Jack Andersen
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8301adc3d6
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
Jack Andersen
|
8fc0d57500
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Thread-safe extraction
|
2016-03-31 18:25:00 -10:00 |
Jack Andersen
|
783fb4c4fe
|
Humungous refactor
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2016-03-04 13:04:53 -10:00 |
Phillip Stephens
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af69c9d3ab
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Rename namespaces
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2016-02-13 01:02:47 -08:00 |
Phillip Stephens
|
23020b2a35
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Add surfaceGroup specifier to SurfaceHeader_2/3
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2016-01-14 14:42:44 -08:00 |
Jack Andersen
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e423db32ee
|
Major scoped-enum refactor
|
2015-11-20 15:16:07 -10:00 |
Jack Andersen
|
3b7f7f2f3a
|
CMDL cooking updates
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2015-10-06 15:17:17 -10:00 |
Jack Andersen
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1f9c8811d2
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Work on cooking features
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2015-09-30 14:40:21 -10:00 |
Jack Andersen
|
60142602fd
|
Working MP3 skin extraction
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2015-09-25 17:12:08 -10:00 |
Jack Andersen
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cf7836fc9a
|
Much more reliable CMDL with CINF/CSKR extract
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2015-09-05 19:34:30 -10:00 |
Jack Andersen
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6d13e83278
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redundant save removal, better extract reporting
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2015-09-02 15:45:15 -10:00 |
Jack Andersen
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53256dea15
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proper recursive resource extraction
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2015-08-16 13:00:33 -10:00 |
Jack Andersen
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fd550702e1
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CINF/CSKR integration
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2015-08-12 21:29:00 -10:00 |
Jack Andersen
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2cc94bf4ed
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Initial MP1 ANIM implementation
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2015-08-11 13:32:02 -10:00 |
Jack Andersen
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310aa10116
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Refactor of CMDL to effectively share across games
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2015-08-09 15:53:24 -10:00 |