Jack Andersen
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636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
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c91e5df986
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
Jack Andersen
|
8301adc3d6
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
Jack Andersen
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f7ec7bdc0c
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
Phillip Stephens
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870e8c80ee
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
Jack Andersen
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a7cab596e6
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Initial InGameGuiManager imps
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2017-02-11 17:17:18 -10:00 |
Jack Andersen
|
9ea7cee23c
|
Memory card bug fixes
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2017-02-03 17:46:12 -10:00 |
Jack Andersen
|
7a60151d3e
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Char16 refactor and GuiSys bug fixes
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2017-01-23 21:41:33 -10:00 |
Jack Andersen
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db7c2aeaf2
|
GuiSys and FrontEnd work
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2016-12-30 14:51:51 -10:00 |
Jack Andersen
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a93ca26ea1
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CFrontEndUI work
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2016-12-29 20:37:01 -10:00 |
Jack Andersen
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b3cae0d4d5
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Work on CSaveUI and CSfxManager
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2016-12-28 19:53:00 -10:00 |
Jack Andersen
|
6a99508ee5
|
kabufuda integration
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2016-12-27 22:51:28 -10:00 |
Phillip Stephens
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7b79e52740
|
Collision flags and SFX type handling
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2016-12-25 23:58:44 -08:00 |
Jack Andersen
|
5e2f2e3af8
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Finishing touches to CMemoryCardDriver
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2016-12-23 19:23:50 -10:00 |
Jack Andersen
|
a7322e8916
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Additional memory card imps
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2016-12-23 14:45:51 -10:00 |
Jack Andersen
|
d7f79d6ec3
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Work on CMemoryCardDriver
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2016-12-22 20:41:39 -10:00 |
Jack Andersen
|
c92223301c
|
Cleaner SGameFileSlot save blob initializer
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2016-12-20 12:09:02 -10:00 |
Jack Andersen
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9639ac75cc
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Work on CMemoryCardDriver
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2016-12-20 11:51:50 -10:00 |
Jack Andersen
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46cf8cd86d
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Refactor memory card access class as CMemoryCardDriver
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2016-12-19 09:20:30 -10:00 |