Luke Street
|
483f8ed97b
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Change CResFactory::AsyncIdle timeout to 5ms
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2021-02-15 22:03:40 -05:00 |
Luke Street
|
732831de9a
|
Revert "Remove arbitrary particle limit of 256, unfortunately this breaks various particle systems including Essence Shockwave and flamethrower particles"
This reverts commit 35482529
|
2021-02-15 21:54:44 -05:00 |
Phillip Stephens
|
0781307c49
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Add debug rendering for CScriptPlatform (CVar: debugTool.drawPlatformCollision)
|
2021-01-16 19:33:03 -08:00 |
Phillip Stephens
|
dc270ced7e
|
Remove debug print
|
2021-01-14 15:57:16 -08:00 |
Phillip Stephens
|
3548252931
|
Remove arbitrary particle limit of 256, unfortunately this breaks various particle systems including Essence Shockwave and flamethrower particles
|
2021-01-14 15:52:26 -08:00 |
Phillip Stephens
|
44f5fe4684
|
Merge pull request #364 from SirMangler/fpscounter
CGraphics: FPS Counter and debug overlay
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2021-01-14 13:43:59 -08:00 |
Phillip Stephens
|
cede47be4d
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Add debugging tool CVars
|
2021-01-10 18:44:42 -08:00 |
SirMangler
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7fb4c45046
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FPS Counter and debug overlay CVAR
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2021-01-10 16:10:55 +00:00 |
SirMangler
|
0e093baf67
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Removed constexpr from lambdas to fix compiler error
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2021-01-03 19:20:48 +00:00 |
Phillip Stephens
|
0cdacb1f37
|
Merge branch 'master' of https://gitlab.axiodl.com/AxioDL/urde
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2020-12-31 14:00:39 -08:00 |
Phillip Stephens
|
c6593760b1
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Update submodules, add room timer
|
2020-12-31 14:00:10 -08:00 |
Phillip Stephens
|
9d78305360
|
Minor correction in CBallCamera
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2020-12-27 16:01:42 -08:00 |
Phillip Stephens
|
27990a344a
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Merge commit 'f06ec91fa14ba653e58c4ee96ec85cfe1af43462' of https://github.com/AxioDL/urde
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2020-12-25 21:06:51 -08:00 |
Phillip Stephens
|
914335275b
|
Temporary fix for Phazon Suit crash on windows
|
2020-12-25 21:03:29 -08:00 |
PhazonJim
|
f86e570ef4
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fix for build error in Xcode relating to non-reference types in a for loop
|
2020-12-21 02:09:54 -05:00 |
Luke Street
|
cec1610847
|
CThardus: Temporary comment (GCC unused fix)
|
2020-12-18 06:29:10 -05:00 |
Luke Street
|
dcdfd58715
|
CScriptGunTurret: Fix health check in AcceptScriptMsg Damage
|
2020-12-18 06:28:20 -05:00 |
Luke Street
|
b05460da42
|
CStateManager: Move collision debug drawing into NDEBUG condition
|
2020-12-18 06:08:54 -05:00 |
Luke Street
|
168eb6ac39
|
CModelShaders: Split Thermal into ThermalModel, ThermalStatic extended shaders
This semi-hacky approach will be replaced with future hsh work
|
2020-12-18 06:08:25 -05:00 |
Luke Street
|
1e0bdce5a3
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CScriptActor: Set noZTest flags appropriately
|
2020-12-18 06:06:31 -05:00 |
Luke Street
|
cc79ba3d09
|
CBouncyGrenade: Element gen renaming
|
2020-12-18 06:05:22 -05:00 |
Phillip Stephens
|
3f49b06070
|
Merge branch 'prime-exo'
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2020-12-15 14:52:47 -08:00 |
Phillip Stephens
|
1e8aa2581e
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Minor CPhysicsActor fixes
|
2020-12-13 14:57:21 -08:00 |
Phillip Stephens
|
df0d21a03e
|
Fix Metroid Prime essence
|
2020-12-13 12:09:26 -08:00 |
Phillip Stephens
|
b59bf39924
|
I feex
|
2020-12-13 10:57:45 -08:00 |
Phillip Stephens
|
4e51795fa6
|
Essence fixes
|
2020-12-13 10:57:45 -08:00 |
Phillip Stephens
|
e5daca0899
|
More CMetroidPrimeExo imps
|
2020-12-13 10:57:45 -08:00 |
Phillip Stephens
|
abbacad46b
|
More state implementations
|
2020-12-13 10:57:45 -08:00 |
Phillip Stephens
|
215eedc013
|
Fix inconsistent state causing Exo to fling herself off into the void
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2020-12-13 10:57:45 -08:00 |
Phillip Stephens
|
2d56e56411
|
Fix zeus::close_enough call prevent AI from advancing
|
2020-12-13 10:57:45 -08:00 |
Phillip Stephens
|
8633bbddec
|
More CMetroidPrimeExo imps
|
2020-12-13 10:57:44 -08:00 |
Phillip Stephens
|
0903b478f6
|
More MetroidPrimeExo imps
|
2020-12-13 10:57:44 -08:00 |
Phillip Stephens
|
bc60a237a4
|
More imps, initial AI execution
|
2020-12-13 10:57:43 -08:00 |
Phillip Stephens
|
c4d4a937ec
|
Initial CMetroidPrimeExo imps
|
2020-12-13 10:56:51 -08:00 |
Phillip Stephens
|
0d11dd1476
|
Finish CMetroidPrimeEssence imps
|
2020-12-13 10:55:56 -08:00 |
Phillip Stephens
|
5598558265
|
Teh maymays
|
2020-12-13 10:55:56 -08:00 |
Phillip Stephens
|
543a24ea9e
|
Initial CMetroidPrimeEssence behavior
|
2020-12-13 10:55:56 -08:00 |
Phillip Stephens
|
130c60ccc8
|
Initial CMetroidPrimeExo imps
|
2020-12-13 10:55:50 -08:00 |
Phillip Stephens
|
28561081d7
|
Add light visualization (requires custom models)
|
2020-12-12 23:39:55 -08:00 |
Phillip Stephens
|
39e9ff5593
|
Cleanup CPatterned
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2020-11-06 22:06:17 -08:00 |
Phillip Stephens
|
fdd41d87c4
|
Fix CScriptSound favoring the right speaker, cleanup CBallCamera, update amuse
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2020-10-24 16:00:39 -07:00 |
Phillip Stephens
|
b963ce1e85
|
Attempt 4 to fix ScriptLayerController for Tom
|
2020-10-21 15:55:45 -07:00 |
Phillip Stephens
|
528c96b2c0
|
I am teh dumb, fix CGameArea
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2020-10-20 15:26:08 -07:00 |
Phillip Stephens
|
9ac44921a6
|
Correct return type
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2020-10-20 03:04:17 -07:00 |
Phillip Stephens
|
a8d8eb0dde
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Fix IGetAreaId and rename GetAreaId to GetAreaIndex
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2020-10-20 03:03:11 -07:00 |
Phillip Stephens
|
3ffa15cfa3
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Implement CMemoryCardSys::GetAreaAndWorldIdForSave
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2020-10-20 02:40:02 -07:00 |
Phillip Stephens
|
01d94367dc
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Add ability to disable AI
|
2020-10-02 23:28:05 -07:00 |
Luke Street
|
ad6cabed7b
|
DataSpec: Fix MREA mesh visor flags when cooking
|
2020-09-27 15:43:51 -04:00 |
Luke Street
|
9e5f28ba80
|
CModelShaders: Check noZWrite for thermal depth test
Adds back LightingAlphaWrite extended shader
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2020-09-27 12:59:56 -04:00 |
Luke Street
|
6ff305da06
|
CModelShaders: Disable Z-test for LightingAlphaWrite
Permits static thermal hot objects to render properly
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2020-09-27 12:23:54 -04:00 |
Luke Street
|
9a7bceb637
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CMetroidAreaCollider: Correct g_DupVertexList and g_DupEdgeList size
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2020-09-27 03:04:30 -04:00 |
Luke Street
|
cfe1507fc7
|
CRidley: DoUserAnimEvent projectile fixes
|
2020-09-26 11:16:59 -04:00 |
Luke Street
|
dad16bf59b
|
CEnergyProjectile: Properly set hitProjectileOwner
Fixes #359
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2020-09-26 10:38:22 -04:00 |
Luke Street
|
902b5644f7
|
CEnergyProjectile: Minor cleanup
|
2020-09-26 09:41:50 -04:00 |
Luke Street
|
6b51f32f99
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CBloodFlower: Use GetLctrTransform for projectile pos
|
2020-09-26 09:41:28 -04:00 |
Luke Street
|
732be1f7ea
|
CEnergyProjectile: Mark functions as override
|
2020-09-26 01:48:18 -04:00 |
Luke Street
|
edea2e3745
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CGameProjectile: Implement Render
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2020-09-26 01:34:13 -04:00 |
Luke Street
|
e305fbffab
|
CBloodFlower: LaunchPollenProjectile fixes
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2020-09-26 01:34:09 -04:00 |
Luke Street
|
c474b19b9d
|
CTargetableProjectile: Implement ResolveCollisionWithActor & fixes
|
2020-09-25 14:14:24 -04:00 |
Luke Street
|
8b597112be
|
ParticleCommon: Fix IESampleAndHold element ordering
|
2020-09-24 03:17:17 -04:00 |
Luke Street
|
6e3d94483c
|
Note CMVEFastConstant bug in 0-00
|
2020-09-24 03:00:15 -04:00 |
Luke Street
|
d5596e6430
|
Fix VEAngleSphere element ordering & calculations
|
2020-09-24 02:42:25 -04:00 |
Phillip Stephens
|
5bfdb4312f
|
Fix incorrect zMomentum usage in CScriptActor
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2020-09-23 17:38:47 -07:00 |
Phillip Stephens
|
9ab8c4cd8b
|
Fix PowerBomb radius derp
|
2020-09-23 16:32:15 -07:00 |
Luke Street
|
3d01549af3
|
CElementGen: Render PMAB models with ForcedAdditiveNoZWrite
Fixes rendering for missile impacts, charge beam & more
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2020-09-23 03:24:33 -04:00 |
Luke Street
|
9ca0d2afb0
|
CScriptMazeNode: Remove unused <ranges> include
|
2020-09-21 21:11:06 -04:00 |
Luke Street
|
1fd481a020
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CScriptMazeNode: Remove debug logvisor instance
|
2020-09-21 20:58:01 -04:00 |
Luke Street
|
dbbb3cdc4e
|
CScriptMazeNode: Always free CMazeState
|
2020-09-21 20:56:44 -04:00 |
Luke Street
|
a35bfc49b5
|
CScriptMazeNode: Fix reversed enter/target & add debug rendering
|
2020-09-21 20:42:54 -04:00 |
Luke Street
|
df2d191be8
|
CScriptMazeNode: Renaming & more cleanup
|
2020-09-21 18:38:11 -04:00 |
Luke Street
|
c23a047a93
|
CScriptMazeNode: Signed fixes & cleanup
|
2020-09-20 16:36:24 -04:00 |
Luke Street
|
eb124a9470
|
CScriptMazeNode: Working implementation
|
2020-09-20 03:25:56 -04:00 |
Luke Street
|
2cca2b8513
|
CScriptMazeNode: Finish initial implementation
|
2020-09-20 01:47:12 -04:00 |
Luke Street
|
a533ee3538
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CScriptMazeNode: Initial implementation of sub_802899c8
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2020-09-19 16:32:23 -04:00 |
Luke Street
|
cf68c7dd9d
|
CScriptMazeNode: Finish initial implementation of Reset
|
2020-09-19 15:52:15 -04:00 |
Luke Street
|
47f456e4e7
|
CScriptMazeNode: Start implementing AcceptScriptMsg
|
2020-09-19 14:52:43 -04:00 |
Luke Street
|
529e8f6a07
|
CScriptMazeNode: Implement Reset
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2020-09-19 13:44:32 -04:00 |
Luke Street
|
e486e01b2a
|
CScriptMazeNode: Implement GenerateObjects & more structures
|
2020-09-19 13:30:44 -04:00 |
Luke Street
|
995f3bb356
|
CDrone: Death fixes
|
2020-09-19 12:13:02 -04:00 |
Luke Street
|
76de1541f2
|
Runtime: Resolve -Wrange-loop-analysis warnings (part 2)
|
2020-09-18 17:04:50 -04:00 |
Luke Street
|
834fe39074
|
Runtime: Resolve -Wrange-loop-analysis warnings
|
2020-09-18 16:47:59 -04:00 |
Luke Street
|
ee2e75b861
|
CElementGen: Don't use redToAlpha pipelines without a texture
Fixes Thermal Visor crashes for Super Missile & Elite Pirate grenades
|
2020-09-18 02:43:55 -04:00 |
Luke Street
|
325e955354
|
MP1: Load Strings pak as well
|
2020-09-17 20:04:06 -04:00 |
Luke Street
|
ce7b94a2ed
|
MP1: Load RS5 pak if exists
|
2020-09-17 19:50:36 -04:00 |
Luke Street
|
a3790c983d
|
CAnimTreeTransition: Handle negative transTimeRem (workaround)
|
2020-09-16 14:53:29 -04:00 |
Luke Street
|
2361916614
|
CBooRenderer: Don't smash the stack
|
2020-09-16 13:07:53 -04:00 |
Luke Street
|
bc8135e896
|
CBooRenderer: Fix light count in ActivateLightsForModel
|
2020-09-16 13:01:06 -04:00 |
Luke Street
|
d7b5587e48
|
CParticleGenInfoGeneric: Check for kInvalidUniqueId in SetParticleEmission
|
2020-09-16 04:38:09 -04:00 |
Luke Street
|
3d68fc0bfc
|
CChozoGhost: Add call to RenderSystemsToBeDrawnFirst
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2020-09-16 04:34:06 -04:00 |
Luke Street
|
a9ed8c4329
|
CAnimData: Actually create CParticleData in InitializeEffects
|
2020-09-16 04:33:36 -04:00 |
Luke Street
|
ab296ff97e
|
CFlyingPirate: Remove GroundCollider in Jump
|
2020-09-16 02:19:22 -04:00 |
Luke Street
|
5b44ac143d
|
CPatterned: ApproachDest fixes
|
2020-09-16 02:18:03 -04:00 |
Luke Street
|
daad01d129
|
CBSBiPedLocomotion: Fix strafe type calculation
|
2020-09-16 01:49:53 -04:00 |
Luke Street
|
8b35ff3906
|
CBSNewFlyerLocomotion: Fix strafe type calculation in UpdateLocomotionAnimation
|
2020-09-16 01:45:07 -04:00 |
Luke Street
|
69ded7eca8
|
Fix bitfield check in CPatterned::PathFind & update zeus (CVector3f::isZero fix)
|
2020-09-16 00:42:44 -04:00 |
Luke Street
|
7d418581cf
|
CSaveGameScreen: Fix MSVC compilation
|
2020-09-15 19:35:22 -04:00 |
Luke Street
|
df56ed5651
|
Update hecl; fix uint -> u32
|
2020-09-15 19:31:29 -04:00 |
Luke Street
|
169bc66d40
|
CDrone: Fix bitfield checks in Dead
|
2020-09-15 02:59:34 -04:00 |
Luke Street
|
5b166b7be5
|
CDrone: Implement Dead
|
2020-09-15 02:40:42 -04:00 |
Luke Street
|
5f4335c861
|
CDrone: Implement UpdateLasers (sub_80163c40)
|
2020-09-15 02:14:27 -04:00 |
Phillip Stephens
|
803acd9ac6
|
Fix Drone crashing by loading a model as a particle
|
2020-09-14 22:49:10 -07:00 |
Luke Street
|
2d8d90f39a
|
CDroneLaser: Implement sub_80167754
|
2020-09-15 01:35:29 -04:00 |
Luke Street
|
ec83a227de
|
CDrone: Finish Attack
|
2020-09-15 01:35:22 -04:00 |
Luke Street
|
230a8ff946
|
CDrone: Implement sub_80165984 & sub_801656d4
|
2020-09-15 00:46:32 -04:00 |
Luke Street
|
edadcbef17
|
CDrone: Implement SetVisorFlareEnabled, UpdateVisorFlare
|
2020-09-14 01:22:11 -04:00 |
Luke Street
|
b3397116db
|
CDrone: UpdateScanner fixes
|
2020-09-14 01:02:49 -04:00 |
Luke Street
|
51bb242af9
|
CDrone: Implement UpdateLaser
|
2020-09-14 00:49:10 -04:00 |
Luke Street
|
8d45dc6da9
|
CDrone: Think fixes
|
2020-09-14 00:35:17 -04:00 |
Luke Street
|
8dc190b04d
|
CDrone: TargetPlayer fixes
|
2020-09-13 23:15:57 -04:00 |
Luke Street
|
979b0278da
|
CDrone: StrafeFromCompanions fixes
|
2020-09-13 22:47:21 -04:00 |
Luke Street
|
3659bedad1
|
CDrone: Fix detection range in SpotPlayer
|
2020-09-13 22:40:51 -04:00 |
Luke Street
|
04a377c68e
|
CDrone: Fix vector in SpecialAttack
|
2020-09-13 22:37:10 -04:00 |
Luke Street
|
9489bd3812
|
CDrone: Implement ShouldFire
|
2020-09-13 20:49:46 -04:00 |
Luke Street
|
21b04bf40d
|
CDrone: ShouldAttack uses return value of AddRangedAttacker
|
2020-09-13 20:40:00 -04:00 |
Luke Street
|
a1019e2c94
|
CBouncyGrenade: Set SubtractBlend, MoveRedToAlphaBuffer in Render
|
2020-09-13 20:35:35 -04:00 |
Luke Street
|
9e0c42103c
|
CDrone: Render fixes
|
2020-09-13 20:32:05 -04:00 |
Luke Street
|
c8edf200de
|
CChozoGhost: Render uses SetMoveRedToAlphaBuffer
|
2020-09-13 20:28:12 -04:00 |
Luke Street
|
3e8369d24d
|
CDrone: Check for normal model in PreRender
|
2020-09-13 20:07:24 -04:00 |
Luke Street
|
8a4cda9d98
|
CDrone: Don't return early in Patrol
|
2020-09-13 20:02:09 -04:00 |
Luke Street
|
a2fe44afe1
|
CDrone: PathFindEx target fix
|
2020-09-13 19:56:55 -04:00 |
Luke Street
|
754321314e
|
CDrone: PathFind fixes
|
2020-09-13 19:55:20 -04:00 |
Luke Street
|
3780671ff6
|
CDrone: Check minAttackRange in InRange
|
2020-09-13 19:36:28 -04:00 |
Luke Street
|
ecc8b73ead
|
CDrone: Use std::any_of in HearShot
|
2020-09-13 19:34:34 -04:00 |
Luke Street
|
3bf5a6fc83
|
CDrone: GetDamageVulnerability fixes
|
2020-09-13 19:32:52 -04:00 |
Luke Street
|
a0d7f126e9
|
CDrone: Reset shieldTime in GetCollisionResponseType
|
2020-09-13 19:30:21 -04:00 |
Luke Street
|
ffe0cf7ca2
|
CDrone: Minor fixes in Flee, HitShield
|
2020-09-13 19:24:34 -04:00 |
Luke Street
|
8af397cacc
|
CDrone: Rename x824_activeLasers & define sub_80165984
|
2020-09-13 19:15:57 -04:00 |
Luke Street
|
7efaadac80
|
CDrone: Rename x58c_prevDodgeDir
|
2020-09-13 19:04:24 -04:00 |
Phillip Stephens
|
4c3d7193b1
|
Thardus: fix locking onto destroyed rocks
|
2020-09-13 13:24:16 -07:00 |
Phillip Stephens
|
545a6d691c
|
CThardus: roll baby roll
|
2020-09-13 13:00:13 -07:00 |
Phillip Stephens
|
2d2063632c
|
CThardus: fix variable assignments in constructor
|
2020-09-13 12:17:50 -07:00 |
Phillip Stephens
|
1cc574ed11
|
CThardus: cleanup and minor fixes
|
2020-09-13 12:03:49 -07:00 |
Phillip Stephens
|
e64591bbf8
|
CThardus: Fix knee collider, attempt to fix healthbar
|
2020-09-12 21:08:14 -07:00 |
Phillip Stephens
|
e512ba1336
|
More CThardus imps
|
2020-09-12 18:40:19 -07:00 |
Phillip Stephens
|
fb69ae741d
|
Fix Thardus' structure and implement basic behavior
|
2020-09-12 18:40:19 -07:00 |
Phillip Stephens
|
2ca0cd2bdd
|
Final CThardusRockProjectile imps, cleanup needed
|
2020-09-12 18:40:19 -07:00 |
Phillip Stephens
|
2c59420177
|
Finish implement AI behavior for CThardusRockProjectile
|
2020-09-12 18:40:19 -07:00 |
Phillip Stephens
|
1ba68175e9
|
More CThardus imps, add CRandom16 stats
|
2020-09-12 18:40:19 -07:00 |
Phillip Stephens
|
7ba02f28c0
|
More fixes
|
2020-09-12 18:40:18 -07:00 |
Phillip Stephens
|
773d5cd673
|
Thardus: Minor fixes
|
2020-09-12 18:40:18 -07:00 |
Phillip Stephens
|
7847b59705
|
More CThardus imps
|
2020-09-12 18:40:15 -07:00 |
Phillip Stephens
|
b68af83fb3
|
Implement CAutoSave
|
2020-09-12 18:13:38 -07:00 |
Phillip Stephens
|
dc4b79eec3
|
Merge branch 'new-flamethrower' of https://github.com/shiiion/urde into shiiion-new-flamethrower
|
2020-09-10 11:03:28 -07:00 |
Luke Street
|
9b5d1a6ba6
|
CDrone: Rename x690_colSphere, x834_31_attackOver
|
2020-09-09 02:31:38 -04:00 |
Luke Street
|
fb7e8cd65a
|
CDrone: Implement AttackOver
|
2020-09-09 02:30:11 -04:00 |
Luke Street
|
aba51246d8
|
CDrone: Remove redundant field
|
2020-09-09 02:30:11 -04:00 |
Luke Street
|
535f44deec
|
CDrone: Fix UpdateTouchBounds
|
2020-09-09 02:30:11 -04:00 |
Luke Street
|
fbdfdb0fa4
|
CDrone: Fix CanRenderUnsorted
|
2020-09-09 02:30:11 -04:00 |
Luke Street
|
e0f4128901
|
CDrone: Fix knockback variant
|
2020-09-09 02:30:11 -04:00 |
Luke Street
|
f93400c8c2
|
CDrone: AcceptScriptMsg fixes
|
2020-09-06 18:12:15 -04:00 |