Jack Andersen
|
ce2ed8cec6
|
Camera and input fixes
|
2017-12-15 14:19:15 -10:00 |
Jack Andersen
|
7cd3e8f502
|
Various bug fixes
|
2017-11-29 15:22:46 -10:00 |
Jack Andersen
|
f579007dc1
|
Initial area rendering (needs frustum culling fixes)
|
2017-11-21 00:36:18 -10:00 |
Jack Andersen
|
2aee5910d6
|
Work on CBallCamera
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2017-10-14 19:38:10 -10:00 |
Jack Andersen
|
75094ca39a
|
Finish CFirstPersonCamera
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2017-10-06 19:32:11 -10:00 |
Jack Andersen
|
96b17ac73d
|
Implement MetroidPrimeStage1 loader
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2017-08-19 19:23:22 -10:00 |
Jack Andersen
|
3fa80babf6
|
More CPlayer implementations
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2017-08-18 20:52:13 -10:00 |
Jack Andersen
|
98b2fb6855
|
Work on CPlayer
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2017-08-17 15:30:15 -10:00 |
Jack Andersen
|
e25d2a423d
|
Nearly finish CScriptWater
|
2017-08-12 21:56:35 -10:00 |
Jack Andersen
|
e67a142013
|
Implement class declaration for CFluidPlane/CFluidPlaneCPU
|
2017-08-05 21:15:42 -10:00 |
Jack Andersen
|
925aa3fe1a
|
More CPlayer imps
|
2017-07-30 19:19:05 -10:00 |
Jack Andersen
|
c06c1e464b
|
Work on CPlayer
|
2017-07-29 15:06:06 -10:00 |
Jack Andersen
|
4528a6b60a
|
Additional CPlayer work
|
2017-07-23 13:45:04 -10:00 |
Jack Andersen
|
a71e48cf43
|
More work on CPlayer
|
2017-07-16 17:04:14 -10:00 |
Jack Andersen
|
4f33422423
|
Lots of CPlayer implementations
|
2017-06-11 18:23:34 -10:00 |
Jack Andersen
|
0c5e4efc46
|
Work on CPlayerVisor
|
2017-05-29 17:45:31 -10:00 |
Jack Andersen
|
d3c4f69e6f
|
Work on HUD interfaces
|
2017-04-06 19:35:09 -10:00 |
Jack Andersen
|
a2b9bfb1a2
|
Lots of CSamusHud imps
|
2017-04-02 15:39:23 -10:00 |
Jack Andersen
|
b3c94f1d2b
|
Lots of HUD-related implementations
|
2017-04-01 17:03:37 -10:00 |
Jack Andersen
|
db12dd2ea2
|
Implement CStateManager::Update
|
2017-03-23 19:30:16 -10:00 |
Jack Andersen
|
56328c3e4d
|
Lots of CMFGame integration
|
2017-02-17 16:19:50 -10:00 |
Jack Andersen
|
6857e219b4
|
Windows Fixes
|
2017-02-11 18:43:33 -10:00 |
Jack Andersen
|
a7cab596e6
|
Initial InGameGuiManager imps
|
2017-02-11 17:17:18 -10:00 |
Phillip Stephens
|
65fb75737f
|
CScriptTrigger work
|
2017-01-14 19:59:37 -08:00 |
Jack Andersen
|
e2c671e9b4
|
TCastTo implementation
|
2017-01-14 17:07:01 -10:00 |
Phillip Stephens
|
af1e22a62d
|
Start naming EMaterialTypes values
|
2016-12-29 13:38:59 -08:00 |
Phillip Stephens
|
37aab51253
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
Phillip Stephens
|
d733dce1cf
|
CCameraManager imps
|
2016-10-31 15:56:44 -07:00 |
Phillip Stephens
|
23b6bd350e
|
Prelim CPlayer imps, fix race condition in CGameGlobalObjects
|
2016-09-25 09:45:22 -07:00 |
Phillip Stephens
|
385e40eb7f
|
up vs front vector derp
|
2016-09-16 15:29:38 -07:00 |
Phillip Stephens
|
38fcf914b4
|
CFirstPersonCamera imps
|
2016-09-16 15:21:19 -07:00 |
Phillip Stephens
|
c40135f97f
|
Reworked CGameArchitectureSupport initialization, initial CFirstPersonCamera imp
|
2016-09-15 00:26:35 -07:00 |
Phillip Stephens
|
c20eb76189
|
Various imps and stubs
|
2016-09-13 22:45:46 -07:00 |
Jack Andersen
|
27b2f2aedb
|
Windows build fixes
|
2016-08-22 17:12:50 -10:00 |
Jack Andersen
|
fb1ce432aa
|
CStateManager::InitializeResources() dependencies all in
|
2016-08-14 15:19:04 -10:00 |
Jack Andersen
|
042030934b
|
Various CStateManager additions and camera stubs
|
2016-04-16 11:49:47 -10:00 |