Lioncash
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59fbefbd58
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CGuiWidget: Provide names for all function prototypes
Makes parameter introspection nicer with IDEs and also renames ambiguous
"v" names to something more self-descriptive.
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2020-03-29 01:52:23 -04:00 |
Lioncash
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764dac0adc
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CToken: Add missing override specifiers
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2020-03-28 05:55:17 -04:00 |
Phillip Stephens
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0db6f96a17
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Merge pull request #279 from lioncash/constexpr
CScannableParameters: Mark CScannableParameters as constexpr
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2020-03-27 23:54:26 -07:00 |
Lioncash
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54c6122cbd
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CToken: Mark move assignment operator as noexcept
Allows containers and anything using std::move_if_noexcept to perform a
move instead of a copy.
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2020-03-27 20:56:04 -04:00 |
Lioncash
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2558da714e
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Runtime: Remove unnecessary smart pointer .get() calls
Same behavior, less code to read.
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2020-03-27 20:50:45 -04:00 |
Lioncash
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194cdf145f
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Runtime: Use nullptr where applicable
Same behavior, but no magic 0 value.
While we're in the same area, we can do minor cosmetic changes.
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2020-03-27 20:18:54 -04:00 |
Lioncash
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05988ce31c
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CScannableParameters: Mark CScannableParameters as constexpr
This only contains a single member, so this can trivially be marked
constexpr.
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2020-03-27 20:07:33 -04:00 |
Phillip Stephens
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e0fe365dfd
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Merge pull request #278 from lioncash/explicit
General: Make use of explicit constructors where applicable
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2020-03-27 14:10:19 -07:00 |
Lioncash
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241a66dc0a
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General: Make use of explicit constructors where applicable
Gets rid of potential error prone implicitly constructing constructors.
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2020-03-27 06:00:17 -04:00 |
Luke Street
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4f7e0a85a3
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CElitePirate: More function implementations
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2020-03-27 02:47:34 -04:00 |
Lioncash
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e46a37e893
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MP1: Make use of std::array where applicable
Same behavior, stronger typing, and allows eliminating hardcoded sizes
in some places.
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2020-03-27 01:07:29 -04:00 |
Lioncash
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a77b9cb609
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MP1: Join namespaces
Same behavior, less code.
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2020-03-27 01:02:35 -04:00 |
Luke Street
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108fd502bf
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CElitePirate/CFlyingPirate: Updates from symbol map
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2020-03-26 21:42:18 -04:00 |
Luke Street
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0886a39d81
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CElitePirate: DoUserAnimEvent; create CShockWave
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2020-03-26 18:09:50 -04:00 |
Luke Street
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6150548e91
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CElitePirate: Finish implementing AcceptScriptMsg
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2020-03-26 15:24:56 -04:00 |
Lioncash
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fcf70aeb2a
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CGuiWidgetIdDB: Remove redundant std::make_pair funcs
Same behavior, less code.
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2020-03-26 03:55:28 -04:00 |
Luke Street
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c33703bd93
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CElitePirate: Start impl; create CGrenadeLauncher
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2020-03-26 03:30:54 -04:00 |
Lioncash
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74600588fa
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Add missing includes pt.2
Some missing includes that actually need to be present.
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2020-03-26 03:14:03 -04:00 |
Lioncash
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be6b5406a9
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CPatterned/ScriptLoader: Convert function typedefs to using aliases
Same thing, but more readable.
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2020-03-26 03:09:56 -04:00 |
Lioncash
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d9a9e0f51e
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CEnvFxManager: Take std::vector by value and std::move
Same behavior, but allows calling code to move into the parameter,
avoiding copies.
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2020-03-26 02:56:10 -04:00 |
Lioncash
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dd76e73e11
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ITweak: Default virtual destructor
Same behavor, but allows the destructor to be trivial.
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2020-03-26 01:14:41 -04:00 |
Lioncash
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51afa94e8c
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Add missing includes where applicable
Resolves a few required dependencies
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2020-03-26 01:10:55 -04:00 |
Lioncash
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4169e3d91d
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CSnakeWeedSwarm: Mark several member functions as const
These don't alter instance state, so they can be const member functions.
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2020-03-26 01:05:32 -04:00 |
Lioncash
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43e0d16c5d
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CSnakeWeedSwarm: Use emplace_back in CreateBoid()
Same behavior, but with in-place construction instead.
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2020-03-26 01:00:29 -04:00 |
Lioncash
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2164854e87
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CVisorFlare: Pass flares by value and use std::move
Same behavior, but allows calling code to move into the parameter and
avoid copies entirely.
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2020-03-26 00:32:49 -04:00 |
Lioncash
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477c5770c6
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rstl: Add [[nodiscard]] to interface functions where applicable
Not using the result of these functions is considered a bug and should
be signified as such by a compiler.
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2020-03-25 23:43:20 -04:00 |
Lioncash
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f4b3fb947e
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CScanDisplay: Make constructor explicit
Prevents error-prone implicit construction from occurring.
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2020-03-25 20:46:08 -04:00 |
Lioncash
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3c17336fb0
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CSaveWorld: Make constructor explicit
Prevents error-prone implicit constructions from occurring.
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2020-03-25 20:42:21 -04:00 |
Phillip Stephens
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566c356612
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Initial ElitePirate imps
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2020-03-25 18:14:15 -04:00 |
Phillip Stephens
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e5df609673
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CElitePirate: Initial stubbing
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2020-03-25 18:14:15 -04:00 |
Lioncash
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98b9556f3e
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CProjectileWeapon: Return std::nullopt instead of {} where applicable
Prevents some implementations from zeroing out their internal buffer
unnecessarily (libstdc++ and libc++).
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2020-03-25 16:03:09 -04:00 |
Lioncash
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6365f2ee1c
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CPowerBomb: Return std::nullopt in GetTouchBounds()
Avoids unnecessary zeroing of the internal buffer of std::optional in
some implementations (libstdc++ and libc++).
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2020-03-25 15:56:59 -04:00 |
Lioncash
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cda5a48970
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CRelayTracker: Add names to function prototypes
Allows IDE introspections at call sites to function nicer.
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2020-03-25 15:53:49 -04:00 |
Lioncash
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c5c888daa6
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CRippleManager: Rename Ripples() to GetRipples()
Allows const overloading to work and prevents compilation errors from
occurring if the constness ever changes.
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2020-03-25 04:22:34 -04:00 |
Lioncash
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4f9e53933e
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CPathFindArea: Amend bitset size
The previous commit meant to contain this size.
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2020-03-25 04:15:55 -04:00 |
Lioncash
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d0292fdc5d
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CPathFindArea: Make use of std::bitmap with CPFBitSet
Same behavior, but without the need to roll the operations ourselves.
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2020-03-25 04:12:55 -04:00 |
Lioncash
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81dcc0604b
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CParticleElectric: Make use of std::array where applicable
Prevents array to pointer decay.
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2020-03-25 03:58:37 -04:00 |
Lioncash
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c61bee13db
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CParticleElectric: Add parameters to function prototypes
Makes the interface more self-documenting.
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2020-03-25 03:58:37 -04:00 |
Luke Street
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c08b5a4c98
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CFlyingPirate: Fix Aqua Pirates
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2020-03-25 03:48:10 -04:00 |
Luke Street
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da648b18d8
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CSpankWeed: Fix collision manager null deref
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2020-03-25 03:47:56 -04:00 |
Lioncash
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90d61ae7ed
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CAutoMapper: Add names to function prototypes
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2020-03-25 03:03:24 -04:00 |
Luke Street
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7ee2a3b912
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Merge pull request #254 from AxioDL/flyingpirate
CFlyingPirate implementation
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2020-03-25 03:01:10 -04:00 |
Luke Street
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815d83d843
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CFlyingPirateRagDoll: Fix particles & length constraints
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2020-03-25 02:57:57 -04:00 |
Lioncash
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51c1ffecd6
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CActorContraption: Add names to parameters in prototypes
Makes it more self-documenting from the interface alone.
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2020-03-25 02:46:22 -04:00 |
Lioncash
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20548ddeaa
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CCameraSpline: Make constructor explicit
Same behavior, but prevents error-prone implicit constructions from
occurring.
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2020-03-25 02:41:07 -04:00 |
Lioncash
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f1fce0f631
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CCameraSpline: Add names to prototypes
More self-documenting from the interface alone.
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2020-03-25 02:40:03 -04:00 |
Lioncash
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7bced5308b
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CCameraManager: Add names to parameters in prototypes
More self documenting and allows IDE inspections to be better.
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2020-03-25 02:33:34 -04:00 |
Lioncash
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a862b792de
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CBoneTracking: Make use of parameter in SetActive()
GM8E v0 makes use of the parameter and doesn't always set the value to
true.
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2020-03-25 02:12:56 -04:00 |
Luke Street
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556f870dc8
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Merge branch 'pr-277'
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2020-03-25 02:09:09 -04:00 |
Luke Street
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f91536ebee
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Merge branch 'pr-276'
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2020-03-25 02:09:05 -04:00 |