Jack Andersen
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8566d924fd
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Add UWP tile assets
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2017-12-05 16:34:01 -10:00 |
Jack Andersen
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3522d757fc
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Add `-l` flag to enable logging
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2017-11-18 21:10:54 -10:00 |
Jack Andersen
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f7ec7bdc0c
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
Jack Andersen
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742ab2514f
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First skybox and HUD rendering
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2017-11-11 19:14:57 -10:00 |
Jack Andersen
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ff5c7321c7
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Merge branch 'gl-fixes'
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2017-11-05 20:58:43 -10:00 |
Jack Andersen
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3894749675
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Changes to support boo object tracker API
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2017-11-04 20:17:12 -10:00 |
Phillip Stephens
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44df36d64a
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CGameArea imps
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2017-11-04 19:08:05 -07:00 |
Jack Andersen
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2f4cddd3d2
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Lots of CResFactory fixes
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2017-10-27 00:10:32 -10:00 |
Jack Andersen
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8346f56595
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Finish CResFactory; better smart-pointer use for resources
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2017-10-26 00:09:51 -10:00 |
Jack Andersen
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7c3fb4174f
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Finish CPakFile and CResLoader
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2017-10-25 19:37:46 -10:00 |
Jack Andersen
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e274cd12b9
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Refactorings to support .upak generation
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2017-10-24 21:47:49 -10:00 |
Jack Andersen
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4ee4963aaf
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Windows fixes
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2017-10-23 17:12:10 -10:00 |
Jack Andersen
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15d60493f2
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Lots of bug fixes (Windows still needs some fixes)
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2017-10-21 20:11:22 -10:00 |
Jack Andersen
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5149128b60
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DCLN cooking and various bug fixes
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2017-10-16 19:51:53 -10:00 |
Jack Andersen
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30ae347420
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Implement CWorldShadow and texture clamp mode
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2017-09-30 18:26:46 -10:00 |
Jack Andersen
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484a4900a0
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CMorphBall Complete
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2017-09-29 17:45:57 -10:00 |
Phillip Stephens
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b28769977f
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Remove remaining unused vars from TestGameView
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2017-09-14 05:42:20 -07:00 |
Phillip Stephens
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9b5ec8f86d
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Fix visigen/hecl dependencies; Cleanup ViewManager; Various implementations
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2017-08-29 06:17:52 -07:00 |
Phillip Stephens
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870e8c80ee
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
Phillip Stephens
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ecff2b7f8d
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Implement WorldTeleporter and SpiderBallWaypoint
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2017-08-08 15:12:14 -07:00 |
Phillip Stephens
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685261a01a
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Fix null-id error
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2017-08-01 03:44:59 -07:00 |
Jack Andersen
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a71e48cf43
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More work on CPlayer
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2017-07-16 17:04:14 -10:00 |
Jack Andersen
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daef773f39
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Implement additive body states, rstl::binary_find
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2017-07-10 21:17:03 -10:00 |
Jack Andersen
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ca69a54faf
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Camera filter refactor
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2017-05-31 19:34:24 -10:00 |
Phillip Stephens
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9c32213790
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Finish CActorContraption
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2017-05-20 00:41:49 -07:00 |
Phillip Stephens
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40a0d8395a
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Initial CActorContraption and weapon imps
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2017-05-18 03:58:15 -07:00 |
Jack Andersen
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db12dd2ea2
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Implement CStateManager::Update
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2017-03-23 19:30:16 -10:00 |
Jack Andersen
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6c9462e099
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Camera shakers and controller action scripting
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2017-03-17 19:12:27 -10:00 |
Jack Andersen
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6c81cea420
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Windows fixes and updated rendering interface
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2017-03-17 13:33:02 -10:00 |
Jack Andersen
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1629882113
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Refactors to support fog volume rendering
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2017-03-13 21:03:58 -10:00 |
Jack Andersen
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5277d445d3
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MREA fixes, some script constructors
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2017-02-27 21:31:14 -10:00 |
Jack Andersen
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e923d83617
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CScriptMidi and work on CGameArea loading
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2017-02-26 19:25:14 -10:00 |
Jack Andersen
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c312aa355b
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VISIGen for Windows
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2017-02-24 21:59:37 -10:00 |
Jack Andersen
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ccbd19b9ea
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Add VISIGen utility
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2017-02-23 22:28:44 -10:00 |
Jack Andersen
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50fe6d34ab
|
PVS implementations
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2017-02-18 23:27:01 -10:00 |
Jack Andersen
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4b262f60c8
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Additional resource logging
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2017-02-14 22:29:23 -10:00 |
Jack Andersen
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4e01787e09
|
More efficient cooked resource loading, AQS audio fixes
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2017-02-14 20:02:30 -10:00 |
Phillip Stephens
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ac5f28eeff
|
Add missing factories, update hecl
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2017-02-13 13:29:00 -08:00 |
Jack Andersen
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748e81ae6e
|
YAML RAII refactor
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2017-02-12 13:56:03 -10:00 |
Jack Andersen
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3f03ba7950
|
Implement key FrontEnd Touch Bar functionality
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2017-02-08 23:23:17 -10:00 |
Jack Andersen
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b8613d61f8
|
Tons of save-related fixes
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2017-02-07 20:48:43 -10:00 |
Jack Andersen
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6a7fc0145f
|
Bitstream fixes
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2017-02-05 17:21:58 -10:00 |
Jack Andersen
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75324e2ba6
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Update hecl
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2017-02-02 15:22:48 -10:00 |
Phillip Stephens
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5b5f3318b0
|
Externally track MemoryRelays
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2017-01-31 03:21:45 -08:00 |
Jack Andersen
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0ed44f1cdc
|
Add OIDS resource for translating against original IDs
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2017-01-30 19:01:40 -10:00 |
Phillip Stephens
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0f3e4b4a38
|
Tweak Imps
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2017-01-26 02:06:18 -08:00 |
Phillip Stephens
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a8f5efb6e5
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Fix command line args on macOS when passed via open, implement CScriptCameraPitchVolume
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2017-01-23 02:31:15 -08:00 |
Jack Andersen
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62dc61bfb2
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Keyboard/Mouse CFinalInput integration
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2017-01-22 11:26:58 -10:00 |
Phillip Stephens
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b3fd6d9eea
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Enable loading projects from command line
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2017-01-21 22:28:55 -08:00 |
Phillip Stephens
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3bb331e989
|
Fix blender shutdown crash
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2017-01-21 21:43:31 -08:00 |