Lioncash
221cc5c6b8
RuntimeCommonB: Normalize cpp file includes
...
Like the prior changes normalizing the inclusions within headers, this
tackles the cpp files of the RuntimeCommonB target, making these source
files consistent with their headers.
2019-12-22 18:12:04 -05:00
Jack Andersen
7a3da1f7a6
Massive fmtlib refactor
2019-07-19 18:27:21 -10:00
Jack Andersen
636c82a568
New code style refactor
2018-12-07 19:30:43 -10:00
Phillip Stephens
89ece2e9b2
Proper CRandom16 usage
...
More CScriptGunTurret imps
2018-11-09 18:48:06 -08:00
Jack Andersen
f60af632b3
Big fixes and big memory leak refactor (linux only for now)
2018-05-19 20:14:57 -10:00
Jack Andersen
46a4a37cc6
Initial working projectiles
2018-02-11 19:30:21 -10:00
Jack Andersen
7a179eb10a
Various bug fixes
2018-01-13 20:44:22 -10:00
Phillip Stephens
870e8c80ee
Refactor ResId into CAssetId
2017-08-12 22:26:14 -07:00
Phillip Stephens
ac5f28eeff
Add missing factories, update hecl
2017-02-13 13:29:00 -08:00
Jack Andersen
d7f79d6ec3
Work on CMemoryCardDriver
2016-12-22 20:41:39 -10:00
Phillip Stephens
62ce5286fe
CMapWorld stubs, and compile fixes
2016-07-28 00:33:55 -07:00
Jack Andersen
8608b52774
CModelData imps
2016-04-14 11:42:47 -10:00
Phillip Stephens
d7672226a2
Unify factory return type
2016-03-30 17:38:03 -07:00
Phillip Stephens
a9a304ea58
Add DPSC and WPSC
...
Particle Fixes
2016-03-28 17:07:38 -07:00
Jack Andersen
783fb4c4fe
Humungous refactor
2016-03-04 13:04:53 -10:00
Phillip Stephens
f09019246d
Factory fixes
2016-02-22 18:08:13 -08:00
Jack Andersen
365f6ac9e7
Implement line renderer (OpenGL only for now)
2016-02-17 16:42:32 -10:00
Jack Andersen
6cabf3d3e7
lots of includes to make MSVC happy
2016-02-16 19:20:34 -10:00
Phillip Stephens
1c5a86dcbf
Add proper CRandom16 vars to factories
2016-02-15 00:23:50 -08:00
Phillip Stephens
f5de9a3033
Fix PJFX
2016-02-13 11:11:00 -08:00
Phillip Stephens
07a6bad207
ProjectileWeapon factory, CollisionResponse stub
2016-02-13 11:07:56 -08:00