Commit Graph

165 Commits

Author SHA1 Message Date
Phillip Stephens e9abb7abc7 Add DGRP DNA
ScriptMailbox fix
2016-04-12 03:52:40 -07:00
Phillip Stephens 476e515622 Add FSM2 DNA 2016-04-10 22:13:47 -07:00
Jack Andersen 68c1ac8978 MP2/3 RigInverter 2016-04-08 21:10:09 -10:00
Jack Andersen 0ff9794f94 Initial working RigInverter 2016-04-08 13:11:26 -10:00
Jack Andersen 1b1a94c649 More RigInverter work 2016-04-07 17:37:14 -10:00
Jack Andersen 9ee8840b54 Migration to new ANIM extract 2016-04-06 17:40:25 -10:00
Jack Andersen 3723076ae3 Fix horrible memory leak 2016-04-05 17:28:10 -10:00
Jack Andersen 234573938a Use base ID where needed 2016-04-05 16:16:27 -10:00
Jack Andersen 28b9cd9e3f AuxiliaryID32 implemented for sub-resources 2016-04-05 15:44:07 -10:00
Jack Andersen 8fc0d57500 Thread-safe extraction 2016-03-31 18:25:00 -10:00
Phillip Stephens 95062eceb4 Keep original paths for areas, worlds, and maps when not in a world pak 2016-03-10 18:56:16 -08:00
Phillip Stephens 23268fdb40 Add FONT DNA 2016-03-09 00:54:28 -08:00
Jack Andersen 2f14331d5d Windows fixes 2016-03-08 10:29:59 -10:00
Jack Andersen 9ade279902 Merge branch 'master' into urde-tags 2016-03-04 14:03:41 -10:00
Jack Andersen 783fb4c4fe Humungous refactor 2016-03-04 13:04:53 -10:00
Jack Andersen 1884f89f53 New atdna YAML handling 2016-03-03 15:01:37 -10:00
Jack Andersen 7049ab2b1d Working MP1 extract with tags replaced with paths 2016-03-01 15:49:21 -10:00
Phillip Stephens 513465e9f2 Add PTLA DNA 2016-02-21 14:05:11 -08:00
Phillip Stephens af69c9d3ab Rename namespaces 2016-02-13 01:02:47 -08:00
Phillip Stephens 0133115cee Prelim CSimplePool RE work (needs verification) 2016-02-04 21:56:29 -08:00
Phillip Stephens 4428f67998 Actually fix MLVL for MP2/3
More FRME support
2016-01-22 04:19:43 -08:00
Phillip Stephens 7c6dbacbd3 Fix TXPN for version 1
Prelim EGMC support (just getting ID and loading DNA)
2016-01-19 01:45:30 -08:00
Phillip Stephens 23020b2a35 Add surfaceGroup specifier to SurfaceHeader_2/3 2016-01-14 14:42:44 -08:00
Jack Andersen 5de9028a51 YAML read/write refactor 2016-01-03 19:31:02 -10:00
Phillip Stephens e4b329e8cf Prelim MAPA refactor 2015-12-05 19:05:34 -08:00
Phillip Stephens 6f0c7851ea Various fixes
Add MLVL blend support (needs some minor refactoring)
Add MP2 MAPA Support
2015-11-24 16:21:58 -08:00
Jack Andersen e423db32ee Major scoped-enum refactor 2015-11-20 15:16:07 -10:00
Phillip Stephens b261e09f51 Various stubs, and starting on core functionality 2015-11-02 10:45:39 -08:00
Jack Andersen d46f44cefa Lots of reverse naming functionality added 2015-10-26 14:19:03 -10:00
Jack Andersen fa8b48d43e temporary ID dumping hard-coded 2015-10-25 16:31:09 -10:00
Jack Andersen b207db8c27 Began migration to MLVL blend representation 2015-10-23 15:23:45 -10:00
Jack Andersen 07392938d8 work on ANCS cooking 2015-10-22 14:45:26 -10:00
Jack Andersen 4a389040fc Mesh cooker fixes 2015-10-20 15:34:35 -10:00
Jack Andersen 9529fad78f Added binarySize method to DNA implementations 2015-10-17 18:08:45 -10:00
Jack Andersen a53cf8aad3 Material extraction fix; Layer indices 2015-10-12 11:10:38 -10:00
Jack Andersen faa262b73c Windows fixes 2015-10-11 18:41:28 -10:00
Jack Andersen 3b7f7f2f3a CMDL cooking updates 2015-10-06 15:17:17 -10:00
Jack Andersen 5129f0a0c7 Minor re-organization of DeafBabe header 2015-10-04 15:57:23 -10:00
Jack Andersen 0d2f2cfd34 Initial cook tool integration 2015-10-03 19:08:56 -10:00
Jack Andersen 1f9c8811d2 Work on cooking features 2015-09-30 14:40:21 -10:00
Jack Andersen c8809cad15 Restored internal name possibility 2015-09-28 20:14:48 -10:00
Jack Andersen e6fb4f36cf Added MREA index to dir name 2015-09-28 20:09:22 -10:00
Jack Andersen d075225c31 Handling for additive ANIMs and MP3 skinning fix 2015-09-28 16:00:28 -10:00
Jack Andersen d59c649f2f Additional data updates 2015-09-27 20:16:41 -10:00
Jack Andersen 739c31d87c Full PAK Indexing even for partial extracts 2015-09-27 15:13:27 -10:00
Jack Andersen 3540a3e19a ANIM Scaling fix 2015-09-27 14:42:47 -10:00
Jack Andersen 5b70865e4f Windows fixes 2015-09-26 18:36:15 -10:00
Jack Andersen 262f9ccf9f ANIM0 fix 2015-09-26 17:05:43 -10:00
Jack Andersen bffb491769 MP3 ANIM updates 2015-09-26 16:24:03 -10:00
Jack Andersen 60142602fd Working MP3 skin extraction 2015-09-25 17:12:08 -10:00
Jack Andersen cf1c7e4781 Another PAK indexing fix 2015-09-23 17:57:45 -10:00
Jack Andersen 21d8b9dcd3 Preparing for CHAR/ANIM implementation 2015-09-23 14:59:36 -10:00
Jack Andersen 2893eb7e76 Additional extract directory tier for level names 2015-09-23 12:59:12 -10:00
Jack Andersen b1f55c2733 MP3 DEPS support 2015-09-22 20:35:07 -10:00
Jack Andersen 7f5eebdaeb Added lights and collision to MP3 MREA 2015-09-22 15:15:11 -10:00
Jack Andersen a6c964a7c2 Proper world-pak detection 2015-09-21 15:58:26 -10:00
Jack Andersen 45494ec9aa Shared extract only applies to world paks now 2015-09-21 15:42:03 -10:00
Jack Andersen bd3cf2b847 Added pak isolation feature for trilogy paks 2015-09-21 13:36:15 -10:00
Jack Andersen 8221caac35 Added distinct-normal vertex extraction 2015-09-20 15:23:20 -10:00
Jack Andersen bee7388242 Initial MP3 MREA support 2015-09-19 20:09:27 -10:00
Jack Andersen 84531b676f Initial MP3 Material Support 2015-09-18 15:38:40 -10:00
Jack Andersen da24b39957 Lightmap rendering 2015-09-17 09:50:43 -10:00
Jack Andersen 73862a937f initial DEAFBABE support 2015-09-11 21:13:40 -10:00
Jack Andersen bf5bf28a87 Decompressed MREA outputting 2015-09-09 20:22:08 -10:00
Jack Andersen 83252ea611 MP2 MREA read fix 2015-09-08 15:48:10 -10:00
Jack Andersen 273a21a7f1 MREA bug fixes 2015-09-08 15:37:00 -10:00
Jack Andersen 850fcd2747 MP2 MREA geometry 2015-09-08 14:49:20 -10:00
Jack Andersen 2fef79ceaa Initial MP1 MREA support 2015-09-06 18:05:44 -10:00
Jack Andersen 35a6ddab14 Fixed ANCS-CMDL extraction regression 2015-09-06 11:44:57 -10:00
Jack Andersen cf7836fc9a Much more reliable CMDL with CINF/CSKR extract 2015-09-05 19:34:30 -10:00
Jack Andersen 6d13e83278 redundant save removal, better extract reporting 2015-09-02 15:45:15 -10:00
Jack Andersen 74e0588a63 crash fixes 2015-09-01 11:46:40 -10:00
Jack Andersen c98ebe2fbe more stable string trim 2015-09-01 09:26:55 -10:00
Phillip Stephens 714f81352d Fix trailing whitespace on layer names 2015-08-31 19:54:02 -07:00
Jack Andersen 2417eef951 chomping trailing whitespace for directory name use 2015-08-31 15:23:05 -10:00
Jack Andersen 1e3d281136 ANIM performance improvements and a crash fix 2015-08-31 14:31:52 -10:00
Jack Andersen d1faf4e72d Windows refactors 2015-08-30 17:44:42 -10:00
Jack Andersen 3f1025abb3 link fix 2015-08-24 21:04:50 -10:00
Jack Andersen f3b5b9f49a various implementation 2015-08-22 20:42:29 -10:00
Jack Andersen b51911ed3d more classes added 2015-08-21 15:58:41 -10:00
Jack Andersen 731d8bbcb4 more stubs 2015-08-20 14:06:39 -10:00
Jack Andersen 53256dea15 proper recursive resource extraction 2015-08-16 13:00:33 -10:00
Jack Andersen 3c5b5fd39a Updated to support MP2 characters 2015-08-14 18:12:15 -10:00
Jack Andersen b5d96f7040 ANIM fixes and explicit-endian refactor 2015-08-13 17:00:51 -10:00
Jack Andersen fd550702e1 CINF/CSKR integration 2015-08-12 21:29:00 -10:00
Jack Andersen 2cc94bf4ed Initial MP1 ANIM implementation 2015-08-11 13:32:02 -10:00
Jack Andersen f50629fad7 added pre-index pass for CMDL 2015-08-10 12:16:54 -10:00
Jack Andersen 2c6d83b0c7 Minor fixes and cleanups 2015-08-10 10:49:19 -10:00
Jack Andersen 99bb5df7f3 FourCCs are light enough to construct on demand 2015-08-09 16:03:44 -10:00
Jack Andersen 310aa10116 Refactor of CMDL to effectively share across games 2015-08-09 15:53:24 -10:00
Jack Andersen ca49972974 STRG YAML for MP2/3 2015-08-08 17:55:11 -10:00
Jack Andersen 2d18e95a91 ANCS fixes and cleanup 2015-08-08 13:24:17 -10:00
Jack Andersen aeb6089053 work on CMDL 2015-08-05 11:46:07 -10:00
Jack Andersen 8e89d7efd0 added 'bintoc' tool; embedded blender python scripts 2015-08-04 11:35:41 -10:00
Jack Andersen 73185fc32c proper handling of unnamed MREAs 2015-08-03 16:46:48 -10:00
Jack Andersen 6e58666a80 Added area/layer directory indexing for MP1/2 2015-08-03 16:14:47 -10:00
Jack Andersen abfbec1563 ported in GX -> Blender material translator 2015-08-02 13:30:39 -10:00
Jack Andersen 5075cb6dc4 Weighted extractor, shared across games as template 2015-07-29 10:45:47 -10:00
Jack Andersen 28985165ff shared resource routing 2015-07-28 13:53:57 -10:00
Jack Andersen a517adcb01 Better flag casts 2015-07-25 16:45:28 -10:00