Henrique Gemignani Passos Lima
9b407bd131
Decomp fix for CStateManager::BuildDynamicLightListForWorld
2022-11-28 19:11:11 +02:00
Luke Street
4e06ea1bb5
Various lighting fixes
2022-05-12 01:10:06 -04:00
Phillip Stephens
17136fdfb9
Implement GX lighting API (need to update shader generation)
2022-05-10 01:20:09 -07:00
Luke Street
da224d492a
CCubeRenderer: Implement ActivateLightsForModel & PrepareDynamicLights
2022-03-13 15:14:11 -04:00
Phillip Stephens
9bae2f943e
Rename everything
2021-04-10 01:42:06 -07:00
Lioncash
fa3e639a9d
RuntimeCommon: Make use of bitfield initializers where applicable
...
Continues and finishes the migration towards initializing all bitfield
members where applicable
2020-04-21 17:16:19 -04:00
Lioncash
e821f736de
CLight: Mark caching member variables as mutable
...
Member variables acting as caches is one of the areas where marking
variables as mutable makes sense.
We can do this to allow for the elimination of const_cast in some member
functions.
2020-03-17 20:47:12 -04:00
Lioncash
a633b8e8fd
General: Normalize RuntimeCommon include paths
...
Performs the same normalizing done to the RuntimeCommonB target, now all
of the runtime headers have normalized include paths.
2019-09-28 04:14:29 -04:00
Jack Andersen
8df0a4913c
zeus constexpr refactor and thermal visor fixes
2019-02-23 21:15:54 -10:00
Jack Andersen
88591f48f0
More bug fixes
2019-02-07 21:56:54 -10:00
Jack Andersen
636c82a568
New code style refactor
2018-12-07 19:30:43 -10:00
Jack Andersen
c91e5df986
Convert to pragma once
2018-10-06 17:42:33 -10:00
Jack Andersen
ea2fdc939b
Create directional light for bump mapped water rendering
2017-08-09 21:37:01 -10:00
Jack Andersen
db8a7d3433
CParticleDatabase implementations
2017-06-02 20:03:07 -10:00
Phillip Stephens
40a0d8395a
Initial CActorContraption and weapon imps
2017-05-18 03:58:15 -07:00
Jack Andersen
0fe125d913
Finish CSamusHud and subsystems
2017-04-13 09:28:31 -10:00
Jack Andersen
84578e9909
Implement CActorLights::BuildAreaLightList
2017-04-09 20:57:00 -10:00
Phillip Stephens
06468c778c
Proper CObjectList imps; CGameLight, and CScriptAiJumpPoint imps
2016-10-01 12:01:11 -07:00
Jack Andersen
0aaeed2aeb
const_cast refactor
2016-08-28 18:22:54 -10:00
Jack Andersen
3765aa7aa2
CActorLights imps; work on CAnimData
2016-08-20 14:04:50 -10:00
Jack Andersen
2eaa87b7e7
More CBooRenderer imps
2016-07-27 18:55:06 -10:00
Jack Andersen
5de5c3d85f
Character factory support classes
2016-04-12 20:07:23 -10:00
Jack Andersen
dae2621d93
Initial CLight integration
2016-04-03 16:32:57 -10:00
Jack Andersen
a81bc3c7a2
CGuiLight imps
2016-03-16 10:49:35 -10:00
Jack Andersen
783fb4c4fe
Humungous refactor
2016-03-04 13:04:53 -10:00
Phillip Stephens
af69c9d3ab
Rename namespaces
2016-02-13 01:02:47 -08:00
Jack Andersen
731d8bbcb4
more stubs
2015-08-20 14:06:39 -10:00