Jack Andersen
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3a0d2930fa
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Numerous uninitialized memory fixes
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2019-04-06 19:14:48 -10:00 |
Jack Andersen
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636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
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c91e5df986
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
Jack Andersen
|
12430610f1
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Lots of bug fixes
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2018-05-09 21:25:26 -10:00 |
Jack Andersen
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547471c6ba
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Work on projectiles
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2018-02-10 19:27:00 -10:00 |
Jack Andersen
|
3754962301
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Finish CProjectileWeapon
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2018-02-09 20:26:12 -10:00 |
Jack Andersen
|
7a179eb10a
|
Various bug fixes
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2018-01-13 20:44:22 -10:00 |
Jack Andersen
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5de5c3d85f
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Character factory support classes
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2016-04-12 20:07:23 -10:00 |
Phillip Stephens
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a9a304ea58
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Add DPSC and WPSC
Particle Fixes
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2016-03-28 17:07:38 -07:00 |
Jack Andersen
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783fb4c4fe
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Humungous refactor
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2016-03-04 13:04:53 -10:00 |
Jack Andersen
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13e3afa72f
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D3D CElementGen rendering
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2016-02-16 17:42:27 -10:00 |
Phillip Stephens
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07a6bad207
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ProjectileWeapon factory, CollisionResponse stub
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2016-02-13 11:07:56 -08:00 |
Phillip Stephens
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b477a9a9f5
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WPSC layout
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2016-02-13 09:47:54 -08:00 |
Phillip Stephens
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af69c9d3ab
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Rename namespaces
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2016-02-13 01:02:47 -08:00 |
Jack Andersen
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7a35dac972
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Initial round of particle runtime implementations
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2016-02-04 15:27:03 -10:00 |