Jack Andersen
|
67801e993a
|
Initial space warp filter
|
2016-07-29 07:38:44 -10:00 |
Jack Andersen
|
2eaa87b7e7
|
More CBooRenderer imps
|
2016-07-27 18:55:06 -10:00 |
Jack Andersen
|
79443d93d2
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Initial PVS stubs
|
2016-07-27 13:06:57 -10:00 |
Jack Andersen
|
8b234fafb8
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Specialized C8PC format for indexed image data
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2016-07-27 09:07:46 -10:00 |
Jack Andersen
|
11fe521bbc
|
Merge branch 'master' of https://github.com/AxioDL/urde
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2016-07-26 20:14:17 -10:00 |
Jack Andersen
|
8d2c711265
|
Vulkan matrix experiment
|
2016-07-26 20:14:05 -10:00 |
Jack Andersen
|
bf7b8fcec9
|
Graphics bug fixes
|
2016-07-26 20:11:02 -10:00 |
Phillip Stephens
|
e59a0408cf
|
WIP Tweak RE
|
2016-07-26 21:19:32 -07:00 |
Jack Andersen
|
dcd41271c3
|
Update submodule
|
2016-07-26 18:14:46 -10:00 |
Phillip Stephens
|
eacf7b3822
|
CAreaOctTree stubs
|
2016-07-26 15:45:01 -07:00 |
Jack Andersen
|
728cb25488
|
Static geometry list in CBooRenderer
|
2016-07-26 12:05:59 -10:00 |
Jack Andersen
|
5abda4eee7
|
Merge branch 'master' of https://github.com/AxioDL/urde
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2016-07-25 16:44:23 -10:00 |
Jack Andersen
|
e3c8e5a7be
|
Buckets::Sort implementation
|
2016-07-25 16:43:55 -10:00 |
Phillip Stephens
|
d7f31b5b7a
|
Merge branch 'master' of https://github.com/AxioDL/urde
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2016-07-25 19:34:13 -07:00 |
Phillip Stephens
|
4b229bac27
|
More FRME work, implement CScriptRelay
|
2016-07-25 19:33:32 -07:00 |
Jack Andersen
|
6aead5a6e7
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Merge branch 'master' of https://github.com/AxioDL/urde
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2016-07-25 12:52:42 -10:00 |
Jack Andersen
|
af5cafee12
|
CBooRender imps
|
2016-07-25 12:52:02 -10:00 |
Phillip Stephens
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ef63498c61
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RelayTracker fixes
|
2016-07-25 10:58:47 -07:00 |
Phillip Stephens
|
9b62191975
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Various imps, completed CCollisionResponse RE
|
2016-07-24 23:24:57 -07:00 |
Phillip Stephens
|
7d33e6ede3
|
Add missing conditional
|
2016-07-24 16:17:59 -07:00 |
Phillip Stephens
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f73b1b641f
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More GameState imps
|
2016-07-24 16:14:58 -07:00 |
Jack Andersen
|
37a2d81ff2
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-07-24 12:53:47 -10:00 |
Jack Andersen
|
4fd2c0e377
|
Additional CWorld discoveries; CAudioGroupSet imp
|
2016-07-24 12:51:15 -10:00 |
Phillip Stephens
|
75a7e35f8c
|
Initial CSaveWorld imps
|
2016-07-24 00:41:44 -07:00 |
Phillip Stephens
|
76b88d0ad6
|
Windows compile fixes, and warning squash
|
2016-07-23 23:05:12 -07:00 |
Jack Andersen
|
4b10697a5a
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-07-23 18:47:04 -10:00 |
Jack Andersen
|
f10168e824
|
Additional state imps
|
2016-07-23 18:46:32 -10:00 |
Phillip Stephens
|
b188c4892a
|
Add SAVW DNAs
|
2016-07-23 18:53:02 -07:00 |
Jack Andersen
|
9298ca7b99
|
Non-factory resource loading; some CDummyWorld imps
|
2016-07-23 11:41:18 -10:00 |
Jack Andersen
|
8c9198ce1c
|
Some CGameArea state imps
|
2016-07-22 17:07:07 -10:00 |
Jack Andersen
|
804081a11a
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-07-22 14:27:37 -10:00 |
Jack Andersen
|
56f43706d3
|
CGameArea stubs
|
2016-07-22 14:26:17 -10:00 |
Phillip Stephens
|
084830a966
|
CMorphBall stubs
|
2016-07-22 15:22:36 -07:00 |
Jack Andersen
|
6bbed11859
|
Additional ThermalCold filter work; CStateManager fields
|
2016-07-22 09:46:30 -10:00 |
Jack Andersen
|
68dcc9ca57
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-07-21 16:33:06 -10:00 |
Jack Andersen
|
a6477c635d
|
Lots of initial CThermalColdFilter implementation
|
2016-07-21 16:32:23 -10:00 |
Phillip Stephens
|
7d07fb62ae
|
CWorldTransManager and CGraphicsPalette stubs
|
2016-07-21 14:50:51 -07:00 |
Jack Andersen
|
2ff1a2ee0b
|
Shader directory refactor
|
2016-07-20 19:21:45 -10:00 |
Jack Andersen
|
4bcd88e69f
|
CDrawableType enum
|
2016-07-20 16:03:24 -10:00 |
Jack Andersen
|
6f572d3a00
|
Normalize TCG fixes
|
2016-07-19 10:12:38 -10:00 |
Phillip Stephens
|
de43ef8100
|
Matrix fixes
|
2016-07-09 15:02:31 -07:00 |
Phillip Stephens
|
8b1f70c5cd
|
Clean up matrix assignment
|
2016-07-08 13:25:38 -07:00 |
Phillip Stephens
|
dd3a524bf4
|
Fix UV animations (4/5 still borked)
|
2016-07-08 12:57:51 -07:00 |
Phillip Stephens
|
eb1e7870e5
|
Add missing TickRenderTimings call, and fix bufOut advancement
|
2016-07-07 23:53:06 -07:00 |
Phillip Stephens
|
746e7d9ff3
|
Add missing Post Transform matrix to UV Animations
|
2016-07-07 20:23:58 -07:00 |
Jack Andersen
|
952b96fa79
|
GLSL refactors to support Vulkan
|
2016-07-07 14:07:11 -10:00 |
Phillip Stephens
|
4d56b0f876
|
OS X < 10.11
|
2016-07-05 14:51:00 -07:00 |
Phillip Stephens
|
9bc184e4eb
|
Shader error fixes, update amuse
|
2016-07-03 17:01:39 -07:00 |
Phillip Stephens
|
92e1865db4
|
Revert Range(s32,s32) change (causes segfault do to improper results)
|
2016-07-02 23:46:18 -07:00 |
Jack Andersen
|
2e784a1941
|
Vulkan Updates
|
2016-07-01 17:46:02 -10:00 |