Jack Andersen
|
ce6a3aa50c
|
Bug fixes and ASan build submodule
|
2017-12-11 16:06:19 -10:00 |
Jack Andersen
|
55cfb267c1
|
UWP fixes
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2017-12-06 18:13:12 -10:00 |
Jack Andersen
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3522d757fc
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Add `-l` flag to enable logging
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2017-11-18 21:10:54 -10:00 |
Phillip Stephens
|
001125429f
|
Basic CGameAllocator implementation (WIP)
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2017-09-12 08:27:48 -07:00 |
Phillip Stephens
|
870e8c80ee
|
Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
Jack Andersen
|
4f33422423
|
Lots of CPlayer implementations
|
2017-06-11 18:23:34 -10:00 |
Jack Andersen
|
6056857cab
|
Windows build fixes
|
2017-04-14 20:16:38 -10:00 |
Jack Andersen
|
b3c94f1d2b
|
Lots of HUD-related implementations
|
2017-04-01 17:03:37 -10:00 |
Jack Andersen
|
2530163a8c
|
Initial collision testing and CStateManager work
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2017-03-30 12:36:18 -10:00 |
Jack Andersen
|
a7cab596e6
|
Initial InGameGuiManager imps
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2017-02-11 17:17:18 -10:00 |
Jack Andersen
|
def32a1cca
|
Implement CSaveUITouchBar
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2017-02-10 13:58:05 -10:00 |
Jack Andersen
|
17d986bb43
|
Implement CGameOptionsTouchBar
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2017-02-09 23:00:57 -10:00 |
Jack Andersen
|
3f03ba7950
|
Implement key FrontEnd Touch Bar functionality
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2017-02-08 23:23:17 -10:00 |
Jack Andersen
|
e2c671e9b4
|
TCastTo implementation
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2017-01-14 17:07:01 -10:00 |
Jack Andersen
|
8af76017c2
|
Integrate JBus
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2017-01-07 16:52:49 -10:00 |
Phillip Stephens
|
777419ad4e
|
Remove IAllocator, CMemory and CGameAllocator
|
2016-12-23 22:08:48 -08:00 |
Phillip Stephens
|
be40ebc8db
|
Move weapon code to RuntimeWeapon
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2016-11-22 12:43:16 -08:00 |
Phillip Stephens
|
23b6bd350e
|
Prelim CPlayer imps, fix race condition in CGameGlobalObjects
|
2016-09-25 09:45:22 -07:00 |
Jack Andersen
|
7f987ab10e
|
Further CGameState imps
|
2016-09-24 15:58:54 -10:00 |
Jack Andersen
|
c8d44d181b
|
Several resource management bug fixes
|
2016-09-20 19:41:51 -10:00 |
Phillip Stephens
|
f721d0494e
|
Make CMain a polymorphic class
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2016-09-16 23:40:45 -07:00 |
Phillip Stephens
|
f5db2527e4
|
Initial HINT support
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2016-09-07 19:03:28 -07:00 |
Phillip Stephens
|
52eb054935
|
CScanDisplay and CScriptMazeNode stubs
|
2016-08-14 14:38:05 -07:00 |
Phillip Stephens
|
165735ba1b
|
CScannableObjectInfo imps
|
2016-08-03 16:20:31 -07:00 |
Phillip Stephens
|
e59a0408cf
|
WIP Tweak RE
|
2016-07-26 21:19:32 -07:00 |
Phillip Stephens
|
f73b1b641f
|
More GameState imps
|
2016-07-24 16:14:58 -07:00 |
Phillip Stephens
|
40cd1226fa
|
Re-add accidentally removed CRSM types
|
2016-06-23 12:40:09 -07:00 |
Jack Andersen
|
2b6f0ca269
|
Fix bug from source consolidation refactor
|
2016-05-09 17:05:14 -10:00 |
Jack Andersen
|
b60d55d784
|
Bad level link fixes
|
2016-04-23 18:03:30 -10:00 |
Jack Andersen
|
48e8de05c5
|
Additional ScriptLoader imps
|
2016-04-17 15:58:13 -10:00 |
Jack Andersen
|
3ae77d3390
|
Remaining CStateManager fields, loaders, collision stubs
|
2016-04-17 12:38:05 -10:00 |
Jack Andersen
|
1817227465
|
CCameraManager imps
|
2016-04-16 16:50:45 -10:00 |
Jack Andersen
|
7afdc556fd
|
Adjust runtime directory layout
|
2016-04-16 13:48:29 -10:00 |
Jack Andersen
|
042030934b
|
Various CStateManager additions and camera stubs
|
2016-04-16 11:49:47 -10:00 |
Jack Andersen
|
abff623cf6
|
Prep MP1::CMain for testing
|
2016-04-15 10:42:40 -10:00 |
Jack Andersen
|
c91bfade75
|
CCharacterFactory imps
|
2016-04-14 17:02:21 -10:00 |
Jack Andersen
|
5de5c3d85f
|
Character factory support classes
|
2016-04-12 20:07:23 -10:00 |
Phillip Stephens
|
14e0468adf
|
DGRP Fixes
|
2016-04-12 04:37:07 -07:00 |
Jack Andersen
|
b373493cf3
|
Much CModel work
|
2016-03-30 16:44:43 -10:00 |
Phillip Stephens
|
39a30f9bb7
|
Remove Optional
Update hecl
|
2016-03-25 19:25:04 -07:00 |
Jack Andersen
|
6fcdb3a99c
|
Initial CGuiTextSupport fields; integrated optional template
|
2016-03-20 19:02:56 -10:00 |
Phillip Stephens
|
75ed3562d1
|
Initial CRasterFont implementations
|
2016-03-16 12:53:06 -07:00 |
Jack Andersen
|
6e160560fa
|
CMoviePlayer initial implementation
|
2016-03-06 17:12:32 -10:00 |
Jack Andersen
|
783fb4c4fe
|
Humungous refactor
|
2016-03-04 13:04:53 -10:00 |
Jack Andersen
|
a80142728d
|
Tons of PART rendering preparation
|
2016-02-15 19:50:41 -10:00 |
Jack Andersen
|
0f1f0e1211
|
More particle implementation
|
2016-02-12 14:57:09 -10:00 |
Jack Andersen
|
43a818d1a3
|
initial CGraphics class
|
2016-02-11 16:36:34 -10:00 |
Jack Andersen
|
33eb00b366
|
CElementGen constructor
|
2016-02-09 12:52:33 -10:00 |
Jack Andersen
|
49e84c85fd
|
Nearly all CParticleDataFactory implemented
|
2016-02-05 14:34:40 -10:00 |
Jack Andersen
|
7a35dac972
|
Initial round of particle runtime implementations
|
2016-02-04 15:27:03 -10:00 |