Lioncash
cb4884fcef
CRelayTracker: Make HasRelay() a const member function
...
While we're at it, we can make use of HasRelay() internally where
applicable to simplify code a little bit.
2020-03-18 01:03:35 -04:00
Lioncash
221cc5c6b8
RuntimeCommonB: Normalize cpp file includes
...
Like the prior changes normalizing the inclusions within headers, this
tackles the cpp files of the RuntimeCommonB target, making these source
files consistent with their headers.
2019-12-22 18:12:04 -05:00
Lioncash
afab3e0327
Runtime: Make const/non-const getters have the same name
...
Makes for a more consistent interface, as getters won't have different
names to remember based off whether or not they're const qualified.
2019-08-14 12:45:57 -04:00
Jack Andersen
01af7b735d
Implement CScriptSpindleCamera
2019-02-09 18:41:35 -10:00
Jack Andersen
636c82a568
New code style refactor
2018-12-07 19:30:43 -10:00
Phillip Stephens
b765ce3eb7
Lots of ScriptObject and Collision work
2017-01-03 20:30:05 -08:00
Jack Andersen
2a425b5a73
Work on CStateManager::InitializeState flow
2016-08-13 17:00:58 -10:00
Phillip Stephens
ef63498c61
RelayTracker fixes
2016-07-25 10:58:47 -07:00
Phillip Stephens
7d33e6ede3
Add missing conditional
2016-07-24 16:17:59 -07:00
Phillip Stephens
f73b1b641f
More GameState imps
2016-07-24 16:14:58 -07:00