Phillip Stephens
a9bcb7a9ce
Reformat pass
2021-06-07 12:29:18 -07:00
Jack Andersen
5b4441ac36
Update fmtlib
2020-04-11 12:51:39 -10:00
Lioncash
7f7a18a708
DataSpec/DNACommon: Resolve indirect includes where applicable
...
Avoids indirect inclusions where applicable and includes the necessary
headers as used by the interface. This way, it prevents code from
failing to compile due to changes in other header inclusions.
2019-08-23 22:03:03 -04:00
Jack Andersen
7a3da1f7a6
Massive fmtlib refactor
2019-07-19 18:27:21 -10:00
Jack Andersen
e218b8aeb5
CActorContraption fixes, better CMake dependency handling
2019-06-11 16:05:17 -10:00
Jack Andersen
233d13ceb9
Refactor for blender 2.8 and new shader model
2019-05-07 17:50:21 -10:00
Jack Andersen
636c82a568
New code style refactor
2018-12-07 19:30:43 -10:00
Jack Andersen
7c7da6671a
SIMD refactor
2018-12-07 15:49:15 -10:00
Jack Andersen
54d2759ace
Lightmap UV fixes
2018-04-08 14:09:30 -10:00
Jack Andersen
d5e471bac3
Several GameCube cooking fixes
2018-04-03 22:31:29 -10:00
Jack Andersen
47b3d57c3a
Arm cannon rendering fixes
2018-01-14 21:39:25 -10:00
Jack Andersen
8301adc3d6
Huge compile performance refactor
2017-12-28 22:08:12 -10:00
Jack Andersen
c89005f9c3
Ensure spot cutoff converted back to degrees
2016-08-12 15:29:10 -10:00
Jack Andersen
7a653bc3af
Various MREA-generation fixes
2016-08-12 15:23:27 -10:00
Jack Andersen
b03c4843dd
blender lighting syntax fix
2016-08-11 10:53:33 -10:00
Jack Andersen
e14bbeb368
All MREA cooker sections initial integration
2016-08-11 09:52:22 -10:00