Commit Graph

47 Commits

Author SHA1 Message Date
Jack Andersen abff623cf6 Prep MP1::CMain for testing 2016-04-15 10:42:40 -10:00
Jack Andersen c91bfade75 CCharacterFactory imps 2016-04-14 17:02:21 -10:00
Jack Andersen dae2621d93 Initial CLight integration 2016-04-03 16:32:57 -10:00
Jack Andersen 929f8263fc Windows Fixes; D3D depth support 2016-04-02 19:25:34 -10:00
Jack Andersen c1dd893c72 Add cube rotate test 2016-04-01 17:56:19 -10:00
Jack Andersen 9fcce94a7a Async resource build fixes 2016-03-31 15:00:37 -10:00
Jack Andersen 7b865683e7 More CModel imps 2016-03-30 20:18:56 -10:00
Jack Andersen b373493cf3 Much CModel work 2016-03-30 16:44:43 -10:00
Jack Andersen 77a8ce5f17 boo lambda-API refactor 2016-03-30 09:16:01 -10:00
Jack Andersen 42f7cbe4b5 Update audio integration 2016-03-23 14:05:56 -10:00
Jack Andersen f53bdcc5bd THP audio fix 2016-03-09 10:03:35 -10:00
Jack Andersen 5f7c6769e3 Full-window loop test; resource token fix 2016-03-08 13:38:00 -10:00
Jack Andersen 52faf42aaa CMoviePlayer G.721 audio implemented 2016-03-08 12:51:13 -10:00
Jack Andersen 9a43c518f9 Working THP audio and deinterlacing 2016-03-07 21:10:52 -10:00
Jack Andersen 6e160560fa CMoviePlayer initial implementation 2016-03-06 17:12:32 -10:00
Jack Andersen 9ade279902 Merge branch 'master' into urde-tags 2016-03-04 14:03:41 -10:00
Jack Andersen 783fb4c4fe Humungous refactor 2016-03-04 13:04:53 -10:00
Jack Andersen 365f6ac9e7 Implement line renderer (OpenGL only for now) 2016-02-17 16:42:32 -10:00
Jack Andersen 468db3b203 Metal CElementGen shaders implemented 2016-02-16 12:25:17 -10:00
Jack Andersen c51b1face6 View transform fix 2016-02-16 11:05:51 -10:00
Jack Andersen 3953f88dcf Metal shader placeholder 2016-02-15 22:52:22 -10:00
Jack Andersen a80142728d Tons of PART rendering preparation 2016-02-15 19:50:41 -10:00
Jack Andersen a37e6ba8a4 split and join functionality 2016-01-31 15:13:45 -10:00
Jack Andersen 9f08984d1f Icon integration 2016-01-18 13:33:23 -10:00
Jack Andersen 877a389da6 Recent projects functionality 2016-01-15 17:58:11 -10:00
Jack Andersen 342fc4a00c Updates for Menu 2016-01-15 13:35:59 -10:00
Jack Andersen c826fc58ab SplitSpace updates 2016-01-11 14:46:27 -10:00
Jack Andersen 1a5f3bec0d More space-tree work 2016-01-10 16:17:08 -10:00
Jack Andersen 7f07e516e9 Architectual adjustments for space splitting 2016-01-09 20:42:58 -10:00
Jack Andersen e8e40211d9 Some editor stubs 2016-01-06 14:40:27 -10:00
Phillip Stephens f3f4b674a7 Update HECL
Rename Editor
2016-01-05 01:53:16 -08:00
Jack Andersen 769a20d9dc Add editor portion of rendering flow 2016-01-04 14:01:02 -10:00
Jack Andersen 5de9028a51 YAML read/write refactor 2016-01-03 19:31:02 -10:00
Jack Andersen 6e242bcf12 Minor tweaks 2016-01-02 18:06:18 -10:00
Jack Andersen 05135198fd Update submodules 2016-01-01 16:27:46 -10:00
Jack Andersen defe2bb509 Integrate Translator 2015-12-30 17:20:52 -10:00
Jack Andersen 9d2615a165 Update specter 2015-12-29 16:20:52 -10:00
Jack Andersen dea68d54c2 Update submodules 2015-12-13 18:56:25 -10:00
Jack Andersen eac226848a Update splash screen 2015-12-13 11:01:32 -10:00
Jack Andersen 4b8fb28ce2 Initial SplashScreen 2015-12-12 16:27:34 -10:00
Jack Andersen 0dad45e894 Recreated test layout in new space architecture 2015-12-11 14:37:32 -10:00
Jack Andersen d3af294056 Mulling around with space state tracking system 2015-12-10 16:37:54 -10:00
Jack Andersen dae5e4b44e Initial Space and ResourceOutliner stub 2015-12-09 17:16:29 -10:00
Jack Andersen a0fd8977f8 Update submodules 2015-12-08 15:04:50 -10:00
Jack Andersen e4478c9ab3 DPI switching test 2015-12-07 18:27:35 -10:00
Jack Andersen ae4fe6cb98 Update submodules 2015-12-07 15:49:54 -10:00
Jack Andersen 1dca105792 Submodule updates and initial locale files 2015-12-05 15:27:02 -10:00