thermal visor fixes
2019-02-23 21:15:54 -10:00
Jack Andersen
48eaa2545b
Working CScriptGunTurret
2019-02-17 19:47:46 -10:00
Jack Andersen
5f8b65e3b5
Various bug fixes
2019-02-07 15:08:15 -10:00
Jack Andersen
ad2681f857
Windows fixes
2019-01-28 22:28:35 -10:00
Jack Andersen
137968ecc7
Bug fixes and CAutoMapper mouse events
2019-01-22 21:52:19 -10:00
Jack Andersen
47c6b5cba8
Bug fixes and CGuiFrame mouse events
2019-01-19 20:43:11 -10:00
Jack Andersen
851e113dc0
Implement CWarWasp
2019-01-15 18:22:44 -10:00
Phillip Stephens
4f3c8daf27
Initial CBabygoth imps
2018-12-31 00:37:52 -08:00
Jack Andersen
0ec81477cf
CRagDoll fixes
2018-12-26 20:26:34 -10:00
Jack Andersen
ec1cb75b25
Finish CSpacePirate implementation
2018-12-12 21:39:16 -10:00
Jack Andersen
636c82a568
New code style refactor
2018-12-07 19:30:43 -10:00
Jack Andersen
7c7da6671a
SIMD refactor
2018-12-07 15:49:15 -10:00
Jack Andersen
9c88971df6
Initial CSpacePirate and rag doll imps
2018-11-23 22:09:35 -10:00
Jack Andersen
98c7525176
Initially working CEnvFxManager
2018-11-01 22:16:16 -10:00
Jack Andersen
427f5d8786
Various bug fixes
2018-10-26 20:16:12 -10:00
Jack Andersen
8d839d8a17
Scan visor and waterbox fix
2018-10-16 17:26:55 -10:00
Jack Andersen
b139e1c000
Fix space jump
2018-10-16 15:49:58 -10:00
Phillip Stephens
bbfe61efbf
Various loader implementations
2018-10-11 15:57:05 -07:00
Phillip Stephens
94fd52d0ea
HUD and CPlayer bug fixes
2018-09-20 11:17:09 -07:00
Jack Andersen
e46ec80b64
Integrate Amuse into hecl cook/extract for MP1/2
2018-09-02 14:46:16 -10:00
Jack Andersen
cd3bba2f0e
Working grapple beam
2018-06-20 14:57:57 -10:00
Jack Andersen
ac424ff9eb
Implement CFluidPlaneGPU for GPU-computed water ripples
2018-06-06 18:43:26 -10:00
Jack Andersen
70b3404b7c
Windows build fixes and warning avoidance
2018-05-24 20:39:38 -10:00
Jack Andersen
1c977e8021
Scan visor fixes
2018-05-07 19:10:24 -10:00
Jack Andersen
70e791babc
Missing SCAN packaging fix
2018-05-07 16:11:07 -10:00
Phillip Stephens
711c3e0d2c
Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor
2018-04-29 20:12:41 -07:00
Jack Andersen
06d755cf4c
GameCube spec cook fixes
2018-04-01 18:27:24 -10:00
Jack Andersen
46a4a37cc6
Initial working projectiles
2018-02-11 19:30:21 -10:00
Jack Andersen
083571e693
Work on CGameProjectile
2018-02-08 21:12:26 -10:00
Jack Andersen
ac8dfde174
Various bug fixes and CActor rendering
2018-02-04 20:56:09 -10:00
Jack Andersen
13a31be23b
Implement rumble classes
2018-01-25 23:48:42 -10:00
Jack Andersen
669b3d6942
CWorldShadow OpenGL fixes; discord-rpc integration
2018-01-15 20:42:28 -10:00
Jack Andersen
1c44f8d1bc
Various movement and HUD bug fixes
2017-12-18 17:05:50 -10:00
Jack Andersen
73ae278c87
Several collision fixes
2017-12-17 16:54:50 -10:00
Jack Andersen
8901ac2150
Various fixes
2017-12-09 19:30:01 -10:00
Jack Andersen
357b001cac
Octree generation fixes
2017-12-01 19:50:05 -10:00
Jack Andersen
41edf5a226
Initial CCinematicCamera implementations
2017-11-22 16:15:09 -10:00
Jack Andersen
f579007dc1
Initial area rendering (needs frustum culling fixes)
2017-11-21 00:36:18 -10:00
Jack Andersen
0edac28ed4
Various CAutoMapper fixes
2017-11-16 13:49:25 -10:00
Jack Andersen
2df95c01cf
General resource handling bug fixes
2017-11-14 18:12:13 -10:00
Jack Andersen
4af2d975f4
Finish CBallCamera
2017-10-15 19:26:50 -10:00
Jack Andersen
2aee5910d6
Work on CBallCamera
2017-10-14 19:38:10 -10:00
Jack Andersen
651d0a27c2
More work on CBallCamera
2017-10-09 17:50:48 -10:00
Jack Andersen
75094ca39a
Finish CFirstPersonCamera
2017-10-06 19:32:11 -10:00
Jack Andersen
30ae347420
Implement CWorldShadow and texture clamp mode
2017-09-30 18:26:46 -10:00
Jack Andersen
5bec8f4d89
Additional CMorphBall implementations
2017-09-20 19:10:18 -10:00
Jack Andersen
2c4967ca4d
More work on CMorphBall
2017-09-16 17:13:03 -10:00
Jack Andersen
27cee61765
Implement array-based rstl::reserved_vector
2017-09-10 21:08:30 -10:00
Jack Andersen
10092821c8
Initial round of CMorphBall implementations
2017-09-10 16:18:49 -10:00
Jack Andersen
640623f3ef
Finish CGrappleArm
2017-09-03 16:22:46 -10:00
Jack Andersen
1f7e8e1033
Additional CPlayerGun implementations; downcast macro for tweak pointers
2017-08-26 17:02:18 -10:00
Jack Andersen
86ada63867
Work on CPlayerGun
2017-08-25 18:36:25 -10:00
Jack Andersen
ed991a6ac0
Initial CPlayerGun implementations
2017-08-24 20:18:09 -10:00
Jack Andersen
96b17ac73d
Implement MetroidPrimeStage1 loader
2017-08-19 19:23:22 -10:00
Jack Andersen
3fa80babf6
More CPlayer implementations
2017-08-18 20:52:13 -10:00
Jack Andersen
98b2fb6855
Work on CPlayer
2017-08-17 15:30:15 -10:00
Jack Andersen
8e8ce66799
Additional CPlayer implementations
2017-08-15 19:34:02 -10:00
Jack Andersen
086ff76474
Implement CFluidPlaneDoor and CScriptDamageableTrigger
2017-08-13 17:55:06 -10:00
Jack Andersen
02f8f77b57
Merge branch 'master' of https://github.com/AxioDL/urde
2017-08-12 22:19:33 -10:00
Jack Andersen
e25d2a423d
Nearly finish CScriptWater
2017-08-12 21:56:35 -10:00
Phillip Stephens
870e8c80ee
Refactor ResId into CAssetId
2017-08-12 22:26:14 -07:00
Jack Andersen
dc637f251d
Work on CFluidPlaneCPU
2017-08-09 21:05:27 -10:00
Jack Andersen
3650a58a1e
Initial CFluidPlane implementation
2017-08-07 20:03:57 -10:00
Jack Andersen
e67a142013
Implement class declaration for CFluidPlane/CFluidPlaneCPU
2017-08-05 21:15:42 -10:00
Jack Andersen
884a18b80b
Additional CPlayer imps
2017-08-01 21:13:11 -10:00
Jack Andersen
0cae1bb036
Merge branch 'master' of https://github.com/AxioDL/urde
2017-07-30 19:19:26 -10:00
Jack Andersen
925aa3fe1a
More CPlayer imps
2017-07-30 19:19:05 -10:00
Phillip Stephens
db03927e1d
Various imps and minor fixes
2017-07-30 04:00:30 -07:00
Jack Andersen
c06c1e464b
Work on CPlayer
2017-07-29 15:06:06 -10:00
Jack Andersen
48ba71a6c8
More CPlayer
2017-07-27 20:56:23 -10:00
Jack Andersen
473103d41a
Additional CPlayer implementations
2017-07-26 19:15:51 -10:00
Jack Andersen
4528a6b60a
Additional CPlayer work
2017-07-23 13:45:04 -10:00
Jack Andersen
5f02951f72
Work on CPlayer
2017-07-19 20:04:40 -10:00
Jack Andersen
c5514b3374
More CPlayer implementations
2017-07-19 07:47:57 -10:00
Jack Andersen
4017f2acdd
Implement CPlayer::UpdateGrappleState
2017-07-17 20:11:37 -10:00
Jack Andersen
a71e48cf43
More work on CPlayer
2017-07-16 17:04:14 -10:00
Jack Andersen
6c257e1811
Work on CPlayer
2017-07-15 20:13:37 -10:00
Jack Andersen
bfb16a3a0d
Various CPlayer and CBodyStateCmdMgr imps
2017-07-05 08:34:12 -10:00
Jack Andersen
d4a97861dc
Initial work on CGroundMovement
2017-06-18 21:00:50 -10:00
Jack Andersen
71a361f54e
Work on collision related implementations
2017-06-17 15:58:13 -10:00
Jack Andersen
4f33422423
Lots of CPlayer implementations
2017-06-11 18:23:34 -10:00
Jack Andersen
0c5e4efc46
Work on CPlayerVisor
2017-05-29 17:45:31 -10:00
Jack Andersen
b3c94f1d2b
Lots of HUD-related implementations
2017-04-01 17:03:37 -10:00
Jack Andersen
2530163a8c
Initial collision testing and CStateManager work
2017-03-30 12:36:18 -10:00
Jack Andersen
a0549cd82b
Work on CStateManager
2017-03-28 16:51:12 -10:00
Jack Andersen
f016a251db
Additional CStateManager imps
2017-03-26 09:36:07 -10:00
Jack Andersen
c069666307
Player reflection and other imps
2017-03-25 19:53:04 -10:00
Jack Andersen
db12dd2ea2
Implement CStateManager::Update
2017-03-23 19:30:16 -10:00
Jack Andersen
8e7773aa94
AutoMapper work
2017-03-19 19:09:53 -10:00